Added command line options. Added frame rate limiter.

This commit is contained in:
masscat 2007-05-24 14:43:58 +00:00
parent 22d1317576
commit fb0ff7e4da
5 changed files with 281 additions and 397 deletions

View File

@ -129,6 +129,7 @@ gboolean EmuLoop(gpointer data)
if(desmume_running()) /* Si on est en train d'executer le programme ... */ if(desmume_running()) /* Si on est en train d'executer le programme ... */
{ {
static int limiter_frame_counter = 0;
fps_FrameCount += Frameskip + 1; fps_FrameCount += Frameskip + 1;
if(!fps_SecStart) fps_SecStart = SDL_GetTicks(); if(!fps_SecStart) fps_SecStart = SDL_GetTicks();
if(SDL_GetTicks() - fps_SecStart >= 1000) if(SDL_GetTicks() - fps_SecStart >= 1000)
@ -150,6 +151,17 @@ gboolean EmuLoop(gpointer data)
notify_Tools(); notify_Tools();
gtk_widget_queue_draw(pDrawingArea); gtk_widget_queue_draw(pDrawingArea);
gtk_widget_queue_draw(pDrawingArea2); gtk_widget_queue_draw(pDrawingArea2);
if ( !glade_fps_limiter_disabled) {
limiter_frame_counter += 1;
if ( limiter_frame_counter >= FPS_LIMITER_FRAME_PERIOD) {
limiter_frame_counter = 0;
/* wait for the timer to expire */
SDL_SemWait( glade_fps_limiter_semaphore);
}
}
return TRUE; return TRUE;
} }
gtk_widget_queue_draw(pDrawingArea); gtk_widget_queue_draw(pDrawingArea);

View File

@ -22,6 +22,11 @@
#include "globals.h" #include "globals.h"
#define FPS_LIMITER_FRAME_PERIOD 5
extern SDL_sem *glade_fps_limiter_semaphore;
extern int glade_fps_limiter_disabled;
extern void desmume_init(); extern void desmume_init();
extern void desmume_free(); extern void desmume_free();

View File

@ -21,7 +21,10 @@
#include "gdk_gl.h" #include "gdk_gl.h"
#ifdef HAVE_LIBGDKGLEXT_X11_1_0 #ifdef GTKGLEXT_AVAILABLE
#include <GL/gl.h>
#include <GL/glu.h>
#define _DUP8(a) a,a,a,a, a,a,a,a #define _DUP8(a) a,a,a,a, a,a,a,a
#define _DUP4(a) a,a,a,a #define _DUP4(a) a,a,a,a
@ -37,6 +40,9 @@ GtkWidget *pDrawingTexArea;
GLuint screen_texture[1]; GLuint screen_texture[1];
/* enable software colour format conversion */
static int gtk_glade_use_software_colour_convert;
#undef _DUP8 #undef _DUP8
#undef _DUP4 #undef _DUP4
#undef _DUP2 #undef _DUP2
@ -80,7 +86,7 @@ void my_gl_Identity() {
glLoadIdentity(); glLoadIdentity();
} }
void my_gl_DrawBeautifulQuad() { void my_gl_DrawBeautifulQuad( void) {
// beautiful quad // beautiful quad
glBegin(GL_QUADS); glBegin(GL_QUADS);
glColor3ub(255,0,0); glVertex2d(-0.75,-0.75); glColor3ub(255,0,0); glVertex2d(-0.75,-0.75);
@ -116,7 +122,6 @@ void my_gl_Clear(int screen) {
/************************************************/ /************************************************/
void init_GL(GtkWidget * widget, int screen, int share_num) { void init_GL(GtkWidget * widget, int screen, int share_num) {
int n;
// for (n=gtk_events_pending(); n>0; n--) // for (n=gtk_events_pending(); n>0; n--)
// gtk_main_iteration(); // gtk_main_iteration();
// init GL capability // init GL capability
@ -166,13 +171,16 @@ int init_GL_free(GtkWidget * widget) {
return r; return r;
} }
void init_GL_capabilities() { void init_GL_capabilities( int use_software_convert) {
uint16_t blank_texture[256 * 512];
my_glConfig = gdk_gl_config_new_by_mode ( my_glConfig = gdk_gl_config_new_by_mode (
GDK_GL_MODE_RGBA GDK_GL_MODE_RGBA
| GDK_GL_MODE_DEPTH | GDK_GL_MODE_DEPTH
| GDK_GL_MODE_DOUBLE | GDK_GL_MODE_DOUBLE
); );
gtk_glade_use_software_colour_convert = use_software_convert;
// initialize 1st drawing area // initialize 1st drawing area
init_GL(pDrawingArea,0,0); init_GL(pDrawingArea,0,0);
my_gl_Clear(0); my_gl_Clear(0);
@ -181,30 +189,18 @@ void init_GL_capabilities() {
// generate ONE texture (display) // generate ONE texture (display)
glEnable(GL_TEXTURE_2D); glEnable(GL_TEXTURE_2D);
glGenTextures(2, Textures); glGenTextures(2, Textures);
/* Generate The Texture */
glBindTexture( GL_TEXTURE_2D, Textures[0]);
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, 256, 512,
0, GL_RGBA,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
blank_texture);
my_gl_End(0); my_gl_End(0);
// initialize 2nd drawing area (sharing context) // initialize 2nd drawing area (sharing context)
init_GL(pDrawingArea2,1,0); init_GL(pDrawingArea2,1,0);
my_gl_Clear(1); my_gl_Clear(1);
// Signals binding
// Top screen
g_signal_connect_after (G_OBJECT (pDrawingArea), "realize",
G_CALLBACK (gtk_init_main_gl_area),
NULL);
g_signal_connect( G_OBJECT(pDrawingArea), "expose_event",
G_CALLBACK(top_screen_expose_fn), NULL ) ;
g_signal_connect( G_OBJECT(pDrawingArea), "configure_event",
G_CALLBACK(common_configure_fn), NULL ) ;
// Bottom screen
g_signal_connect_after (G_OBJECT (pDrawingArea2), "realize",
G_CALLBACK (gtk_init_sub_gl_area),
NULL);
g_signal_connect( G_OBJECT(pDrawingArea2), "expose_event",
G_CALLBACK(bottom_screen_expose_fn), NULL ) ;
g_signal_connect( G_OBJECT(pDrawingArea2), "configure_event",
G_CALLBACK(common_configure_fn), NULL ) ;
} }
/************************************************/ /************************************************/
@ -234,14 +230,29 @@ void my_gl_Texture2D() {
#undef MyFILTER #undef MyFILTER
} }
void my_gl_ScreenTex() { static void
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, my_gl_ScreenTex( int software_convert) {
// pause effect if ( software_convert) {
// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, u8 converted[256 * 384 * 3];
256, 512, 0, GL_RGBA, int i;
GL_UNSIGNED_SHORT_1_5_5_5_REV,
// GL_UNSIGNED_SHORT_5_5_5_1, for ( i = 0; i < (256 * 384); i++) {
GPU_screen); converted[(i * 3) + 0] = ((*((u16 *)&GPU_screen[(i<<1)]) >> 0) & 0x1f) << 3;
converted[(i * 3) + 1] = ((*((u16 *)&GPU_screen[(i<<1)]) >> 5) & 0x1f) << 3;
converted[(i * 3) + 2] = ((*((u16 *)&GPU_screen[(i<<1)]) >> 10) & 0x1f) << 3;
}
glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 256, 384,
GL_RGB,
GL_UNSIGNED_BYTE,
converted);
}
else {
glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 256, 384,
GL_RGBA,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
&GPU_screen);
}
} }
void my_gl_ScreenTexApply(int screen) { void my_gl_ScreenTexApply(int screen) {
@ -260,7 +271,7 @@ void my_gl_ScreenTexApply(int screen) {
/************************************************/ /************************************************/
gboolean screen (GtkWidget * widget, int viewportscreen) { gboolean screen (GtkWidget * widget, int viewportscreen) {
int H,W,screen; int screen;
GPU * gpu; GPU * gpu;
float bright_color = 0.0f; // blend with black float bright_color = 0.0f; // blend with black
float bright_alpha = 0.0f; // don't blend float bright_alpha = 0.0f; // don't blend
@ -303,7 +314,7 @@ gboolean screen (GtkWidget * widget, int viewportscreen) {
// create the texture for both display // create the texture for both display
my_gl_Texture2D(); my_gl_Texture2D();
if (viewportscreen==0) { if (viewportscreen==0) {
my_gl_ScreenTex(); my_gl_ScreenTex( gtk_glade_use_software_colour_convert);
} }
} else { } else {
// pause // pause
@ -333,324 +344,4 @@ gboolean screen (GtkWidget * widget, int viewportscreen) {
return TRUE; return TRUE;
} }
/* 3D Rendering */ #endif /* if GTKGLEXT_AVAILABLE */
static void
gtk_init_main_gl_area(GtkWidget *widget,
gpointer data)
{
GLenum errCode;
int i;
GdkGLContext *glcontext;
GdkGLDrawable *gldrawable;
GtkWidget *other_drawing_area = (GtkWidget *)data;
glcontext = gtk_widget_get_gl_context (widget);
gldrawable = gtk_widget_get_gl_drawable (widget);
uint16_t blank_texture[256 * 512];
/*** OpenGL BEGIN ***/
if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext))
return;
//printf("Doing GL init\n");
for ( i = 0; i < 256 * 512; i++) {
blank_texture[i] = 0x001f;
}
/* Enable Texture Mapping */
glEnable( GL_TEXTURE_2D );
/* Set the background black */
glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
/* Create The Texture */
glGenTextures( 1, &screen_texture[0]);
glBindTexture( GL_TEXTURE_2D, screen_texture[0]);
/* Generate The Texture */
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB, 256, 512,
0, GL_RGBA,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
blank_texture);
/* Linear Filtering */
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
if ((errCode = glGetError()) != GL_NO_ERROR) {
GLubyte errString;
errString = gluErrorString(errCode);
fprintf( stderr, "Failed to init GL: %s\n", errString);
}
gdk_gl_drawable_gl_end (gldrawable);
/*** OpenGL END ***/
}
static void
gtk_init_sub_gl_area(GtkWidget *widget,
gpointer data)
{
GLenum errCode;
GdkGLContext *glcontext;
GdkGLDrawable *gldrawable;
glcontext = gtk_widget_get_gl_context (widget);
gldrawable = gtk_widget_get_gl_drawable (widget);
/*** OpenGL BEGIN ***/
if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext))
return;
/* Enable Texture Mapping */
glEnable( GL_TEXTURE_2D );
/* Set the background black */
glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
glBindTexture( GL_TEXTURE_2D, screen_texture[0]);
if ((errCode = glGetError()) != GL_NO_ERROR) {
GLubyte errString;
errString = gluErrorString(errCode);
fprintf( stderr, "Failed to init GL: %s\n", errString);
}
gdk_gl_drawable_gl_end (gldrawable);
/*** OpenGL END ***/
}
static int
top_screen_expose_fn( GtkWidget *widget, GdkEventExpose *event, gpointer data) {
GdkGLContext *glcontext = gtk_widget_get_gl_context (widget);
GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);
// FIXME: Hardcoded to false for now...
int software_convert = 0;
/*** OpenGL BEGIN ***/
if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext))
return FALSE;
GLenum errCode;
/* Clear The Screen And The Depth Buffer */
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
/* Move Into The Screen 5 Units */
//glLoadIdentity( );
/* Select screen Texture */
glBindTexture( GL_TEXTURE_2D, screen_texture[0]);
if ( software_convert) {
int i;
u8 converted[256 * 384 * 3];
for ( i = 0; i < (256 * 384); i++) {
converted[(i * 3) + 0] = ((*((u16 *)&GPU_screen[(i<<1)]) >> 0) & 0x1f) << 3;
converted[(i * 3) + 1] = ((*((u16 *)&GPU_screen[(i<<1)]) >> 5) & 0x1f) << 3;
converted[(i * 3) + 2] = ((*((u16 *)&GPU_screen[(i<<1)]) >> 10) & 0x1f) << 3;
}
glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 256, 384,
GL_RGB,
GL_UNSIGNED_BYTE,
converted);
}
else {
glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 256, 384,
GL_RGBA,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
&GPU_screen);
}
if ((errCode = glGetError()) != GL_NO_ERROR) {
GLubyte errString;
errString = gluErrorString(errCode);
fprintf( stderr, "GL subimage failed: %s\n", errString);
}
glBegin( GL_QUADS);
/* Top screen */
glTexCoord2f( 0.0f, 0.0f ); glVertex3f( 0.0f, 0.0f, 0.0f );
glTexCoord2f( 1.0f, 0.0f ); glVertex3f( 256.0f, 0.0f, 0.0f );
glTexCoord2f( 1.0f, 0.375f ); glVertex3f( 256.0f, 192.0f, 0.0f );
glTexCoord2f( 0.0f, 0.375f ); glVertex3f( 0.0f, 192.0f, 0.0f );
glEnd( );
if ((errCode = glGetError()) != GL_NO_ERROR) {
GLubyte errString;
errString = gluErrorString(errCode);
fprintf( stderr, "GL draw failed: %s\n", errString);
}
if (gdk_gl_drawable_is_double_buffered (gldrawable))
gdk_gl_drawable_swap_buffers (gldrawable);
else
glFlush ();
gdk_gl_drawable_gl_end (gldrawable);
/*** OpenGL END ***/
gtk_widget_queue_draw(pDrawingArea2);
}
static int
bottom_screen_expose_fn(GtkWidget *widget, GdkEventExpose *event, gpointer data)
{
GdkGLContext *glcontext = gtk_widget_get_gl_context (widget);
GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);
//g_print("Sub Expose\n");
/*** OpenGL BEGIN ***/
if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext)) {
g_print("begin failed\n");
return FALSE;
}
//g_print("begin\n");
GLenum errCode;
/* Clear The Screen */
glClear( GL_COLOR_BUFFER_BIT);
//glBindTexture( GL_TEXTURE_2D, screen_texture[0]);
glBegin( GL_QUADS);
/* Bottom screen */
glTexCoord2f( 0.0f, 0.375f ); glVertex2f( 0.0f, 0.0f);
glTexCoord2f( 1.0f, 0.375f ); glVertex2f( 256.0f, 0.0f);
glTexCoord2f( 1.0f, 0.75f ); glVertex2f( 256.0f, 192.0f);
glTexCoord2f( 0.0f, 0.75f ); glVertex2f( 0.0f, 192.0f);
glEnd( );
if (gdk_gl_drawable_is_double_buffered (gldrawable))
gdk_gl_drawable_swap_buffers (gldrawable);
else
glFlush ();
if ((errCode = glGetError()) != GL_NO_ERROR) {
GLubyte errString;
errString = gluErrorString(errCode);
fprintf( stderr, "sub GL draw failed: %s\n", errString);
}
gdk_gl_drawable_gl_end (gldrawable);
/*** OpenGL END ***/
return 1;
}
static gboolean
common_configure_fn( GtkWidget *widget,
GdkEventConfigure *event ) {
if ( gtk_widget_is_gl_capable( widget) == FALSE)
return TRUE;
GdkGLContext *glcontext = gtk_widget_get_gl_context (widget);
GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);
int comp_width = 3 * event->width;
int comp_height = 4 * event->height;
int use_width = 1;
GLenum errCode;
/* Height / width ration */
GLfloat ratio;
//g_print("wdith %d, height %d\n", event->width, event->height);
/*** OpenGL BEGIN ***/
if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext))
return FALSE;
if ( comp_width > comp_height) {
use_width = 0;
}
/* Protect against a divide by zero */
if ( event->height == 0 )
event->height = 1;
if ( event->width == 0)
event->width = 1;
ratio = ( GLfloat )event->width / ( GLfloat )event->height;
/* Setup our viewport. */
glViewport( 0, 0, ( GLint )event->width, ( GLint )event->height );
/*
* change to the projection matrix and set
* our viewing volume.
*/
glMatrixMode( GL_PROJECTION );
glLoadIdentity( );
{
double left;
double right;
double bottom;
double top;
double other_dimen;
if ( use_width) {
left = 0.0;
right = 256.0;
other_dimen = (double)event->width * 3.0 / 4.0;
top = 0.0;
bottom = 192.0 * ((double)event->height / other_dimen);
}
else {
top = 0.0;
bottom = 192.0;
other_dimen = (double)event->height * 4.0 / 3.0;
left = 0.0;
right = 256.0 * ((double)event->width / other_dimen);
}
/*
printf("%d,%d\n", width, height);
printf("l %lf, r %lf, t %lf, b %lf, other dimen %lf\n",
left, right, top, bottom, other_dimen);
*/
/* get the area (0,0) to (256,384) into the middle of the viewport */
gluOrtho2D( left, right, bottom, top);
}
/* Make sure we're chaning the model view and not the projection */
glMatrixMode( GL_MODELVIEW );
/* Reset The View */
glLoadIdentity( );
if ((errCode = glGetError()) != GL_NO_ERROR) {
GLubyte errString;
errString = gluErrorString(errCode);
fprintf( stderr, "GL resie failed: %s\n", errString);
}
gdk_gl_drawable_gl_end (gldrawable);
/*** OpenGL END ***/
return TRUE;
}
#endif /* if HAVE_LIBGDKGLEXT_X11_1_0 */

View File

@ -22,7 +22,7 @@
#include "globals.h" #include "globals.h"
// comment for GL :D // comment for GL :D
//#undef HAVE_LIBGDKGLEXT_X11_1_0 //#undef HAVE_LIBGDKGLEXT_X11_1_0
#ifdef HAVE_LIBGDKGLEXT_X11_1_0 #ifdef GTKGLEXT_AVAILABLE
#include <GL/gl.h> #include <GL/gl.h>
#include <GL/glext.h> #include <GL/glext.h>
#include <gdk/gdkgl.h> #include <gdk/gdkgl.h>
@ -33,19 +33,12 @@
BOOL my_gl_Begin (int screen); BOOL my_gl_Begin (int screen);
void my_gl_End (int screen); void my_gl_End (int screen);
void my_gl_Clear(int screen); void my_gl_Clear(int screen);
void my_gl_DrawBeautifulQuad(); void my_gl_DrawBeautifulQuad( void);
void init_GL_capabilities(); void init_GL_capabilities( int use_software_convert);
void init_GL(GtkWidget * widget, int screen, int share_num); void init_GL(GtkWidget * widget, int screen, int share_num);
int init_GL_free_s(GtkWidget * widget, int share_num); int init_GL_free_s(GtkWidget * widget, int share_num);
int init_GL_free(GtkWidget * widget); int init_GL_free(GtkWidget * widget);
void register_gl_fun(fun_gl_Begin beg,fun_gl_End end); void register_gl_fun(fun_gl_Begin beg,fun_gl_End end);
#ifdef HAVE_LIBGDKGLEXT_X11_1_0
static void gtk_init_main_gl_area(GtkWidget *, gpointer);
static void gtk_init_sub_gl_area(GtkWidget *, gpointer);
static int top_screen_expose_fn(GtkWidget *, GdkEventExpose *, gpointer);
static int bottom_screen_expose_fn(GtkWidget *, GdkEventExpose *, gpointer);
static gboolean common_configure_fn( GtkWidget *, GdkEventConfigure *);
#endif
void reshape (GtkWidget * widget, int screen); void reshape (GtkWidget * widget, int screen);
gboolean screen (GtkWidget * widget, int off); gboolean screen (GtkWidget * widget, int off);

View File

@ -25,11 +25,19 @@
#include "dTools/callbacks_dtools.h" #include "dTools/callbacks_dtools.h"
#include "globals.h" #include "globals.h"
#ifdef HAVE_LIBGDKGLEXT_X11_1_0 #ifdef GTKGLEXT_AVAILABLE
#include <gtk/gtkgl.h>
#include "../opengl_collector_3Demu.h" #include "../opengl_collector_3Demu.h"
#include "gdk_3Demu.h" #include "gdk_3Demu.h"
#endif #endif
/*
* The frame limiter semaphore
*/
SDL_sem *glade_fps_limiter_semaphore;
int glade_fps_limiter_disabled = 0;
GtkWidget * pWindow; GtkWidget * pWindow;
GtkWidget * pDrawingArea, * pDrawingArea2; GtkWidget * pDrawingArea, * pDrawingArea2;
GladeXML * xml, * xml_tools; GladeXML * xml, * xml_tools;
@ -43,13 +51,98 @@ NULL
GPU3DInterface *core3DList[] = { GPU3DInterface *core3DList[] = {
&gpu3DNull &gpu3DNull
#ifdef HAVE_LIBGDKGLEXT_X11_1_0 #ifdef GTKGLEXT_AVAILABLE
, ,
&gpu3D_opengl_collector &gpu3D_opengl_collector
#endif #endif
}; };
/*
*
* Command line handling
*
*/
struct configured_features {
int software_colour_convert;
int disable_3d;
int disable_limiter;
const char *nds_file;
};
static void
init_configured_features( struct configured_features *config) {
config->software_colour_convert = 0;
config->disable_3d = 0;
config->disable_limiter = 0;
config->nds_file = NULL;
}
static int
fill_configured_features( struct configured_features *config,
int argc, char ** argv) {
int good_args = 1;
int print_usage = 0;
int i;
for ( i = 1; i < argc && good_args; i++) {
if ( strcmp( argv[i], "--help") == 0) {
g_print( "USAGE: %s [OPTIONS] [nds-file]\n", argv[0]);
g_print( "OPTIONS:\n");
#ifdef GTKGLEXT_AVAILABLE
g_print( " --soft-convert Use software colour conversion during OpenGL\n");
g_print( " screen rendering. May produce better or worse\n");
g_print( " frame rates depending on hardware.\n");
g_print( "\n");
g_print( " --disable-3d Disables the 3D emulation\n");
g_print( "\n");
#endif
g_print( " --disable-limiter Disables the 60 fps limiter\n");
g_print( "\n");
g_print( " --help Display this message\n");
good_args = 0;
}
#ifdef GTKGLEXT_AVAILABLE
else if ( strcmp( argv[i], "--soft-convert") == 0) {
config->software_colour_convert = 1;
}
else if ( strcmp( argv[i], "--disable-3d") == 0) {
config->disable_3d = 1;
}
#endif
else if ( strcmp( argv[i], "--disable-limiter") == 0) {
config->disable_limiter = 1;
}
else {
if ( config->nds_file == NULL) {
config->nds_file = argv[i];
}
else {
g_print( "NDS file (\"%s\") already set\n", config->nds_file);
good_args = 0;
}
}
}
if ( good_args) {
/*
* check if the configured features are consistant
*/
}
if ( print_usage) {
g_print( "USAGE: %s [options] [nds-file]\n", argv[0]);
g_print( "USAGE: %s --help - for help\n", argv[0]);
}
return good_args;
}
/* ***** ***** TOOLS ***** ***** */ /* ***** ***** TOOLS ***** ***** */
GList * tools_to_update = NULL; GList * tools_to_update = NULL;
@ -220,39 +313,54 @@ void update_savestate(u8 num)
desmume_resume(); desmume_resume();
} }
/**
* A SDL timer callback function. Signals the supplied SDL semaphore
* if its value is small.
*
* @param interval The interval since the last call (in ms)
* @param param The pointer to the semaphore.
*
* @return The interval to the next call (required by SDL)
*/
static Uint32
glade_fps_limiter_fn( Uint32 interval, void *param) {
SDL_sem *sdl_semaphore = (SDL_sem *)param;
/* signal the semaphore if it is getting low */
if ( SDL_SemValue( sdl_semaphore) < 4) {
SDL_SemPost( sdl_semaphore);
}
return interval;
}
/* ***** ***** MAIN ***** ***** */ /* ***** ***** MAIN ***** ***** */
#ifdef WIN32 static int
int WinMain () common_gtk_glade_main( struct configured_features *my_config) {
{ SDL_TimerID limiter_timer;
main(0,NULL);
}
#endif
int main(int argc, char *argv[]) {
const char *commandLine_File = NULL;
gtk_init(&argc, &argv);
#ifdef HAVE_LIBGDKGLEXT_X11_1_0 #ifdef GTKGLEXT_AVAILABLE
// check if you have GTHREAD when running configure script // check if you have GTHREAD when running configure script
// g_thread_init(NULL); //g_thread_init(NULL);
gtk_gl_init(&argc, &argv);
register_gl_fun(my_gl_Begin,my_gl_End); register_gl_fun(my_gl_Begin,my_gl_End);
#endif #endif
if(argc == 2) commandLine_File = argv[1];
#ifdef DEBUG #ifdef DEBUG
LogStart(); LogStart();
#endif #endif
init_keyvals(); init_keyvals();
if(SDL_Init(SDL_INIT_VIDEO) == -1) if(SDL_Init( SDL_INIT_TIMER | SDL_INIT_VIDEO) == -1)
{ {
fprintf(stderr, "Error trying to initialize SDL: %s\n", fprintf(stderr, "Error trying to initialize SDL: %s\n",
SDL_GetError()); SDL_GetError());
return 1; return 1;
} }
desmume_init(); desmume_init();
/* Initialize joysticks */ /* Initialize joysticks */
if(!init_joy()) return 1; if(!init_joy()) return 1;
@ -271,11 +379,11 @@ int main(int argc, char *argv[]) {
glade_xml_signal_autoconnect_StringObject(xml); glade_xml_signal_autoconnect_StringObject(xml);
glade_xml_signal_autoconnect_StringObject(xml_tools); glade_xml_signal_autoconnect_StringObject(xml_tools);
init_GL_capabilities(); init_GL_capabilities( my_config->software_colour_convert);
/* check command line file */ /* check command line file */
if(commandLine_File) { if( my_config->nds_file) {
if(desmume_open(commandLine_File) >= 0) { if(desmume_open( my_config->nds_file) >= 0) {
desmume_resume(); desmume_resume();
enable_rom_features(); enable_rom_features();
} else { } else {
@ -283,7 +391,7 @@ int main(int argc, char *argv[]) {
GTK_DIALOG_MODAL, GTK_DIALOG_MODAL,
GTK_MESSAGE_INFO, GTK_MESSAGE_INFO,
GTK_BUTTONS_OK, GTK_BUTTONS_OK,
"Unable to load :\n%s", commandLine_File); "Unable to load :\n%s", my_config->nds_file);
gtk_dialog_run(GTK_DIALOG(pDialog)); gtk_dialog_run(GTK_DIALOG(pDialog));
gtk_widget_destroy(pDialog); gtk_widget_destroy(pDialog);
} }
@ -292,28 +400,66 @@ int main(int argc, char *argv[]) {
gtk_widget_show(pDrawingArea); gtk_widget_show(pDrawingArea);
gtk_widget_show(pDrawingArea2); gtk_widget_show(pDrawingArea2);
#ifdef HAVE_LIBGDKGLEXT_X11_1_0 {
/* setup the gdk 3D emulation */ int use_null_3d = my_config->disable_3d;
if ( init_opengl_gdk_3Demu()) {
NDS_3D_SetDriver(1);
if (!gpu3D->NDS_3D_Init()) { #ifdef GTKGLEXT_AVAILABLE
fprintf( stderr, "Failed to initialise openGL 3D emulation; " if ( !use_null_3d) {
"removing 3D support\n"); /* setup the gdk 3D emulation */
if ( init_opengl_gdk_3Demu()) {
NDS_3D_SetDriver(1);
if (!gpu3D->NDS_3D_Init()) {
fprintf( stderr, "Failed to initialise openGL 3D emulation; "
"removing 3D support\n");
use_null_3d = 1;
}
}
else {
fprintf( stderr, "Failed to setup openGL 3D emulation; "
"removing 3D support\n");
use_null_3d = 1;
}
}
#endif
if ( use_null_3d) {
NDS_3D_SetDriver ( 0);
gpu3D->NDS_3D_Init();
} }
} }
else {
fprintf( stderr, "Failed to setup openGL 3D emulation; "
"removing 3D support\n");
}
#endif
// on_menu_tileview_activate(NULL,NULL); // on_menu_tileview_activate(NULL,NULL);
/* setup the frame limiter and indicate if it is disabled */
glade_fps_limiter_disabled = my_config->disable_limiter;
if ( !glade_fps_limiter_disabled) {
/* create the semaphore used for fps limiting */
glade_fps_limiter_semaphore = SDL_CreateSemaphore( 1);
/* start a SDL timer for every FPS_LIMITER_FRAME_PERIOD
* frames to keep us at 60 fps */
limiter_timer = SDL_AddTimer( 16 * FPS_LIMITER_FRAME_PERIOD,
glade_fps_limiter_fn,
glade_fps_limiter_semaphore);
if ( limiter_timer == NULL) {
fprintf( stderr, "Error trying to start FPS limiter timer: %s\n",
SDL_GetError());
SDL_DestroySemaphore( glade_fps_limiter_semaphore);
glade_fps_limiter_disabled = 1;
}
}
/* start event loop */ /* start event loop */
gtk_main(); gtk_main();
desmume_free(); desmume_free();
if ( !glade_fps_limiter_disabled) {
/* tidy up the FPS limiter timer and semaphore */
SDL_RemoveTimer( limiter_timer);
SDL_DestroySemaphore( glade_fps_limiter_semaphore);
}
#ifdef DEBUG #ifdef DEBUG
LogStop(); LogStop();
#endif #endif
@ -325,3 +471,40 @@ int main(int argc, char *argv[]) {
return EXIT_SUCCESS; return EXIT_SUCCESS;
} }
int main(int argc, char *argv[]) {
struct configured_features my_config;
init_configured_features( &my_config);
gtk_init(&argc, &argv);
#ifdef GTKGLEXT_AVAILABLE
gtk_gl_init( &argc, &argv);
#endif
if ( !fill_configured_features( &my_config, argc, argv)) {
exit(0);
}
return common_gtk_glade_main( &my_config);
}
#ifdef WIN32
int WinMain ( HINSTANCE hThisInstance, HINSTANCE hPrevInstance,
LPSTR lpszArgument, int nFunsterStil)
{
int argc = 0;
char *argv[] = NULL;
/*
* FIXME:
* Emulate the argc and argv main parameters. Could do this using
* CommandLineToArgvW and then convert the wide chars to thin chars.
* Or parse the wide chars directly and call common_gtk_glade_main with a
* filled configuration structure.
*/
main( argc, argv);
}
#endif