gpu: clean up use of scroll registers to make sure that the correct &0x1FF is done everywhere
This commit is contained in:
parent
e5f90aaaa9
commit
f9e8e9c862
|
@ -868,10 +868,9 @@ template<bool MOSAIC> void lineLarge8bpp(GPU * gpu)
|
|||
return;
|
||||
}
|
||||
|
||||
BGxOFS * ofs = &gpu->dispx_st->dispx_BGxOFS[gpu->currBgNum];
|
||||
u8 num = gpu->currBgNum;
|
||||
u16 XBG = T1ReadWord((u8 *)&ofs->BGxHOFS, 0);
|
||||
u16 YBG = gpu->currLine + T1ReadWord((u8 *)&ofs->BGxVOFS, 0);
|
||||
u16 XBG = gpu->getHOFS(gpu->currBgNum);
|
||||
u16 YBG = gpu->currLine + gpu->getVOFS(gpu->currBgNum);
|
||||
u16 lg = gpu->BGSize[num][0];
|
||||
u16 ht = gpu->BGSize[num][1];
|
||||
u16 wmask = (lg-1);
|
||||
|
@ -1214,10 +1213,6 @@ static void lineNull(GPU * gpu)
|
|||
|
||||
template<bool MOSAIC> void lineText(GPU * gpu)
|
||||
{
|
||||
BGxOFS * ofs = &gpu->dispx_st->dispx_BGxOFS[gpu->currBgNum];
|
||||
|
||||
|
||||
|
||||
if(gpu->debug)
|
||||
{
|
||||
const s32 wh = gpu->BGSize[gpu->currBgNum][0];
|
||||
|
@ -1225,8 +1220,8 @@ template<bool MOSAIC> void lineText(GPU * gpu)
|
|||
}
|
||||
else
|
||||
{
|
||||
const u16 vofs = T1ReadWord((u8 *)&ofs->BGxVOFS,0);
|
||||
const u16 hofs = T1ReadWord((u8 *)&ofs->BGxHOFS,0);
|
||||
const u16 vofs = gpu->getVOFS(gpu->currBgNum);
|
||||
const u16 hofs = gpu->getHOFS(gpu->currBgNum);
|
||||
renderline_textBG<MOSAIC>(gpu, hofs, gpu->currLine + vofs, 256);
|
||||
}
|
||||
}
|
||||
|
@ -2115,8 +2110,7 @@ static void GPU_RenderLine_layer(NDS_Screen * screen, u16 l)
|
|||
{
|
||||
gpu->currBgNum = 0;
|
||||
|
||||
BGxOFS *bgofs = &gpu->dispx_st->dispx_BGxOFS[i16];
|
||||
u16 hofs = (T1ReadWord((u8*)&bgofs->BGxHOFS, 0) & 0x1FF);
|
||||
const u16 hofs = gpu->getHOFS(i16);
|
||||
|
||||
gfx3d_GetLineData(l, &gpu->_3dColorLine);
|
||||
u8* colorLine = gpu->_3dColorLine;
|
||||
|
|
|
@ -844,6 +844,9 @@ struct GPU
|
|||
updateBLDALPHA();
|
||||
}
|
||||
|
||||
u32 getHOFS(int bg) { return T1ReadWord(&dispx_st->dispx_BGxOFS[bg].BGxHOFS,0) & 0x1FF; }
|
||||
u32 getVOFS(int bg) { return T1ReadWord(&dispx_st->dispx_BGxOFS[bg].BGxVOFS,0) & 0x1FF; }
|
||||
|
||||
typedef u8 TBlendTable[32][32];
|
||||
TBlendTable *blendTable;
|
||||
|
||||
|
|
Loading…
Reference in New Issue