delay load lua51.dll
This commit is contained in:
parent
a1bd1e4872
commit
f841376e58
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@ -85,6 +85,7 @@
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OutputFile="$(OutDir)\$(ProjectName)_debug.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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IgnoreDefaultLibraryNames="LIBCPMT"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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OptimizeReferences="2"
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@ -177,6 +178,7 @@
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AdditionalDependencies="directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib lua51.lib glib-vc8-x64.lib 7z-vc8-x64.lib zlib-vc8-x64.lib agg-2.5-x64.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_x64_debug.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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OptimizeReferences="2"
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@ -275,6 +277,7 @@
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AdditionalDependencies="directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-Win32.lib lua51.lib glib-vc8-Win32.lib 7z-vc8-Win32.lib zlib-vc8-Win32.lib agg-2.5.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib Rpcrt4.lib"
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OutputFile="$(OutDir)\$(ProjectName)_release.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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EnableCOMDATFolding="0"
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@ -373,6 +376,7 @@
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AdditionalDependencies="directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib lua51.lib glib-vc8-x64.lib 7z-vc8-x64.lib zlib-vc8-x64.lib agg-2.5-x64.lib lua-5.1.4-x64.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_x64_release.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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EnableCOMDATFolding="0"
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@ -473,6 +477,7 @@
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AdditionalDependencies="directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-Win32.lib lua51.lib glib-vc8-Win32.lib 7z-vc8-Win32.lib zlib-vc8-Win32.lib agg-2.5.lib vfw32.lib winmm.lib comctl32.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib Rpcrt4.lib"
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OutputFile="$(OutDir)\$(ProjectName)_releaseFastBuild.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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OptimizeReferences="2"
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@ -574,6 +579,7 @@
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AdditionalDependencies="directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib lua51.lib glib-vc8-x64.lib 7z-vc8-x64.lib zlib-vc8-x64.lib agg-2.5-x64.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_x64_releaseFastBuild.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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OptimizeReferences="2"
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@ -81,7 +81,7 @@
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AdditionalDependencies="directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-Win32.lib lua51.lib glib-vc8-Win32.lib 7z-vc8-Win32.lib zlib-vc8-Win32.lib agg-2.5.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib comctl32.lib"
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OutputFile="$(OutDir)\$(ProjectName)_debug.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs=""
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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RandomizedBaseAddress="1"
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@ -170,6 +170,7 @@
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AdditionalDependencies="directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-x64.lib lua51.lib glib-vc8-x64.lib 7z-vc8-x64.lib zlib-vc8-x64.lib agg-2.5-x64.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_x64_debug.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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RandomizedBaseAddress="1"
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@ -263,7 +264,7 @@
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AdditionalDependencies="directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-Win32.lib lua51.lib glib-vc8-Win32.lib 7z-vc8-Win32.lib zlib-vc8-Win32.lib agg-2.5.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib comctl32.lib"
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OutputFile="$(OutDir)\$(ProjectName)_release.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs=""
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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OptimizeReferences="2"
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RandomizedBaseAddress="1"
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@ -357,6 +358,7 @@
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AdditionalDependencies="directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-x64.lib lua51.lib glib-vc8-x64.lib 7z-vc8-x64.lib zlib-vc8-x64.lib agg-2.5-x64.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_x64_release.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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OptimizeReferences="2"
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RandomizedBaseAddress="1"
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@ -450,7 +452,7 @@
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AdditionalDependencies="directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-Win32.lib lua51.lib glib-vc8-Win32.lib 7z-vc8-Win32.lib zlib-vc8-Win32.lib agg-2.5.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib comctl32.lib"
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OutputFile="$(OutDir)\$(ProjectName)_dev+.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs=""
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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OptimizeReferences="2"
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LinkTimeCodeGeneration="0"
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@ -545,6 +547,7 @@
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AdditionalDependencies="directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib libelf_libdwarf-vc8-x64.lib lua51.lib glib-vc8-x64.lib 7z-vc8-x64.lib zlib-vc8-x64.lib agg-2.5-x64.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib shell32.lib comdlg32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_x64_dev+.exe"
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AdditionalLibraryDirectories=".\zlib123;agg;.libs"
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DelayLoadDLLs="lua51.dll"
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GenerateDebugInformation="true"
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OptimizeReferences="2"
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LinkTimeCodeGeneration="0"
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@ -184,7 +184,7 @@
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<AdditionalDependencies>directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib;lua51.lib;glib-vc8-Win32.lib;7z-vc8-Win32.lib;zlib-vc8-Win32.lib;agg-2.5.lib;vfw32.lib;winmm.lib;opengl32.lib;glu32.lib;ws2_32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;shlwapi.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)_debug.exe</OutputFile>
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<AdditionalLibraryDirectories>.\zlib123;agg;.libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>lua51.dll</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateMapFile>true</GenerateMapFile>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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@ -229,7 +229,7 @@
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<AdditionalDependencies>directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib;lua51.lib;glib-vc8-Win32.lib;7z-vc8-Win32.lib;zlib-vc8-Win32.lib;agg-2.5.lib;vfw32.lib;winmm.lib;opengl32.lib;glu32.lib;ws2_32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;shlwapi.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)_release.exe</OutputFile>
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<AdditionalLibraryDirectories>.\zlib123;agg;.libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>lua51.dll</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OptimizeReferences>true</OptimizeReferences>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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@ -274,7 +274,7 @@
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<AdditionalDependencies>directx-win32-ddraw-dinput8-dsound-dxerr8-dxguid.lib;lua51.lib;glib-vc8-Win32.lib;7z-vc8-Win32.lib;zlib-vc8-Win32.lib;agg-2.5.lib;vfw32.lib;winmm.lib;opengl32.lib;glu32.lib;ws2_32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;shlwapi.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)_dev+.exe</OutputFile>
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<AdditionalLibraryDirectories>.\zlib123;agg;.libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>lua51.dll</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OptimizeReferences>true</OptimizeReferences>
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<LinkTimeCodeGeneration>
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<AdditionalDependencies>directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib;lua51.lib;glib-vc8-x64.lib;7z-vc8-x64.lib;zlib-vc8-x64.lib;agg-2.5-x64.lib;vfw32.lib;winmm.lib;opengl32.lib;glu32.lib;ws2_32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)_x64_debug.exe</OutputFile>
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<AdditionalLibraryDirectories>.\zlib123;agg;.libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>wpcap.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>wpcap.dll;lua51.dll</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateMapFile>true</GenerateMapFile>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<AdditionalDependencies>directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib;lua51.lib;glib-vc8-x64.lib;7z-vc8-x64.lib;zlib-vc8-x64.lib;agg-2.5-x64.lib;vfw32.lib;winmm.lib;opengl32.lib;glu32.lib;ws2_32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)_x64_release.exe</OutputFile>
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<AdditionalLibraryDirectories>.\zlib123;agg;.libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>wpcap.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>lua51.dll</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OptimizeReferences>true</OptimizeReferences>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<AdditionalDependencies>directx-x64-ddraw-dinput8-dsound-dxerr8-dxguid.lib;lua51.lib;glib-vc8-x64.lib;7z-vc8-x64.lib;zlib-vc8-x64.lib;agg-2.5-x64.lib;vfw32.lib;winmm.lib;opengl32.lib;glu32.lib;ws2_32.lib;user32.lib;gdi32.lib;shell32.lib;comdlg32.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName)_x64_dev+.exe</OutputFile>
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<AdditionalLibraryDirectories>.\zlib123;agg;.libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<DelayLoadDLLs>wpcap.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
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<DelayLoadDLLs>wpcap.dll;lua51.dll</DelayLoadDLLs>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OptimizeReferences>true</OptimizeReferences>
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<LinkTimeCodeGeneration>
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@ -631,13 +631,14 @@ LRESULT CALLBACK LuaScriptProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lPara
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char LogicalName[1024], PhysicalName[1024];
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bool exists = ObtainFile(Str_Tmp, LogicalName, PhysicalName, "luarun", s_nonLuaExtensions, sizeof(s_nonLuaExtensions)/sizeof(*s_nonLuaExtensions));
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Update_Recent_Script(LogicalName, info.subservient);
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RunLuaScriptFile((int)hDlg, PhysicalName);
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if(DemandLua())
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RunLuaScriptFile((int)hDlg, PhysicalName);
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} break;
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case IDC_BUTTON_LUASTOP:
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{
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PrintToWindowConsole((int)hDlg, "user clicked stop button\r\n");
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SetActiveWindow(MainWindow->getHWnd());
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StopLuaScript((int)hDlg);
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if(DemandLua()) StopLuaScript((int)hDlg);
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} break;
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case IDC_NOTIFY_SUBSERVIENT:
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{
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@ -2128,6 +2128,18 @@ void
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joinThread_gdb( void *thread_handle) {
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}
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bool DemandLua()
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{
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HMODULE mod = LoadLibrary("lua51.dll");
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if(!mod)
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{
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MessageBox(NULL, "lua51.dll was not found. Please get it into your PATH or in the same directory as desmume.exe", "DeSmuME", MB_OK | MB_ICONERROR);
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return false;
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}
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FreeLibrary(mod);
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return true;
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}
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int MenuInit()
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{
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@ -22,6 +22,7 @@ void AviEnd();
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void WavRecordTo(int wavmode);
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void WavEnd();
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void UpdateToolWindows();
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bool DemandLua();
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extern bool frameCounterDisplay;
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extern bool FpsDisplay;
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