Fix wrong type in interface after SDL2 migration

This commit is contained in:
Parakoopa 2021-02-21 14:24:15 +01:00
parent 1809c0a17e
commit f62318ced4
1 changed files with 1 additions and 1 deletions

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@ -40,7 +40,7 @@ bool opengl_2d = true;
GLuint sdl_ogl_screen_texture[2];
#endif
// TODO: Make configurable instead.
const u16 cli_kb_cfg[NB_KEYS] =
const u32 cli_kb_cfg[NB_KEYS] =
{
SDLK_x, // A
SDLK_z, // B