Applied evilynux patch to glade port, it seems that the port now compiles
fine so it's included in autotools scripts.
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@ -69,10 +69,7 @@ if test "x$HAVE_SDL" = "xyes"; then
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if test "x$HAVE_LIBGLADE" = "xyes"; then
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if test "x$HAVE_LIBGLADE" = "xyes"; then
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# libglade requires SDL too
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# libglade requires SDL too
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UI_DIR="gtk-glade $UI_DIR"
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# glade port is disabled for now as it doesn't compile
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# UI_DIR="gtk-glade $UI_DIR"
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UI_DIR="$UI_DIR"
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fi
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fi
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fi
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fi
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@ -2,6 +2,8 @@ bin_PROGRAMS = desmume-glade
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desmume_glade_SOURCES = \
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desmume_glade_SOURCES = \
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callbacks.c callbacks.h callbacks_IO.c callbacks_IO.h desmume.c desmume.h \
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callbacks.c callbacks.h callbacks_IO.c callbacks_IO.h desmume.c desmume.h \
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globals.h keyval_names.c main.c printscreen.c \
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globals.h keyval_names.c main.c printscreen.c \
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dTools/callbacks_1_ioregs.c dTools/callbacks_dtools.h
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dTools/callbacks_1_ioregs.c dTools/callbacks_dtools.h \
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../sndsdl.h ../sndsdl.c
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desmume_glade_LDADD = ../libdesmume.a $(SDL_LIBS) $(LIBGLADE_LIBS)
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desmume_glade_LDADD = ../libdesmume.a $(SDL_LIBS) $(LIBGLADE_LIBS)
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desmume_glade_CFLAGS = $(SDL_CFLAGS) $(LIBGLADE_CFLAGS)
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desmume_glade_CFLAGS = $(SDL_CFLAGS) $(LIBGLADE_CFLAGS)
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desmume_glade_LDFLAGS = -rdynamic
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@ -2,7 +2,7 @@
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#include "callbacks.h"
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#include "callbacks.h"
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#include "callbacks_IO.h"
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#include "callbacks_IO.h"
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#include "dtools/callbacks_dtools.h"
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#include "dTools/callbacks_dtools.h"
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#include "globals.h"
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#include "globals.h"
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GtkWidget * pWindow;
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GtkWidget * pWindow;
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