9.2+ branch - Win32 - Drag n drop for movie and savestate files.
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@ -3025,6 +3025,38 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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char filename[MAX_PATH] = "";
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DragQueryFile((HDROP)wParam,0,filename,MAX_PATH);
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DragFinish((HDROP)wParam);
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//adelikat: dropping these in from FCEUX, I hope this is the best place for that
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std::string fileDropped = filename;
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//-------------------------------------------------------
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//Check if Movie file
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//-------------------------------------------------------
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if (!(fileDropped.find(".dsm") == string::npos) && (fileDropped.find(".dsm") == fileDropped.length()-4)) //ROM is already loaded and .dsm in filename
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{
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if (romloaded && !(fileDropped.find(".dsm") == string::npos)) //.dsm is at the end of the filename so that must be the extension
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FCEUI_LoadMovie(fileDropped.c_str(), 1, false, false); //We are convinced it is a movie file, attempt to load it
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}
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//-------------------------------------------------------
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//Check if Savestate file
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//-------------------------------------------------------
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else if (!(fileDropped.find(".ds") == string::npos))
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{
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if (fileDropped.find(".ds") == fileDropped.length()-4) //Check to see it is both at the end (file extension) and there is on more character
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{
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if ((fileDropped[fileDropped.length()-1] >= '0' && fileDropped[fileDropped.length()-1] <= '9') || fileDropped[fileDropped.length()-1] == 't') //If last character is 0-9 (making .ds0 - .ds9) or .dst
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{
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savestate_load(filename);
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Update_RAM_Watch(); //adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //hotkey.cpp - HK_StateLoadSlot & State_Load also call these functions
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}
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}
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}
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//-------------------------------------------------------
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//Else load it as a ROM
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//-------------------------------------------------------
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else
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#ifdef EXPERIMENTAL_GBASLOT
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if(OpenCore(filename))
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#else
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