win32: correctly bind graphical input display checkstate to menu

This commit is contained in:
zeromus 2009-08-16 02:58:35 +00:00
parent 27ad47f155
commit eb2b400ea8
1 changed files with 1 additions and 0 deletions

View File

@ -2703,6 +2703,7 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
MainWindow->checkMenu(ID_VIEW_FRAMECOUNTER,CommonSettings.hud.FrameCounterDisplay);
MainWindow->checkMenu(ID_VIEW_DISPLAYFPS,CommonSettings.hud.FpsDisplay);
MainWindow->checkMenu(ID_VIEW_DISPLAYINPUT,CommonSettings.hud.ShowInputDisplay);
MainWindow->checkMenu(ID_VIEW_DISPLAYGRAPHICALINPUT,CommonSettings.hud.ShowGraphicalInputDisplay);
MainWindow->checkMenu(ID_VIEW_DISPLAYLAG,CommonSettings.hud.ShowLagFrameCounter);
MainWindow->checkMenu(ID_VIEW_DISPLAYMICROPHONE,CommonSettings.hud.ShowMicrophone);
MainWindow->checkMenu(ID_VIEW_HUDEDITOR, HudEditorMode);