update changelog

This commit is contained in:
zeromus 2015-03-27 05:21:40 +00:00
parent 4031ee211a
commit e9b919d792
1 changed files with 35 additions and 0 deletions

View File

@ -1,5 +1,31 @@
0.9.10 -> 0.9.11 (r4908-r????)
In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long.
Notably, the save-related issues resulting in the advice "dont use 0.9.10" have been resolved.
General/Core:
bug: fix large numbers of games not being able to save anymore
bug: fix some missing sound effects due to wrong volumes in some boot scenarios and other things
bug: fix freezes due to tiny looping sounds
bug: fix many big endian issues
bug: fix some apparently rarely-used CPU instructions, no known consequences
bug: fix (block) reading of some GPU registers
bug: fix action replay code type 0xE
bug: fix reading of last 4 bytes of rom
bug: large improvements to stability of GDB stub
bug: support w-buffer support in OpenGL renderers
bug: fix unpredictable crashes in some 3d scenes from w=0
enh: better loading of roms (bad patches) with wrong size info in header
enh: warn user sometimes when 'stream rom from disk' will create malfunctions
enh: add xBRZ filters
enh: add "TXT Hack" for software rasterizer to improve text rendering in some games
Windows:
bug: fix 5x filters
enh: support import of action replay save files (.dss)
enh: add antialiasing option for OpenGL renderers
enh: don't malfunction if saveram is unavailable or read-only
Cocoa:
bug: 16-bit to 32-bit color space conversions no longer darken video or images
bug: fix intermittent issues with loading user defaults on app startup
@ -27,6 +53,15 @@ Cocoa:
enh: greatly improve the File Migration Assistant (now renamed Game Data Migration Assistant) and ROM Info panel with a more modern and space efficient look and feel
enh: miscellaneous user interface improvements
Linux:
bug: fix screen gap bug
bug: workaround for std::bad_alloc exceptions compiler bugs
enh: add experimental AV recording
enh: generally improve main loop throttling and skipping
enh: massive improvements to HUD and menu layout
enh: add window sizing options and sound interpolation options
enh: add Lid button; disallow U+D, L+R; manual option saving
0.9.9 -> 0.9.10 (r4623-r4908)
In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. Pretty unglamorous stuff, but some games are newly compatible.