update changelog
This commit is contained in:
parent
4031ee211a
commit
e9b919d792
|
@ -1,5 +1,31 @@
|
|||
0.9.10 -> 0.9.11 (r4908-r????)
|
||||
|
||||
In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long.
|
||||
Notably, the save-related issues resulting in the advice "dont use 0.9.10" have been resolved.
|
||||
|
||||
General/Core:
|
||||
bug: fix large numbers of games not being able to save anymore
|
||||
bug: fix some missing sound effects due to wrong volumes in some boot scenarios and other things
|
||||
bug: fix freezes due to tiny looping sounds
|
||||
bug: fix many big endian issues
|
||||
bug: fix some apparently rarely-used CPU instructions, no known consequences
|
||||
bug: fix (block) reading of some GPU registers
|
||||
bug: fix action replay code type 0xE
|
||||
bug: fix reading of last 4 bytes of rom
|
||||
bug: large improvements to stability of GDB stub
|
||||
bug: support w-buffer support in OpenGL renderers
|
||||
bug: fix unpredictable crashes in some 3d scenes from w=0
|
||||
enh: better loading of roms (bad patches) with wrong size info in header
|
||||
enh: warn user sometimes when 'stream rom from disk' will create malfunctions
|
||||
enh: add xBRZ filters
|
||||
enh: add "TXT Hack" for software rasterizer to improve text rendering in some games
|
||||
|
||||
Windows:
|
||||
bug: fix 5x filters
|
||||
enh: support import of action replay save files (.dss)
|
||||
enh: add antialiasing option for OpenGL renderers
|
||||
enh: don't malfunction if saveram is unavailable or read-only
|
||||
|
||||
Cocoa:
|
||||
bug: 16-bit to 32-bit color space conversions no longer darken video or images
|
||||
bug: fix intermittent issues with loading user defaults on app startup
|
||||
|
@ -27,6 +53,15 @@ Cocoa:
|
|||
enh: greatly improve the File Migration Assistant (now renamed Game Data Migration Assistant) and ROM Info panel with a more modern and space efficient look and feel
|
||||
enh: miscellaneous user interface improvements
|
||||
|
||||
Linux:
|
||||
bug: fix screen gap bug
|
||||
bug: workaround for std::bad_alloc exceptions compiler bugs
|
||||
enh: add experimental AV recording
|
||||
enh: generally improve main loop throttling and skipping
|
||||
enh: massive improvements to HUD and menu layout
|
||||
enh: add window sizing options and sound interpolation options
|
||||
enh: add Lid button; disallow U+D, L+R; manual option saving
|
||||
|
||||
0.9.9 -> 0.9.10 (r4623-r4908)
|
||||
|
||||
In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. Pretty unglamorous stuff, but some games are newly compatible.
|
||||
|
|
Loading…
Reference in New Issue