try fix 64bit pointer math compile errors
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@ -25,6 +25,10 @@
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#include "debug.h"
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#include "utils/xstring.h"
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#ifndef _MSC_VER
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#include <stdint.h>
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#endif
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CHEATS *cheats = NULL;
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CHEATSEARCH *cheatSearch = NULL;
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@ -1137,7 +1141,7 @@ bool CHEATSEXPORT::getCodes()
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}
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u8 *title = data;
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u32 *cmd = (u32 *)(((u32 )title + strlen((char*)title) + 4) & 0xFFFFFFFC);
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u32 *cmd = (u32 *)(((intptr_t)title + strlen((char*)title) + 4) & 0xFFFFFFFC);
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numCheats = (*cmd) & (~0xF0000000);
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cmd += 9;
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cheats = new CHEATS_LIST[numCheats];
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@ -1151,18 +1155,18 @@ bool CHEATSEXPORT::getCodes()
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if ((*cmd & 0xF0000000) == 0x10000000) // Folder
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{
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folderNum = (*cmd & 0x00FFFFFF);
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folderName = (u8*)((u32)cmd + 4);
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folderNote = (u8*)((u32)folderName + strlen((char*)folderName) + 1);
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folderName = (u8*)((intptr_t)cmd + 4);
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folderNote = (u8*)((intptr_t)folderName + strlen((char*)folderName) + 1);
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pos++;
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numCheats--;
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cmd = (u32 *)(((u32)folderName + strlen((char*)folderName) + 1 + strlen((char*)folderNote) + 1 + 3) & 0xFFFFFFFC);
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cmd = (u32 *)(((intptr_t)folderName + strlen((char*)folderName) + 1 + strlen((char*)folderNote) + 1 + 3) & 0xFFFFFFFC);
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}
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for (int i = 0; i < folderNum; i++) // in folder
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{
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u8 *cheatName = (u8 *)((u32)cmd + 4);
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u8 *cheatNote = (u8 *)((u32)cheatName + strlen((char*)cheatName) + 1);
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u32 *cheatData = (u32 *)(((u32)cheatNote + strlen((char*)cheatNote) + 1 + 3) & 0xFFFFFFFC);
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u8 *cheatName = (u8 *)((intptr_t)cmd + 4);
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u8 *cheatNote = (u8 *)((intptr_t)cheatName + strlen((char*)cheatName) + 1);
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u32 *cheatData = (u32 *)(((intptr_t)cheatNote + strlen((char*)cheatNote) + 1 + 3) & 0xFFFFFFFC);
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u32 cheatDataLen = *cheatData++;
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if (cheatDataLen)
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@ -1195,7 +1199,7 @@ bool CHEATSEXPORT::getCodes()
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}
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}
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pos++; pos_cht++;
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cmd = (u32 *)((u32)cmd + ((*cmd + 1)*4));
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cmd = (u32 *)((intptr_t)cmd + ((*cmd + 1)*4));
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}
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};
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