- moved console source code to new files for only windows port;
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69709ba274
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@ -23,13 +23,6 @@
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#include <stdlib.h>
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#include <string.h>
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/////// Console vars
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#define BUFFER_SIZE 100
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#ifdef WIN32
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HANDLE hConsole;
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#endif
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///////
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//////////////////////////////////////////////////////////////////////////////
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Debug * DebugInit(const char * n, DebugOutType t, char * s) {
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@ -164,56 +157,3 @@ void LogStop(void) {
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}
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//////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////// Console
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#ifdef WIN32
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#ifdef BETA_VERSION
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void OpenConsole()
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{
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COORD csize;
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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SMALL_RECT srect;
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char buf[256];
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if (hConsole) return;
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AllocConsole();
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memset(buf,0,256);
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sprintf(buf,"DeSmuME v%s OUTPUT", VERSION);
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SetConsoleTitle(TEXT(buf));
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csize.X = 60;
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csize.Y = 800;
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize);
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiInfo);
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srect = csbiInfo.srWindow;
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srect.Right = srect.Left + 99;
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srect.Bottom = srect.Top + 64;
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SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect);
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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}
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void CloseConsole() {
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if (hConsole == NULL) return;
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FreeConsole();
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hConsole = NULL;
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}
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void printlog(char *fmt, ...) {
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va_list list;
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char msg[512],msg2[522];
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wchar_t msg3[522];
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char *ptr;
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DWORD tmp;
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int len, s;
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int i, j;
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LPWSTR ret;
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va_start(list,fmt);
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_vsnprintf(msg,511,fmt,list);
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msg[511] = '\0';
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va_end(list);
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ptr=msg; len=strlen(msg);
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WriteConsole(hConsole,ptr, (DWORD)len, &tmp, 0);
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}
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#endif
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#endif
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@ -20,9 +20,6 @@
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#ifndef DEBUG_H
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#define DEBUG_H
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include "types.h"
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#include <stdio.h>
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@ -53,18 +50,6 @@ extern Debug * MainLog;
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void LogStart(void);
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void LogStop(void);
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#ifdef WIN32
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#ifdef BETA_VERSION
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void OpenConsole();
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void CloseConsole();
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void printlog(LPCTSTR *fmt, ...);
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#else
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#define OpenConsole()
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#define CloseConsole()
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#define printlog(...)
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#endif
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#endif
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#ifdef DEBUG
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#define LOG(...) DebugPrintf(MainLog, __FILE__, __LINE__, __VA_ARGS__)
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#else
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@ -0,0 +1,83 @@
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/* Copyright (C) 2006 yopyop
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yopyop156@ifrance.com
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yopyop156.ifrance.com
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Copyright 2008 CrazyMax (mtabachenko)
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This file is part of DeSmuME
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <windows.h>
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#include <stdio.h>
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///////////////////////////////////////////////////////////////// Console
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#ifdef BETA_VERSION
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#define BUFFER_SIZE 100
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HANDLE hConsole;
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void printlog(char *fmt, ...);
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void OpenConsole()
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{
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COORD csize;
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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SMALL_RECT srect;
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char buf[256];
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if (hConsole) return;
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AllocConsole();
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memset(buf,0,256);
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sprintf(buf,"DeSmuME v%s OUTPUT", VERSION);
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SetConsoleTitle(TEXT(buf));
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csize.X = 60;
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csize.Y = 800;
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize);
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiInfo);
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srect = csbiInfo.srWindow;
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srect.Right = srect.Left + 99;
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srect.Bottom = srect.Top + 64;
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SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect);
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hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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printlog("DeSmuME v%s BETA\n",VERSION);
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printlog("- compiled: %s %s\n\n",__DATE__,__TIME__);
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}
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void CloseConsole() {
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if (hConsole == NULL) return;
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printlog("Closing...");
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FreeConsole();
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hConsole = NULL;
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}
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void printlog(char *fmt, ...) {
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va_list list;
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char msg[512],msg2[522];
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wchar_t msg3[522];
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char *ptr;
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DWORD tmp;
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int len, s;
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int i, j;
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LPWSTR ret;
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va_start(list,fmt);
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_vsnprintf(msg,511,fmt,list);
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msg[511] = '\0';
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va_end(list);
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ptr=msg; len=strlen(msg);
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WriteConsole(hConsole,ptr, (DWORD)len, &tmp, 0);
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}
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#endif
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@ -0,0 +1,37 @@
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/* Copyright (C) 2006 yopyop
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yopyop156@ifrance.com
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yopyop156.ifrance.com
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Copyright 2008 CrazyMax (mtabachenko)
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This file is part of DeSmuME
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _CONSOLE_H_
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#define _CONSOLE_H_
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#include <windows.h>
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#include <stdio.h>
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#ifdef BETA_VERSION
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void OpenConsole();
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void CloseConsole();
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void printlog(LPCTSTR *fmt, ...);
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#else
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#define OpenConsole()
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#define CloseConsole()
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#define printlog(...)
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#endif
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#endif
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@ -53,6 +53,7 @@
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#include "../render3D.h"
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#include "../gdbstub.h"
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#include "colorctrl.h"
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#include "console.h"
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#include "snddx.h"
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@ -671,7 +672,6 @@ int WINAPI WinMain (HINSTANCE hThisInstance,
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InitCustomControls();
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OpenConsole(); // Init debug console
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printlog("DeSmuME v%s starting...\n\n",VERSION);
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/* default the firmware settings, they may get changed later */
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NDS_FillDefaultFirmwareConfigData( &win_fw_config);
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@ -1693,20 +1693,18 @@ LRESULT CALLBACK SoundSettingsDlgProc(HWND hDlg, UINT uMsg, WPARAM wParam,
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LPARAM lParam)
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{
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static timerid=0;
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switch (uMsg)
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{
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case WM_INITDIALOG:
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{
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int i;
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char tempstr[MAX_PATH];
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// Setup Sound Core Combo box
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SendDlgItemMessage(hDlg, IDC_SOUNDCORECB, CB_RESETCONTENT, 0, 0);
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SendDlgItemMessage(hDlg, IDC_SOUNDCORECB, CB_ADDSTRING, 0, (long)"None");
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SendDlgItemMessage(hDlg, IDC_SOUNDCORECB, CB_ADDSTRING, 0, (LPARAM)"None");
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for (i = 1; SNDCoreList[i] != NULL; i++)
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SendDlgItemMessage(hDlg, IDC_SOUNDCORECB, CB_ADDSTRING, 0, (long)SNDCoreList[i]->Name);
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for (i = 1; SNDCoreList[i] != NULL; i++)
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SendDlgItemMessage(hDlg, IDC_SOUNDCORECB, CB_ADDSTRING, 0, (LPARAM)SNDCoreList[i]->Name);
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// Set Selected Sound Core
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for (i = 0; SNDCoreList[i] != NULL; i++)
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