Cocoa Port: Report newer options in the Support Requests and Bug Reports pages to reflect the current feature set.
- Also update the URL for the Bug Report webpage from sourceforge.net to github.com.
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@ -1072,8 +1072,6 @@ static void* RunCoreThread(void *arg)
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{
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case ExecutionBehavior_Run:
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{
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// Determine the number of frames to skip based on how much time "debt"
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// we owe on timeBudget.
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if (execControl->GetEnableFrameSkipApplied())
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{
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if (framesToSkip > 0)
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@ -20,7 +20,7 @@
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#define STRING_DESMUME_SHORT_DESCRIPTION "Nintendo DS Emulator"
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#define STRING_DESMUME_FORUM_SITE "http://forums.desmume.org/index.php"
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#define STRING_DESMUME_TECH_SUPPORT_SITE "http://forums.desmume.org/viewforum.php?id=4"
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#define STRING_DESMUME_BUG_REPORT_SITE "http://sourceforge.net/p/desmume/bugs"
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#define STRING_DESMUME_BUG_REPORT_SITE "https://github.com/TASVideos/desmume/issues"
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// User Interface Localized Strings
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#define NSSTRING_TITLE_OPEN_ROM_PANEL NSLocalizedString(@"Open ROM", nil)
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@ -1,5 +1,5 @@
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/*
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Copyright (C) 2012 DeSmuME team
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Copyright (C) 2012-2017 DeSmuME team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -114,9 +114,11 @@
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nAdvanced Bus-Level Timing: "] stringByAppendingString:([cdsCore emuFlagAdvancedBusLevelTiming] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nRigorous 3D Rendering Timing: "] stringByAppendingString:([cdsCore emuFlagRigorousTiming] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nCPU Emulation Engine: "] stringByAppendingString:([cdsCore cpuEmulationEngine] == CPUEmulationEngineID_DynamicRecompiler ? [NSString stringWithFormat:@"%@ (BlockSize=%li)", [cdsCore cpuEmulationEngineString], (long)[cdsCore maxJITBlockSize]] : [cdsCore cpuEmulationEngineString])];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nUse Game-Specific Hacks: "] stringByAppendingString:([cdsCore emuFlagUseGameSpecificHacks] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nExternal BIOS: "] stringByAppendingString:([cdsCore emuFlagUseExternalBios] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nExternal Firmware: "] stringByAppendingString:([cdsCore emuFlagUseExternalFirmware] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nGPU - Scaling Factor: "] stringByAppendingString:[NSString stringWithFormat:@"%ldx", (unsigned long)[[cdsCore cdsGPU] gpuScale]]];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nGPU - Color Depth: "] stringByAppendingString:[NSString stringWithFormat:@"%@", ([[cdsCore cdsGPU] gpuColorFormat] == NDSColorFormat_BGR555_Rev) ? @"15-bit" : (([[cdsCore cdsGPU] gpuColorFormat] == NDSColorFormat_BGR666_Rev) ? @"18-bit" : @"24-bit")]];
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NSString *render3DEngineDetails = [[cdsCore cdsGPU] render3DRenderingEngineString];
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switch ([[cdsCore cdsGPU] render3DRenderingEngine])
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@ -134,9 +136,10 @@
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break;
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case CORE3DLIST_OPENGL:
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render3DEngineDetails = [NSString stringWithFormat:@"%@ (MSAA=%@)",
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render3DEngineDetails = [NSString stringWithFormat:@"%@ (MSAA=%@, SmoothTextures=%@)",
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[[cdsCore cdsGPU] render3DRenderingEngineString],
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([[cdsCore cdsGPU] render3DMultisample] ? @"YES" : @"NO")];
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[[cdsCore cdsGPU] render3DMultisample] ? @"YES" : @"NO",
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[[cdsCore cdsGPU] render3DTextureSmoothing] ? @"YES" : @"NO"];
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break;
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default:
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@ -144,7 +147,9 @@
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}
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Engine: "] stringByAppendingString:render3DEngineDetails];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Textures: "] stringByAppendingString:([[cdsCore cdsGPU] render3DTextures] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Enable Textures: "] stringByAppendingString:([[cdsCore cdsGPU] render3DTextures] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Texture Deposterize: "] stringByAppendingString:([[cdsCore cdsGPU] render3DTextureDeposterize] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Texture Scaling Factor: "] stringByAppendingString:[NSString stringWithFormat:@"%ldx", (unsigned long)[[cdsCore cdsGPU] render3DTextureScalingFactor]]];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Edge Marking: "] stringByAppendingString:([[cdsCore cdsGPU] render3DEdgeMarking] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\n3D Renderer - Fog: "] stringByAppendingString:([[cdsCore cdsGPU] render3DFog] ? @"YES" : @"NO")];
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finalFormTextStr = [[finalFormTextStr stringByAppendingString:@"\nAudio - Output Engine: "] stringByAppendingString:[[emuControl cdsSpeaker] audioOutputEngineString]];
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