added /LARGEADDRESSAWARE so we can get more than 6x or 7x scaling in 32bit builds

This commit is contained in:
zeromus 2018-04-12 21:48:10 -05:00
parent 24d941d02e
commit deffcaa075
1 changed files with 20 additions and 0 deletions

View File

@ -58,6 +58,26 @@
<Import Project="desmume.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Link>
<LargeAddressAware>true</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">
<Link>
<LargeAddressAware>true</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">
<Link>
<LargeAddressAware>true</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Link>
<LargeAddressAware>true</LargeAddressAware>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\addons\slot1comp_mc.cpp" />
<ClCompile Include="..\..\addons\slot1comp_protocol.cpp" />