movie.cpp:
- Do some preliminary cleanup of the code. - Fix bug where firmware nicknames and messages weren't being saved properly.
This commit is contained in:
parent
088495f0cd
commit
db94b7c8a6
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@ -1,5 +1,5 @@
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/*
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Copyright 2008-2011 DeSmuME team
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Copyright 2008-2014 DeSmuME team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -23,6 +23,7 @@
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#include "utils/guid.h"
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#include "utils/xstring.h"
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#include "utils/datetime.h"
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#include "utils/ConvertUTF.h"
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#include "movie.h"
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#include "NDSSystem.h"
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#include "readwrite.h"
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@ -87,8 +88,6 @@ void MovieData::insertEmpty(int at, int frames)
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}
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}
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void MovieRecord::clear()
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{
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pad = 0;
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@ -96,7 +95,6 @@ void MovieRecord::clear()
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touch.padding = 0;
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}
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bool MovieRecord::Compare(MovieRecord& compareRec)
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{
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//Check pad
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@ -137,7 +135,6 @@ void MovieRecord::dumpPad(EMUFILE* fp, u16 pad)
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}
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}
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void MovieRecord::parsePad(EMUFILE* fp, u16& pad)
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{
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@ -151,8 +148,7 @@ void MovieRecord::parsePad(EMUFILE* fp, u16& pad)
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}
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}
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void MovieRecord::parse(MovieData* md, EMUFILE* fp)
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void MovieRecord::parse(EMUFILE* fp)
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{
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//by the time we get in here, the initial pipe has already been extracted
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@ -171,8 +167,7 @@ void MovieRecord::parse(MovieData* md, EMUFILE* fp)
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//should be left at a newline
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}
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void MovieRecord::dump(MovieData* md, EMUFILE* fp, int index)
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void MovieRecord::dump(EMUFILE* fp)
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{
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//dump the misc commands
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//*os << '|' << setw(1) << (int)commands;
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@ -212,7 +207,6 @@ void MovieData::truncateAt(int frame)
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records.resize(frame);
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}
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void MovieData::installValue(std::string& key, std::string& val)
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{
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//todo - use another config system, or drive this from a little data structure. because this is gross
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@ -270,23 +264,11 @@ void MovieData::installValue(std::string& key, std::string& val)
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installBool(val,binaryFlag);
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else if(key == "savestate")
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{
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int len = Base64StringToBytesLength(val);
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if(len == -1) len = HexStringToBytesLength(val); // wasn't base64, try hex
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if(len >= 1)
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{
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savestate.resize(len);
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StringToBytes(val,&savestate[0],len); // decodes either base64 or hex
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}
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BinaryDataFromString(val, &this->savestate);
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}
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else if(key == "sram")
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{
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int len = Base64StringToBytesLength(val);
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if(len == -1) len = HexStringToBytesLength(val); // wasn't base64, try hex
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if(len >= 1)
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{
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sram.resize(len);
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StringToBytes(val,&sram[0],len); // decodes either base64 or hex
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}
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BinaryDataFromString(val, &this->sram);
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}
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}
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@ -314,23 +296,20 @@ int MovieData::dump(EMUFILE* fp, bool binary)
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fp->fprintf("bootFromFirmware %d\n", CommonSettings.BootFromFirmware?1:0);
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}
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else {
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char temp_str[27];
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int i;
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UTF8 fwNicknameUTF8[MAX_FW_NICKNAME_LENGTH*4];
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UTF8 *fwNicknameUTF8Start = fwNicknameUTF8;
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const UTF16 *fwNicknameUTF16 = (const UTF16 *)CommonSettings.fw_config.nickname;
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memset(fwNicknameUTF8, 0, sizeof(fwNicknameUTF8));
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ConvertUTF16toUTF8(&fwNicknameUTF16, fwNicknameUTF16 + CommonSettings.fw_config.nickname_len, &fwNicknameUTF8Start, fwNicknameUTF8Start + sizeof(fwNicknameUTF8), strictConversion);
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/* FIXME: harshly only use the lower byte of the UTF-16 character.
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* This would cause strange behaviour if the user could set UTF-16 but
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* they cannot yet.
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*/
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for (i = 0; i < CommonSettings.fw_config.nickname_len; i++) {
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temp_str[i] = CommonSettings.fw_config.nickname[i];
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}
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temp_str[i] = '\0';
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fp->fprintf("firmNickname %s\n", temp_str);
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for (i = 0; i < CommonSettings.fw_config.message_len; i++) {
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temp_str[i] = CommonSettings.fw_config.message[i];
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}
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temp_str[i] = '\0';
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fp->fprintf("firmMessage %s\n", temp_str);
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UTF8 fwMessageUTF8[MAX_FW_MESSAGE_LENGTH*4];
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UTF8 *fwMessageUTF8Start = fwMessageUTF8;
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const UTF16 *fwMessageUTF16 = (const UTF16 *)CommonSettings.fw_config.message;
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memset(fwMessageUTF8, 0, sizeof(fwMessageUTF8));
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ConvertUTF16toUTF8(&fwMessageUTF16, fwMessageUTF16 + CommonSettings.fw_config.message_len, &fwMessageUTF8Start, fwMessageUTF8Start + sizeof(fwMessageUTF8), strictConversion);
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fp->fprintf("firmNickname %s\n", fwNicknameUTF8);
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fp->fprintf("firmMessage %s\n", fwMessageUTF8);
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fp->fprintf("firmFavColour %d\n", CommonSettings.fw_config.fav_colour);
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fp->fprintf("firmBirthMonth %d\n", CommonSettings.fw_config.birth_month);
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fp->fprintf("firmBirthDay %d\n", CommonSettings.fw_config.birth_day);
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@ -355,11 +334,11 @@ int MovieData::dump(EMUFILE* fp, bool binary)
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//put one | to start the binary dump
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fp->fputc('|');
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for(int i=0;i<(int)records.size();i++)
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records[i].dumpBinary(this,fp,i);
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records[i].dumpBinary(fp);
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}
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else
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for(int i=0;i<(int)records.size();i++)
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records[i].dump(this,fp,i);
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records[i].dump(fp);
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int end = fp->ftell();
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return end-start;
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@ -420,7 +399,7 @@ bool LoadFM2(MovieData& movieData, EMUFILE* fp, int size, bool stopAfterHeader)
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int currcount = movieData.records.size();
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movieData.records.resize(currcount+1);
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int preparse = fp->ftell();
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movieData.records[currcount].parse(&movieData, fp);
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movieData.records[currcount].parse(fp);
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int postparse = fp->ftell();
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size -= (postparse-preparse);
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state = NEWLINE;
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@ -749,36 +728,8 @@ void FCEUI_SaveMovie(const char *fname, std::wstring author, int flag, std::stri
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}
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else
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{
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UserInput& input = NDS_getProcessingUserInput();
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MovieRecord* mr = &currMovieData.records[currFrameCounter];
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if(mr->command_microphone()) input.mic.micButtonPressed = 1;
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else input.mic.micButtonPressed = 0;
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if(mr->command_reset()) NDS_Reset();
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if(mr->command_lid()) input.buttons.F = true;
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else input.buttons.F = false;
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u16 pad = mr->pad;
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input.buttons.R = (((pad>>12)&1)!=0);
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input.buttons.L = (((pad>>11)&1)!=0);
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input.buttons.D = (((pad>>10)&1)!=0);
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input.buttons.U = (((pad>>9)&1)!=0);
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input.buttons.T = (((pad>>8)&1)!=0);
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input.buttons.S = (((pad>>7)&1)!=0);
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input.buttons.B = (((pad>>6)&1)!=0);
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input.buttons.A = (((pad>>5)&1)!=0);
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input.buttons.Y = (((pad>>4)&1)!=0);
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input.buttons.X = (((pad>>3)&1)!=0);
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input.buttons.W = (((pad>>2)&1)!=0);
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input.buttons.E = (((pad>>1)&1)!=0);
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input.buttons.G = (((pad>>0)&1)!=0);
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input.touch.touchX = mr->touch.x << 4;
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input.touch.touchY = mr->touch.y << 4;
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input.touch.isTouch = mr->touch.touch != 0;
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UserInput &input = NDS_getProcessingUserInput();
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ReplayRecToDesmumeInput(currMovieData.records[currFrameCounter], &input);
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}
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//if we are on the last frame, then pause the emulator if the player requested it
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{
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if(movieMode == MOVIEMODE_RECORD)
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{
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const UserInput& input = NDS_getFinalUserInput();
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MovieRecord mr;
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mr.commands = 0;
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if(input.mic.micButtonPressed == 1)
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mr.commands = MOVIECMD_MIC;
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mr.pad = nds.pad;
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if(input.buttons.F)
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mr.commands = MOVIECMD_LID;
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if(movie_reset_command) {
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mr.commands = MOVIECMD_RESET;
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movie_reset_command = false;
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}
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mr.touch.touch = input.touch.isTouch ? 1 : 0;
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mr.touch.x = input.touch.isTouch ? input.touch.touchX >> 4 : 0;
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mr.touch.y = input.touch.isTouch ? input.touch.touchY >> 4 : 0;
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const UserInput &input = NDS_getFinalUserInput();
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DesmumeInputToReplayRec(input, &mr);
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assert(mr.touch.touch || (!mr.touch.x && !mr.touch.y));
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//assert(nds.touchX == input.touch.touchX && nds.touchY == input.touch.touchY);
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//assert((mr.touch.x << 4) == nds.touchX && (mr.touch.y << 4) == nds.touchY);
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mr.dump(&currMovieData, osRecordingMovie,currMovieData.records.size());
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mr.dump(osRecordingMovie);
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currMovieData.records.push_back(mr);
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// it's apparently un-threadsafe to do this here
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@ -1136,7 +1068,7 @@ bool FCEUI_MovieGetInfo(EMUFILE* fp, MOVIE_INFO& info, bool skipFrameCount)
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return true;
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}
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bool MovieRecord::parseBinary(MovieData* md, EMUFILE* fp)
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bool MovieRecord::parseBinary(EMUFILE* fp)
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{
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commands=fp->fgetc();
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fp->fread((char *) &pad, sizeof pad);
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}
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void MovieRecord::dumpBinary(MovieData* md, EMUFILE* fp, int index)
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void MovieRecord::dumpBinary(EMUFILE* fp)
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{
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fp->fputc(md->records[index].commands);
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fp->fwrite((char *) &md->records[index].pad, sizeof md->records[index].pad);
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fp->fwrite((char *) &md->records[index].touch.x, sizeof md->records[index].touch.x);
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fp->fwrite((char *) &md->records[index].touch.y, sizeof md->records[index].touch.y);
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fp->fwrite((char *) &md->records[index].touch.touch, sizeof md->records[index].touch.touch);
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fp->fputc(this->commands);
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fp->fwrite((char *) &this->pad, sizeof(this->pad));
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fp->fwrite((char *) &this->touch.x, sizeof(this->touch.x));
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fp->fwrite((char *) &this->touch.y, sizeof(this->touch.y));
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fp->fwrite((char *) &this->touch.touch, sizeof(this->touch.touch));
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}
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void LoadFM2_binarychunk(MovieData& movieData, EMUFILE* fp, int size)
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movieData.records.resize(numRecords);
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for(int i=0;i<numRecords;i++)
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{
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movieData.records[i].parseBinary(&movieData,fp);
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movieData.records[i].parseBinary(fp);
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}
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}
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}
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}
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void BinaryDataFromString(std::string &inStringData, std::vector<u8> *outBinaryData)
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{
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int len = Base64StringToBytesLength(inStringData);
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if(len == -1) len = HexStringToBytesLength(inStringData); // wasn't base64, try hex
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if(len >= 1)
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{
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outBinaryData->resize(len);
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StringToBytes(inStringData, &outBinaryData->front(), len); // decodes either base64 or hex
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}
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}
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void ReplayRecToDesmumeInput(const MovieRecord &theRecord, UserInput *theInput)
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{
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if (theInput == NULL)
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{
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return;
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}
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if(theRecord.command_reset())
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{
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NDS_Reset();
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return;
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}
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else
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{
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movie_reset_command = false;
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}
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const u16 pad = theRecord.pad;
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theInput->buttons.R = (((pad>>12)&1)!=0);
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theInput->buttons.L = (((pad>>11)&1)!=0);
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theInput->buttons.D = (((pad>>10)&1)!=0);
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theInput->buttons.U = (((pad>>9)&1)!=0);
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theInput->buttons.T = (((pad>>8)&1)!=0);
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theInput->buttons.S = (((pad>>7)&1)!=0);
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theInput->buttons.B = (((pad>>6)&1)!=0);
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theInput->buttons.A = (((pad>>5)&1)!=0);
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theInput->buttons.Y = (((pad>>4)&1)!=0);
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theInput->buttons.X = (((pad>>3)&1)!=0);
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theInput->buttons.W = (((pad>>2)&1)!=0);
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theInput->buttons.E = (((pad>>1)&1)!=0);
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theInput->buttons.G = (((pad>>0)&1)!=0);
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theInput->buttons.F = theRecord.command_lid();
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theInput->touch.touchX = theRecord.touch.x << 4;
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theInput->touch.touchY = theRecord.touch.y << 4;
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theInput->touch.isTouch = (theRecord.touch.touch != 0);
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theInput->mic.micButtonPressed = (theRecord.command_microphone()) ? 1 : 0;
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}
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void DesmumeInputToReplayRec(const UserInput &theInput, MovieRecord *theRecord)
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{
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theRecord->commands = 0;
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if(theInput.mic.micButtonPressed == 1)
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theRecord->commands = MOVIECMD_MIC;
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theRecord->pad = nds.pad;
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if(theInput.buttons.F)
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theRecord->commands = MOVIECMD_LID;
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if(movie_reset_command) {
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theRecord->commands = MOVIECMD_RESET;
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movie_reset_command = false;
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}
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theRecord->touch.touch = theInput.touch.isTouch ? 1 : 0;
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theRecord->touch.x = (theInput.touch.isTouch) ? theInput.touch.touchX >> 4 : 0;
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theRecord->touch.y = (theInput.touch.isTouch) ? theInput.touch.touchY >> 4 : 0;
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}
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@ -1,5 +1,5 @@
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/*
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Copyright 2008-2010 DeSmuME team
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Copyright 2008-2014 DeSmuME team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -29,6 +29,8 @@
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#include "utils/guid.h"
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#include "utils/md5.h"
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struct UserInput;
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typedef struct
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{
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int movie_version; // version of the movie format in the file
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//misc commands like reset, etc.
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//small now to save space; we might need to support more commands later.
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//the disk format will support up to 64bit if necessary
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uint8 commands;
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bool command_reset() { return (commands&MOVIECMD_RESET)!=0; }
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bool command_microphone() { return (commands&MOVIECMD_MIC)!=0; }
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bool command_lid() { return (commands&MOVIECMD_LID)!=0; }
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u8 commands;
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bool command_reset() const { return (commands&MOVIECMD_RESET)!=0; }
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bool command_microphone() const { return (commands&MOVIECMD_MIC)!=0; }
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bool command_lid() const { return (commands&MOVIECMD_LID)!=0; }
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void toggleBit(int bit)
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{
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bool Compare(MovieRecord& compareRec);
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void clear();
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void parse(MovieData* md, EMUFILE* fp);
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bool parseBinary(MovieData* md, EMUFILE* fp);
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void dump(MovieData* md, EMUFILE* fp, int index);
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void dumpBinary(MovieData* md, EMUFILE* fp, int index);
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void parse(EMUFILE* fp);
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bool parseBinary(EMUFILE* fp);
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void dump(EMUFILE* fp);
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void dumpBinary(EMUFILE* fp);
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void parsePad(EMUFILE* fp, u16& pad);
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void dumpPad(EMUFILE* fp, u16 pad);
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@ -228,4 +230,8 @@ extern bool movie_readonly;
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extern bool ShowInputDisplay;
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void FCEUI_MakeBackupMovie(bool dispMessage);
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DateTime FCEUI_MovieGetRTCDefault();
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void BinaryDataFromString(std::string &inStringData, std::vector<u8> *outBinaryData);
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void ReplayRecToDesmumeInput(const MovieRecord &theRecord, UserInput *theInput);
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void DesmumeInputToReplayRec(const UserInput &theInput, MovieRecord *theRecord);
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#endif
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@ -87,6 +87,9 @@
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bit mask & shift operations.
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------------------------------------------------------------------------ */
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#ifndef __CONVERTUTF_H__
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#define __CONVERTUTF_H__
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#if defined(_MSC_VER)
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typedef unsigned __int8 uint8_t;
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typedef unsigned __int16 uint16_t;
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@ -154,4 +157,6 @@ Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd);
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}
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#endif
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#endif // __CONVERTUTF_H__
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/* --------------------------------------------------------------------- */
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