NDSSystem.cpp:

- Also update stylus jitter setting per frame instead of only on reset.
This commit is contained in:
rogerman 2015-08-07 19:35:34 +00:00
parent 33d69b27f5
commit d9bb1f30e2
1 changed files with 1 additions and 0 deletions

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@ -2693,6 +2693,7 @@ void NDS_setTouchPos(u16 x, u16 y)
rawUserInput.touch.touchX = x<<4;
rawUserInput.touch.touchY = y<<4;
rawUserInput.touch.isTouch = true;
nds.stylusJitter = CommonSettings.StylusJitter;
if(movieMode != MOVIEMODE_INACTIVE && movieMode != MOVIEMODE_FINISHED)
{