try fixing some window size flakiness

This commit is contained in:
zeromus 2009-12-17 23:49:11 +00:00
parent 250fca30a9
commit d96d624d6e
1 changed files with 20 additions and 19 deletions

View File

@ -351,22 +351,26 @@ void WINCLASS::sizingMsg(WPARAM wParam, LPARAM lParam, LONG keepRatio)
MENUBARINFO mbi; MENUBARINFO mbi;
/* Get the size of the border */
xborder = GetSystemMetrics(SM_CXSIZEFRAME);
yborder = GetSystemMetrics(SM_CYSIZEFRAME);
/* Get the size of the menu bar */ /* Get the size of the menu bar */
ZeroMemory(&mbi, sizeof(mbi)); ZeroMemory(&mbi, sizeof(mbi));
mbi.cbSize = sizeof(mbi); mbi.cbSize = sizeof(mbi);
GetMenuBarInfo(hwnd, OBJID_MENU, 0, &mbi); GetMenuBarInfo(hwnd, OBJID_MENU, 0, &mbi);
ymenu = (mbi.rcBar.bottom - mbi.rcBar.top + 1); ymenu = (mbi.rcBar.bottom - mbi.rcBar.top + 1);
/* Get the size of the caption bar */ RECT adjr;
ycaption = GetSystemMetrics(SM_CYCAPTION); SetRect(&adjr,0,0,minWidth,minHeight);
AdjustWindowRectEx(&adjr,GetWindowStyle(hwnd),TRUE,GetWindowExStyle(hwnd));
RECT frameInfo;
SetRect(&frameInfo,0,0,0,0);
AdjustWindowRectEx(&frameInfo,GetWindowStyle(hwnd),TRUE,GetWindowExStyle(hwnd));
int frameWidth = frameInfo.right-frameInfo.left;
int frameHeight = frameInfo.bottom-frameInfo.top;
// Calculate the minimum size in pixels
_minWidth = adjr.right-adjr.left;
_minHeight = adjr.bottom-adjr.top;
/* Calculate the minimum size in pixels */
_minWidth = (xborder + minWidth + xborder);
_minHeight = (ycaption + yborder + ymenu + minHeight + yborder);
/* Clamp the size to the minimum size (256x384) */ /* Clamp the size to the minimum size (256x384) */
rect->right = (rect->left + std::max(_minWidth, (int)(rect->right - rect->left))); rect->right = (rect->left + std::max(_minWidth, (int)(rect->right - rect->left)));
@ -376,13 +380,13 @@ void WINCLASS::sizingMsg(WPARAM wParam, LPARAM lParam, LONG keepRatio)
bool verticalDrag = (wParam == WMSZ_TOP) || (wParam == WMSZ_BOTTOM); bool verticalDrag = (wParam == WMSZ_TOP) || (wParam == WMSZ_BOTTOM);
if(verticalDrag && !(keepRatio & KEEPY)) if(verticalDrag && !(keepRatio & KEEPY))
{ {
int clientHeight = rect->bottom - rect->top - ycaption - yborder - ymenu - yborder; int clientHeight = rect->bottom - rect->top - frameWidth;
if(clientHeight < minHeight) if(clientHeight < minHeight)
rect->bottom += minHeight - clientHeight; rect->bottom += minHeight - clientHeight;
} }
else if(horizontalDrag && !(keepRatio & KEEPX)) else if(horizontalDrag && !(keepRatio & KEEPX))
{ {
int clientWidth = rect->right - rect->left - xborder - xborder; int clientWidth = rect->right - rect->left - frameHeight;
if(clientWidth < minWidth) if(clientWidth < minWidth)
rect->right += minWidth - clientWidth; rect->right += minWidth - clientWidth;
} }
@ -390,10 +394,10 @@ void WINCLASS::sizingMsg(WPARAM wParam, LPARAM lParam, LONG keepRatio)
{ {
/* Apply the ratio stuff */ /* Apply the ratio stuff */
float ratio1 = ((rect->right - rect->left - xborder - xborder ) / (float)minWidth); float ratio1 = ((rect->right - rect->left - frameWidth ) / (float)minWidth);
float ratio2 = ((rect->bottom - rect->top - ycaption - yborder - ymenu - yborder) / (float)minHeight); float ratio2 = ((rect->bottom - rect->top - frameHeight) / (float)minHeight);
LONG correctedHeight = (LONG)((rect->top + ycaption + yborder + ymenu + (minHeight * ratio1) + yborder)); LONG correctedHeight = (LONG)((rect->top + frameHeight + (minHeight * ratio1)));
LONG correctedWidth = (LONG)((rect->left + xborder + (minWidth * ratio2) + xborder)); LONG correctedWidth = (LONG)((rect->left + frameWidth + (minWidth * ratio2)));
if(keepRatio & KEEPX) if(keepRatio & KEEPX)
{ {
@ -454,10 +458,7 @@ void WINCLASS::sizingMsg(WPARAM wParam, LPARAM lParam, LONG keepRatio)
void WINCLASS::setClientSize(int width, int height) void WINCLASS::setClientSize(int width, int height)
{ {
RECT rect; RECT rect;
rect.left = 0; rect.top = 0; SetRect(&rect,0,0,width,height);
rect.bottom = height;
rect.right = width;
AdjustWindowRectEx(&rect,GetWindowStyle(hwnd),TRUE,GetWindowExStyle(hwnd)); AdjustWindowRectEx(&rect,GetWindowStyle(hwnd),TRUE,GetWindowExStyle(hwnd));
SetWindowPos(hwnd,0,0,0,rect.right-rect.left,rect.bottom-rect.top,SWP_NOMOVE|SWP_NOZORDER); SetWindowPos(hwnd,0,0,0,rect.right-rect.left,rect.bottom-rect.top,SWP_NOMOVE|SWP_NOZORDER);
} }