OpenGL Renderer: Fix compiling for non-Cocoa ports. (Regression from commit c9db815.)

This commit is contained in:
rogerman 2019-01-16 15:46:13 -08:00
parent c9db815171
commit d63ae63d1b
2 changed files with 15 additions and 0 deletions

View File

@ -274,6 +274,11 @@ EXTERNOGLEXT(PFNGLGETACTIVEUNIFORMBLOCKIVPROC, glGetActiveUniformBlockiv) // Cor
// TBO
EXTERNOGLEXT(PFNGLTEXBUFFERPROC, glTexBuffer) // Core in v3.1
// Sync Objects
EXTERNOGLEXT(PFNGLFENCESYNCPROC, glFenceSync) // Core in v3.2
EXTERNOGLEXT(PFNGLWAITSYNCPROC, glWaitSync) // Core in v3.2
EXTERNOGLEXT(PFNGLDELETESYNCPROC, glDeleteSync) // Core in v3.2
#endif // OGLRENDER_3_2_H
// Define the minimum required OpenGL version for the driver to support

View File

@ -67,6 +67,11 @@ OGLEXT(PFNGLGETACTIVEUNIFORMBLOCKIVPROC, glGetActiveUniformBlockiv) // Core in v
// TBO
OGLEXT(PFNGLTEXBUFFERPROC, glTexBuffer) // Core in v3.1
// Sync Objects
OGLEXT(PFNGLFENCESYNCPROC, glFenceSync) // Core in v3.2
OGLEXT(PFNGLWAITSYNCPROC, glWaitSync) // Core in v3.2
OGLEXT(PFNGLDELETESYNCPROC, glDeleteSync) // Core in v3.2
void OGLLoadEntryPoints_3_2()
{
// Basic Functions
@ -103,6 +108,11 @@ void OGLLoadEntryPoints_3_2()
// TBO
INITOGLEXT(PFNGLTEXBUFFERPROC, glTexBuffer)
// Sync Objects
INITOGLEXT(PFNGLFENCESYNCPROC, glFenceSync) // Core in v3.2
INITOGLEXT(PFNGLWAITSYNCPROC, glWaitSync) // Core in v3.2
INITOGLEXT(PFNGLDELETESYNCPROC, glDeleteSync) // Core in v3.2
}
// Vertex shader for geometry, GLSL 1.50