just a tiny bit of cleanup
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/* SPU.cpp
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Copyright (C) 2006 yopyop
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Copyright (C) 2006 Theo Berkau
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Copyright (C) 2008-2012 DeSmuME team
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/*
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Copyright (C) 2006 yopyop
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Copyright (C) 2006 Theo Berkau
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Copyright (C) 2008-2012 DeSmuME team
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Ideas borrowed from Stephane Dallongeville's SCSP core
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Ideas borrowed from Stephane Dallongeville's SCSP core
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This file is part of DeSmuME
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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You should have received a copy of the GNU General Public License
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along with the this software. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define _USE_MATH_DEFINES
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#include <math.h>
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#ifndef M_PI
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@ -1,5 +1,6 @@
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/* Copyright (C) 2006-2007 shash
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Copyright (C) 2009-2010 DeSmuME team
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/*
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Copyright (C) 2006-2007 shash
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Copyright (C) 2009-2012 DeSmuME team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -111,6 +112,10 @@ FORCEINLINE s32 s32floor(float f)
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return (s32)floorf(f);
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#endif
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}
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FORCEINLINE s32 s32floor(double d)
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{
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return s32floor((float)d);
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}
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//switched SSE2 functions
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//-------------
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