Fix broken builds due to commit 45787281
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4578728120
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d626bad6bd
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@ -264,7 +264,7 @@ volatile bool execute = true;
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- (const void *)getVideoBufferWithHint:(void *)hint
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{
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return GPU->GetDisplayInfo().masterNativeBuffer;
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return GPU->GetDisplayInfo().masterNativeBuffer16;
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}
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- (OEGameCoreRendering)gameCoreRendering
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@ -2278,7 +2278,7 @@ public:
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char temp [256];
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sprintf(temp, " " /*"mismatch at "*/ "byte %d(0x%X at %p): %d(0x%X) != %d(0x%X)\n", i, i, dst, *src,*src, *dst,*dst);
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if(ptr == dispInfo.masterNativeBuffer || ptr == dispInfo.masterCustomBuffer || ptr == GPU->GetEngineMain()->Get3DFramebufferMain()) // ignore screen-only differences since frame skipping can cause them and it's probably ok
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if(ptr == dispInfo.masterNativeBuffer16 || ptr == dispInfo.masterCustomBuffer || ptr == GPU->GetEngineMain()->Get3DFramebufferMain()) // ignore screen-only differences since frame skipping can cause them and it's probably ok
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break;
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differences.push_back(temp); // <-- probably the best place for a breakpoint
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