OpenGL: Fix building on Windows and Linux. (Regression from commit 086980d.)
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086980deaf
commit
d4163a1893
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@ -53,12 +53,11 @@
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#define OPENGL_VARIANT_STANDARD
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#ifdef OGLRENDER_3_2_H
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#include <GL/glcorearb.h>
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#else
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#include <GL/gl.h>
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#include <GL/glext.h>
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#endif
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#define OGLEXT(procPtr, func) procPtr func = NULL;
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@ -96,14 +95,13 @@
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#define EXTERNOGLEXT(procPtr, func)
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#else
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#define OPENGL_VARIANT_STANDARD
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <GL/glx.h>
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#ifdef OGLRENDER_3_2_H
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#include "utils/glcorearb.h"
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#else
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <GL/glx.h>
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/* This is a workaround needed to compile against nvidia GL headers */
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#ifndef GL_ALPHA_BLEND_EQUATION_ATI
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#undef GL_VERSION_1_3
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