win32-add opengl display method
This commit is contained in:
parent
6506df3a30
commit
d310766240
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@ -821,6 +821,10 @@
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RelativePath=".\ogl.cpp"
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>
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</File>
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<File
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RelativePath=".\ogl.h"
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>
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</File>
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<File
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RelativePath=".\OpenArchive.cpp"
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>
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@ -2656,6 +2660,38 @@
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RelativePath="..\GPU_osd.h"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_FRAMEADVANCE.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_OPEN.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_PAUSE.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_PLAY.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_RESET.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_ROTATECCW.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_ROTATECW.bmp"
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>
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</File>
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<File
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RelativePath=".\bitmaps\IDB_STOP.bmp"
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>
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</File>
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<File
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RelativePath="..\instruction_attributes.h"
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>
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@ -0,0 +1,648 @@
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#ifndef __wglext_h_
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#define __wglext_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** Copyright (c) 2007 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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||||
** distribute, sublicense, and/or sell copies of the Materials, and to
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** permit persons to whom the Materials are furnished to do so, subject to
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** the following conditions:
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**
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** The above copyright notice and this permission notice shall be included
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** in all copies or substantial portions of the Materials.
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#endif
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#ifndef APIENTRY
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#define APIENTRY
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#endif
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#ifndef APIENTRYP
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#define APIENTRYP APIENTRY *
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#endif
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#ifndef GLAPI
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#define GLAPI extern
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#endif
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/*************************************************************/
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/* Header file version number */
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/* wglext.h last updated 2007/02/09 */
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/* Current version at http://www.opengl.org/registry/ */
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#define WGL_WGLEXT_VERSION 9
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#ifndef WGL_ARB_buffer_region
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
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#endif
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#ifndef WGL_ARB_multisample
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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#ifndef WGL_ARB_extensions_string
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#endif
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#ifndef WGL_ARB_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#endif
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#ifndef WGL_ARB_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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#endif
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#ifndef WGL_ARB_pbuffer
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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#endif
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#ifndef WGL_ARB_render_texture
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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#endif
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#ifndef WGL_ARB_pixel_format_float
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
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#endif
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#ifndef WGL_EXT_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
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#endif
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#ifndef WGL_EXT_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
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#define WGL_DRAW_TO_WINDOW_EXT 0x2001
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#define WGL_DRAW_TO_BITMAP_EXT 0x2002
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#define WGL_ACCELERATION_EXT 0x2003
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#define WGL_NEED_PALETTE_EXT 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
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#define WGL_SWAP_METHOD_EXT 0x2007
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#define WGL_NUMBER_OVERLAYS_EXT 0x2008
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#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
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#define WGL_TRANSPARENT_EXT 0x200A
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#define WGL_TRANSPARENT_VALUE_EXT 0x200B
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#define WGL_SHARE_DEPTH_EXT 0x200C
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#define WGL_SHARE_STENCIL_EXT 0x200D
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#define WGL_SHARE_ACCUM_EXT 0x200E
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#define WGL_SUPPORT_GDI_EXT 0x200F
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#define WGL_SUPPORT_OPENGL_EXT 0x2010
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#define WGL_DOUBLE_BUFFER_EXT 0x2011
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#define WGL_STEREO_EXT 0x2012
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#define WGL_PIXEL_TYPE_EXT 0x2013
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#define WGL_COLOR_BITS_EXT 0x2014
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#define WGL_RED_BITS_EXT 0x2015
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#define WGL_RED_SHIFT_EXT 0x2016
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#define WGL_GREEN_BITS_EXT 0x2017
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#define WGL_GREEN_SHIFT_EXT 0x2018
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#define WGL_BLUE_BITS_EXT 0x2019
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#define WGL_BLUE_SHIFT_EXT 0x201A
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#define WGL_ALPHA_BITS_EXT 0x201B
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#define WGL_ALPHA_SHIFT_EXT 0x201C
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#define WGL_ACCUM_BITS_EXT 0x201D
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#define WGL_ACCUM_RED_BITS_EXT 0x201E
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#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
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#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
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#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
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#define WGL_DEPTH_BITS_EXT 0x2022
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#define WGL_STENCIL_BITS_EXT 0x2023
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#define WGL_AUX_BUFFERS_EXT 0x2024
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#define WGL_NO_ACCELERATION_EXT 0x2025
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#define WGL_GENERIC_ACCELERATION_EXT 0x2026
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#define WGL_FULL_ACCELERATION_EXT 0x2027
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#define WGL_SWAP_EXCHANGE_EXT 0x2028
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#define WGL_SWAP_COPY_EXT 0x2029
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#define WGL_SWAP_UNDEFINED_EXT 0x202A
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#define WGL_TYPE_RGBA_EXT 0x202B
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#define WGL_TYPE_COLORINDEX_EXT 0x202C
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#endif
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#ifndef WGL_EXT_pbuffer
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#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
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#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
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#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
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#define WGL_PBUFFER_LARGEST_EXT 0x2033
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#define WGL_PBUFFER_WIDTH_EXT 0x2034
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#define WGL_PBUFFER_HEIGHT_EXT 0x2035
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#endif
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#ifndef WGL_EXT_depth_float
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#define WGL_DEPTH_FLOAT_EXT 0x2040
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#endif
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#ifndef WGL_3DFX_multisample
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#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
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#define WGL_SAMPLES_3DFX 0x2061
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#endif
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#ifndef WGL_EXT_multisample
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#define WGL_SAMPLE_BUFFERS_EXT 0x2041
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#define WGL_SAMPLES_EXT 0x2042
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#endif
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#ifndef WGL_I3D_digital_video_control
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#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
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#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
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#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
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#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
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#endif
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#ifndef WGL_I3D_gamma
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#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
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#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
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#endif
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#ifndef WGL_I3D_genlock
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#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
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#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
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#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
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#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
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#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
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#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
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#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
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#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
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#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
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#endif
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#ifndef WGL_I3D_image_buffer
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#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
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#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
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#endif
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#ifndef WGL_I3D_swap_frame_lock
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#endif
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#ifndef WGL_NV_render_depth_texture
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#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
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#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
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#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
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#define WGL_DEPTH_COMPONENT_NV 0x20A7
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#endif
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#ifndef WGL_NV_render_texture_rectangle
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
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#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
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#endif
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#ifndef WGL_ATI_pixel_format_float
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#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
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#endif
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#ifndef WGL_NV_float_buffer
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#define WGL_FLOAT_COMPONENTS_NV 0x20B0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
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#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
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#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
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#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
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#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
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#endif
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#ifndef WGL_3DL_stereo_control
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#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
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#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
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#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
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#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
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#endif
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#ifndef WGL_EXT_pixel_format_packed_float
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#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
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#endif
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#ifndef WGL_EXT_framebuffer_sRGB
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
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#endif
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/*************************************************************/
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#ifndef WGL_ARB_pbuffer
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DECLARE_HANDLE(HPBUFFERARB);
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#endif
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#ifndef WGL_EXT_pbuffer
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DECLARE_HANDLE(HPBUFFEREXT);
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#endif
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|
||||
#ifndef WGL_ARB_buffer_region
|
||||
#define WGL_ARB_buffer_region 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);
|
||||
extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);
|
||||
extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);
|
||||
extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
|
||||
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
|
||||
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
|
||||
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_multisample
|
||||
#define WGL_ARB_multisample 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_extensions_string
|
||||
#define WGL_ARB_extensions_string 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern const char * WINAPI wglGetExtensionsStringARB (HDC);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pixel_format
|
||||
#define WGL_ARB_pixel_format 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);
|
||||
extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_make_current_read
|
||||
#define WGL_ARB_make_current_read 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);
|
||||
extern HDC WINAPI wglGetCurrentReadDCARB (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pbuffer
|
||||
#define WGL_ARB_pbuffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);
|
||||
extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);
|
||||
extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);
|
||||
extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_render_texture
|
||||
#define WGL_ARB_render_texture 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);
|
||||
extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);
|
||||
extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_pixel_format_float
|
||||
#define WGL_ARB_pixel_format_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_display_color_table
|
||||
#define WGL_EXT_display_color_table 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);
|
||||
extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);
|
||||
extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);
|
||||
extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
|
||||
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_extensions_string
|
||||
#define WGL_EXT_extensions_string 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern const char * WINAPI wglGetExtensionsStringEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_make_current_read
|
||||
#define WGL_EXT_make_current_read 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);
|
||||
extern HDC WINAPI wglGetCurrentReadDCEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pbuffer
|
||||
#define WGL_EXT_pbuffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);
|
||||
extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);
|
||||
extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);
|
||||
extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);
|
||||
extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pixel_format
|
||||
#define WGL_EXT_pixel_format 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);
|
||||
extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);
|
||||
extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_swap_control
|
||||
#define WGL_EXT_swap_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglSwapIntervalEXT (int);
|
||||
extern int WINAPI wglGetSwapIntervalEXT (void);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
||||
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_depth_float
|
||||
#define WGL_EXT_depth_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_vertex_array_range
|
||||
#define WGL_NV_vertex_array_range 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);
|
||||
extern void WINAPI wglFreeMemoryNV (void *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_3DFX_multisample
|
||||
#define WGL_3DFX_multisample 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_multisample
|
||||
#define WGL_EXT_multisample 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_OML_sync_control
|
||||
#define WGL_OML_sync_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);
|
||||
extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);
|
||||
extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);
|
||||
extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);
|
||||
extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);
|
||||
extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_digital_video_control
|
||||
#define WGL_I3D_digital_video_control 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);
|
||||
extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_gamma
|
||||
#define WGL_I3D_gamma 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);
|
||||
extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);
|
||||
extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);
|
||||
extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_genlock
|
||||
#define WGL_I3D_genlock 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnableGenlockI3D (HDC);
|
||||
extern BOOL WINAPI wglDisableGenlockI3D (HDC);
|
||||
extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);
|
||||
extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);
|
||||
extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);
|
||||
extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_image_buffer
|
||||
#define WGL_I3D_image_buffer 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);
|
||||
extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);
|
||||
extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);
|
||||
extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
||||
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_lock
|
||||
#define WGL_I3D_swap_frame_lock 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglEnableFrameLockI3D (void);
|
||||
extern BOOL WINAPI wglDisableFrameLockI3D (void);
|
||||
extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);
|
||||
extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_usage
|
||||
#define WGL_I3D_swap_frame_usage 1
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
extern BOOL WINAPI wglGetFrameUsageI3D (float *);
|
||||
extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
|
||||
extern BOOL WINAPI wglEndFrameTrackingI3D (void);
|
||||
extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);
|
||||
#endif /* WGL_WGLEXT_PROTOTYPES */
|
||||
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
|
||||
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ATI_pixel_format_float
|
||||
#define WGL_ATI_pixel_format_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_NV_float_buffer
|
||||
#define WGL_NV_float_buffer 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_pixel_format_packed_float
|
||||
#define WGL_EXT_pixel_format_packed_float 1
|
||||
#endif
|
||||
|
||||
#ifndef WGL_EXT_framebuffer_sRGB
|
||||
#define WGL_EXT_framebuffer_sRGB 1
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Copyright (C) 2006 Theo Berkau
|
||||
Copyright (C) 2006-2012 DeSmuME team
|
||||
Copyright (C) 2006-2013 DeSmuME team
|
||||
|
||||
This file is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
@ -80,6 +80,7 @@
|
|||
#include "aggdraw.h"
|
||||
#include "agg2d.h"
|
||||
#include "winutil.h"
|
||||
#include "ogl.h"
|
||||
|
||||
//tools and dialogs
|
||||
#include "pathsettings.h"
|
||||
|
@ -300,6 +301,7 @@ BOOL Mic_Init_Physical();
|
|||
|
||||
void UpdateHotkeyAssignments(); //Appends hotkey mappings to corresponding menu items
|
||||
|
||||
DWORD dwMainThread;
|
||||
HMENU mainMenu = NULL; //Holds handle to the main DeSmuME menu
|
||||
CToolBar* MainWindowToolbar;
|
||||
|
||||
|
@ -819,13 +821,18 @@ void ToDSScreenRelativeCoords(s32& x, s32& y, int whichScreen)
|
|||
//-----window style handling----
|
||||
const u32 DISPMETHOD_DDRAW_HW = 1;
|
||||
const u32 DISPMETHOD_DDRAW_SW = 2;
|
||||
const u32 DISPMETHOD_OPENGL = 3;
|
||||
|
||||
const u32 DWS_NORMAL = 0;
|
||||
const u32 DWS_ALWAYSONTOP = 1;
|
||||
const u32 DWS_LOCKDOWN = 2;
|
||||
const u32 DWS_FULLSCREEN = 4;
|
||||
const u32 DWS_DDRAW_SW = 8;
|
||||
const u32 DWS_VSYNC = 16;
|
||||
const u32 DWS_VSYNC = 8;
|
||||
const u32 DWS_DDRAW_SW = 16;
|
||||
const u32 DWS_DDRAW_HW = 32;
|
||||
const u32 DWS_OPENGL = 64;
|
||||
const u32 DWS_DISPMETHODS = (DWS_DDRAW_SW|DWS_DDRAW_HW|DWS_OPENGL);
|
||||
const u32 DWS_FILTER = 128;
|
||||
|
||||
static u32 currWindowStyle = DWS_NORMAL;
|
||||
static void SetStyle(u32 dws)
|
||||
|
@ -1394,6 +1401,222 @@ static void DD_FillRect(LPDIRECTDRAWSURFACE7 surf, int left, int top, int right,
|
|||
surf->Blt(&r,NULL,NULL,DDBLT_COLORFILL | DDBLT_WAIT,&fx);
|
||||
}
|
||||
|
||||
struct GLDISPLAY
|
||||
{
|
||||
HGLRC privateContext;
|
||||
bool init;
|
||||
|
||||
GLDISPLAY()
|
||||
: init(false)
|
||||
{
|
||||
}
|
||||
|
||||
bool initialize()
|
||||
{
|
||||
//do we need to use another HDC?
|
||||
if(init) return true;
|
||||
init = initContext(MainWindow->getHWnd(),&privateContext);
|
||||
return init;
|
||||
}
|
||||
|
||||
void kill()
|
||||
{
|
||||
if(!init) return;
|
||||
wglDeleteContext(privateContext);
|
||||
init = false;
|
||||
}
|
||||
|
||||
bool begin()
|
||||
{
|
||||
DWORD myThread = GetCurrentThreadId();
|
||||
//if(myThread != dwMainThread) //single threading differences not needed right now
|
||||
{
|
||||
if(!init)
|
||||
{
|
||||
if(!initialize()) return false;
|
||||
}
|
||||
HWND hwnd = MainWindow->getHWnd();
|
||||
HDC dc = GetDC(hwnd);
|
||||
wglMakeCurrent(dc,privateContext);
|
||||
return true;
|
||||
}
|
||||
|
||||
//we can render no problem in this thread (i hope)
|
||||
return true;
|
||||
}
|
||||
|
||||
void showPage()
|
||||
{
|
||||
HWND hwnd = MainWindow->getHWnd();
|
||||
HDC dc = GetDC(hwnd);
|
||||
SwapBuffers(dc);
|
||||
}
|
||||
} gldisplay;
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
static void OGL_DoDisplay()
|
||||
{
|
||||
if(!gldisplay.begin()) return;
|
||||
|
||||
static GLuint tex = 0;
|
||||
if(tex == 0)
|
||||
glGenTextures(1,&tex);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D,tex);
|
||||
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA, video.width,video.height,0,GL_BGRA,GL_UNSIGNED_BYTE,video.finalBuffer());
|
||||
|
||||
//the ds screen fills the texture entirely, so we dont have garbage at edge to worry about,
|
||||
//but we need to make sure this is clamped for when filtering is selected
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP);
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP);
|
||||
|
||||
if(GetStyle()&DWS_FILTER)
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
||||
}
|
||||
else
|
||||
{
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
|
||||
}
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
RECT rc;
|
||||
HWND hwnd = MainWindow->getHWnd();
|
||||
GetClientRect(hwnd,&rc);
|
||||
int width = rc.right - rc.left;
|
||||
int height = rc.bottom - rc.top;
|
||||
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
glViewport(0,0,width,height);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0.0f, (float)width, (float)height, 0.0f, -100.0f, 100.0f);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
RECT dr[] = {MainScreenRect, SubScreenRect, GapRect};
|
||||
for(int i=0;i<2;i++) //dont change gap rect, for some reason
|
||||
{
|
||||
ScreenToClient(hwnd,(LPPOINT)&dr[i].left);
|
||||
ScreenToClient(hwnd,(LPPOINT)&dr[i].right);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//clear entire area, for cases where the screen is maximized
|
||||
glClearColor(0,0,0,0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
//use clear+scissor for gap
|
||||
if(video.screengap > 0)
|
||||
{
|
||||
//adjust client rect into scissor rect (0,0 at bottomleft)
|
||||
dr[2].bottom = height - dr[2].bottom;
|
||||
dr[2].top = height - dr[2].top;
|
||||
glScissor(dr[2].left,dr[2].bottom,dr[2].right-dr[2].left,dr[2].top-dr[2].bottom);
|
||||
|
||||
u32 color_rev = (u32)ScreenGapColor;
|
||||
int r = (color_rev>>0)&0xFF;
|
||||
int g = (color_rev>>8)&0xFF;
|
||||
int b = (color_rev>>16)&0xFF;
|
||||
glClearColor(r/255.0f,g/255.0f,b/255.0f,1);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
|
||||
RECT srcRects [2];
|
||||
|
||||
if(video.swap == 0)
|
||||
{
|
||||
srcRects[0] = MainScreenSrcRect;
|
||||
srcRects[1] = SubScreenSrcRect;
|
||||
if(osd) osd->swapScreens = false;
|
||||
}
|
||||
else if(video.swap == 1)
|
||||
{
|
||||
srcRects[0] = SubScreenSrcRect;
|
||||
srcRects[1] = MainScreenSrcRect;
|
||||
if(osd) osd->swapScreens = true;
|
||||
}
|
||||
else if(video.swap == 2)
|
||||
{
|
||||
srcRects[0] = (MainScreen.offset) ? SubScreenSrcRect : MainScreenSrcRect;
|
||||
srcRects[1] = (MainScreen.offset) ? MainScreenSrcRect : SubScreenSrcRect;
|
||||
if(osd) osd->swapScreens = (MainScreen.offset != 0);
|
||||
}
|
||||
else if(video.swap == 3)
|
||||
{
|
||||
srcRects[0] = (MainScreen.offset) ? MainScreenSrcRect : SubScreenSrcRect;
|
||||
srcRects[1] = (MainScreen.offset) ? SubScreenSrcRect : MainScreenSrcRect;
|
||||
if(osd) osd->swapScreens = (SubScreen.offset != 0);
|
||||
}
|
||||
|
||||
//printf("%d,%d %dx%d -- %d,%d %dx%d\n",
|
||||
// srcRects[0].left,srcRects[0].top, srcRects[0].right-srcRects[0].left, srcRects[0].bottom-srcRects[0].top,
|
||||
// srcRects[1].left,srcRects[1].top, srcRects[1].right-srcRects[1].left, srcRects[1].bottom-srcRects[1].top
|
||||
// );
|
||||
|
||||
|
||||
//draw two screens
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
for(int i=0;i<2;i++)
|
||||
{
|
||||
|
||||
//none of this makes any goddamn sense. dont even try.
|
||||
int idx = i;
|
||||
int ofs = 0;
|
||||
switch(video.rotation)
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 90:
|
||||
ofs = 3;
|
||||
idx = 1-i;
|
||||
std::swap(srcRects[idx].right,srcRects[idx].bottom);
|
||||
std::swap(srcRects[idx].left,srcRects[idx].top);
|
||||
break;
|
||||
case 180:
|
||||
idx = 1-i;
|
||||
ofs = 2;
|
||||
break;
|
||||
case 270:
|
||||
std::swap(srcRects[idx].right,srcRects[idx].bottom);
|
||||
std::swap(srcRects[idx].left,srcRects[idx].top);
|
||||
ofs = 1;
|
||||
break;
|
||||
}
|
||||
float u1 = srcRects[idx].left/256.0f;
|
||||
float u2 = srcRects[idx].right/256.0f;
|
||||
float v1 = srcRects[idx].top/384.0f;
|
||||
float v2 = srcRects[idx].bottom/384.0f;
|
||||
float u[] = {u1,u2,u2,u1};
|
||||
float v[] = {v1,v1,v2,v2};
|
||||
|
||||
glTexCoord2f(u[(ofs+0)%4],v[(ofs+0)%4]);
|
||||
glVertex2i(dr[i].left,dr[i].top);
|
||||
glTexCoord2f(u[(ofs+1)%4],v[(ofs+1)%4]);
|
||||
glVertex2i(dr[i].right,dr[i].top);
|
||||
glTexCoord2f(u[(ofs+2)%4],v[(ofs+2)%4]);
|
||||
glVertex2i(dr[i].right,dr[i].bottom);
|
||||
glTexCoord2f(u[(ofs+3)%4],v[(ofs+3)%4]);
|
||||
glVertex2i(dr[i].left,dr[i].bottom);
|
||||
}
|
||||
|
||||
glEnd();
|
||||
|
||||
gldisplay.showPage();
|
||||
}
|
||||
|
||||
//the directdraw final presentation portion of display, including rotating
|
||||
static void DD_DoDisplay()
|
||||
{
|
||||
|
@ -1590,7 +1813,18 @@ static void DoDisplay(bool firstTime)
|
|||
aggDraw.hud->clear();
|
||||
}
|
||||
|
||||
DD_DoDisplay();
|
||||
bool hw = (GetStyle()&DWS_DDRAW_HW)!=0;
|
||||
bool sw = (GetStyle()&DWS_DDRAW_SW)!=0;
|
||||
if(hw || sw)
|
||||
{
|
||||
gldisplay.kill();
|
||||
DD_DoDisplay();
|
||||
}
|
||||
else
|
||||
{
|
||||
//other cases..?
|
||||
OGL_DoDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
void displayProc()
|
||||
|
@ -2531,6 +2765,8 @@ int _main()
|
|||
//7zip initialization
|
||||
InitDecoder();
|
||||
|
||||
dwMainThread = GetCurrentThreadId();
|
||||
|
||||
#ifdef HAVE_WX
|
||||
wxInitialize();
|
||||
#endif
|
||||
|
@ -2564,7 +2800,6 @@ int _main()
|
|||
#endif
|
||||
// struct configured_features my_config;
|
||||
|
||||
extern bool windows_opengl_init();
|
||||
oglrender_init = windows_opengl_init;
|
||||
|
||||
|
||||
|
@ -2598,6 +2833,10 @@ int _main()
|
|||
int dispMethod = GetPrivateProfileInt("Video","Display Method", DISPMETHOD_DDRAW_HW, IniName);
|
||||
if(dispMethod == DISPMETHOD_DDRAW_SW)
|
||||
style |= DWS_DDRAW_SW;
|
||||
if(dispMethod == DISPMETHOD_DDRAW_HW)
|
||||
style |= DWS_DDRAW_HW;
|
||||
if(dispMethod == DISPMETHOD_OPENGL)
|
||||
style |= DWS_OPENGL;
|
||||
|
||||
windowSize = GetPrivateProfileInt("Video","Window Size", 0, IniName);
|
||||
video.rotation = GetPrivateProfileInt("Video","Window Rotate", 0, IniName);
|
||||
|
@ -3289,8 +3528,8 @@ void SetRotate(HWND hwnd, int rot, bool user)
|
|||
case 270: cwid = IDC_ROTATE0; ccwid = IDC_ROTATE180; break;
|
||||
}
|
||||
|
||||
MainWindowToolbar->ChangeButtonID(6, ccwid);
|
||||
MainWindowToolbar->ChangeButtonID(7, cwid);
|
||||
MainWindowToolbar->ChangeButtonID(4, ccwid);
|
||||
MainWindowToolbar->ChangeButtonID(5, cwid);
|
||||
|
||||
WritePrivateProfileInt("Video","Window Rotate",video.rotation,IniName);
|
||||
if(user)
|
||||
|
@ -4121,8 +4360,10 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
|
|||
MainWindow->checkMenu(IDC_STATEREWINDING, staterewindingenabled == 1 );
|
||||
|
||||
MainWindow->checkMenu(ID_DISPLAYMETHOD_VSYNC, (GetStyle()&DWS_VSYNC)!=0);
|
||||
MainWindow->checkMenu(ID_DISPLAYMETHOD_DIRECTDRAWHW, (GetStyle()&DWS_DDRAW_SW)==0);
|
||||
MainWindow->checkMenu(ID_DISPLAYMETHOD_DIRECTDRAWHW, (GetStyle()&DWS_DDRAW_HW)!=0);
|
||||
MainWindow->checkMenu(ID_DISPLAYMETHOD_DIRECTDRAWSW, (GetStyle()&DWS_DDRAW_SW)!=0);
|
||||
MainWindow->checkMenu(ID_DISPLAYMETHOD_OPENGL, (GetStyle()&DWS_OPENGL)!=0);
|
||||
MainWindow->checkMenu(ID_DISPLAYMETHOD_FILTER, (GetStyle()&DWS_FILTER)!=0);
|
||||
|
||||
MainWindow->checkMenu(IDC_BACKGROUNDPAUSE, lostFocusPause);
|
||||
MainWindow->checkMenu(IDC_BACKGROUNDINPUT, allowBackgroundInput);
|
||||
|
@ -4173,18 +4414,19 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
|
|||
MainWindowToolbar->AppendButton(IDM_PAUSE, IDB_PLAY, 0, false);
|
||||
MainWindowToolbar->AppendSeparator();
|
||||
|
||||
int cwid, ccwid;
|
||||
DWORD rotstate = (video.layout == 0) ? TBSTATE_ENABLED : 0;
|
||||
switch (video.rotation)
|
||||
{
|
||||
case 0: cwid = IDC_ROTATE90; ccwid = IDC_ROTATE270; break;
|
||||
case 90: cwid = IDC_ROTATE180; ccwid = IDC_ROTATE0; break;
|
||||
case 180: cwid = IDC_ROTATE270; ccwid = IDC_ROTATE90; break;
|
||||
case 270: cwid = IDC_ROTATE0; ccwid = IDC_ROTATE180; break;
|
||||
}
|
||||
//zero 03-feb-2013 - this isnt necessary, since the SetRotate function gets called eventually
|
||||
//int cwid, ccwid;
|
||||
//switch (video.rotation)
|
||||
//{
|
||||
// case 0: cwid = IDC_ROTATE90; ccwid = IDC_ROTATE270; break;
|
||||
// case 90: cwid = IDC_ROTATE180; ccwid = IDC_ROTATE0; break;
|
||||
// case 180: cwid = IDC_ROTATE270; ccwid = IDC_ROTATE90; break;
|
||||
// case 270: cwid = IDC_ROTATE0; ccwid = IDC_ROTATE180; break;
|
||||
//}
|
||||
|
||||
MainWindowToolbar->AppendButton(ccwid, IDB_ROTATECCW, rotstate, false);
|
||||
MainWindowToolbar->AppendButton(cwid, IDB_ROTATECW, rotstate, false);
|
||||
DWORD rotstate = (video.layout == 0) ? TBSTATE_ENABLED : 0;
|
||||
MainWindowToolbar->AppendButton(0, IDB_ROTATECCW, rotstate, false);
|
||||
MainWindowToolbar->AppendButton(0, IDB_ROTATECW, rotstate, false);
|
||||
|
||||
//we WANT it to be hard to do these operations. accidents would be bad. lets not use these buttons
|
||||
//MainWindowToolbar->AppendSeparator();
|
||||
|
@ -4982,7 +5224,6 @@ DOKEYDOWN:
|
|||
|
||||
case IDM_IMPORTBACKUPMEMORY:
|
||||
{
|
||||
OPENFILENAME ofn;
|
||||
NDS_Pause();
|
||||
if (!importSave(hwnd, hAppInst))
|
||||
MessageBox(hwnd,"Save was not successfully imported", "Error", MB_OK | MB_ICONERROR);
|
||||
|
@ -5328,7 +5569,7 @@ DOKEYDOWN:
|
|||
case ID_DISPLAYMETHOD_DIRECTDRAWHW:
|
||||
{
|
||||
Lock lock (win_backbuffer_sync);
|
||||
SetStyle(GetStyle()&~DWS_DDRAW_SW);
|
||||
SetStyle((GetStyle()&~DWS_DISPMETHODS) | DWS_DDRAW_HW);
|
||||
WritePrivateProfileInt("Video","Display Method", DISPMETHOD_DDRAW_HW, IniName);
|
||||
ddraw.createSurfaces(hwnd);
|
||||
}
|
||||
|
@ -5337,12 +5578,29 @@ DOKEYDOWN:
|
|||
case ID_DISPLAYMETHOD_DIRECTDRAWSW:
|
||||
{
|
||||
Lock lock (win_backbuffer_sync);
|
||||
SetStyle(GetStyle()|DWS_DDRAW_SW);
|
||||
SetStyle((GetStyle()&~DWS_DISPMETHODS) | DWS_DDRAW_SW);
|
||||
WritePrivateProfileInt("Video","Display Method", DISPMETHOD_DDRAW_SW, IniName);
|
||||
ddraw.createSurfaces(hwnd);
|
||||
}
|
||||
break;
|
||||
|
||||
case ID_DISPLAYMETHOD_OPENGL:
|
||||
{
|
||||
Lock lock (win_backbuffer_sync);
|
||||
SetStyle((GetStyle()&~DWS_DISPMETHODS) | DWS_OPENGL);
|
||||
WritePrivateProfileInt("Video","Display Method", DISPMETHOD_OPENGL, IniName);
|
||||
ddraw.createSurfaces(hwnd);
|
||||
}
|
||||
break;
|
||||
|
||||
case ID_DISPLAYMETHOD_FILTER:
|
||||
{
|
||||
Lock lock (win_backbuffer_sync);
|
||||
SetStyle((GetStyle()^DWS_FILTER));
|
||||
WritePrivateProfileInt("Video","Display Method Filter", (GetStyle()^DWS_FILTER)?1:0, IniName);
|
||||
}
|
||||
break;
|
||||
|
||||
case IDM_RESET:
|
||||
ResetGame();
|
||||
return 0;
|
||||
|
@ -6617,11 +6875,9 @@ bool DDRAW::release()
|
|||
{
|
||||
if (!handle) return true;
|
||||
|
||||
if (clip !=NULL)
|
||||
clip->Release();
|
||||
|
||||
if (surface.primary != NULL)
|
||||
surface.primary->Release();
|
||||
if (clip != NULL) clip->Release();
|
||||
if (surface.back != NULL) surface.back->Release();
|
||||
if (surface.primary != NULL) surface.primary->Release();
|
||||
|
||||
if (FAILED(handle->Release())) return false;
|
||||
return true;
|
||||
|
@ -6631,9 +6887,14 @@ bool DDRAW::createSurfaces(HWND hwnd)
|
|||
{
|
||||
if (!handle) return true;
|
||||
|
||||
if (clip) clip->Release();
|
||||
if (surface.back) surface.back->Release();
|
||||
if (surface.primary) surface.primary->Release();
|
||||
if (clip) { clip->Release(); clip = NULL; }
|
||||
if (surface.back) { surface.back->Release(); surface.back = NULL; }
|
||||
if (surface.primary) { surface.primary->Release(); surface.primary = NULL; }
|
||||
|
||||
bool hw = (GetStyle()&DWS_DDRAW_HW)!=0;
|
||||
bool sw = (GetStyle()&DWS_DDRAW_SW)!=0;
|
||||
|
||||
if(!hw && !sw) return true;
|
||||
|
||||
// primary
|
||||
memset(&surfDesc, 0, sizeof(surfDesc));
|
||||
|
@ -6648,7 +6909,7 @@ bool DDRAW::createSurfaces(HWND hwnd)
|
|||
surfDescBack.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
|
||||
surfDescBack.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
|
||||
|
||||
if(GetStyle()&DWS_DDRAW_SW)
|
||||
if(sw)
|
||||
surfDescBack.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
|
||||
else
|
||||
surfDescBack.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright (C) 2006-2009 DeSmuME team
|
||||
Copyright (C) 2006-2013 DeSmuME team
|
||||
|
||||
This file is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
@ -20,11 +20,14 @@
|
|||
#include "../debug.h"
|
||||
#include <gl/gl.h>
|
||||
#include <gl/glext.h>
|
||||
#include <GL/wglext.h>
|
||||
#include "console.h"
|
||||
#include "CWindow.h"
|
||||
#include "OGLRender.h"
|
||||
|
||||
extern WINCLASS *MainWindow;
|
||||
|
||||
static HWND hwndFake;
|
||||
static bool oglAlreadyInit = false;
|
||||
|
||||
int CheckHardwareSupport(HDC hdc)
|
||||
|
@ -44,19 +47,51 @@ int CheckHardwareSupport(HDC hdc)
|
|||
return -1; // check error
|
||||
}
|
||||
|
||||
bool initContext(HWND hwnd, HGLRC *hRC)
|
||||
{
|
||||
int pixelFormat;
|
||||
|
||||
*hRC = NULL;
|
||||
|
||||
HDC oglDC = GetDC (hwnd);
|
||||
|
||||
static PIXELFORMATDESCRIPTOR pfd =
|
||||
{ 0, 0, PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
pixelFormat = ChoosePixelFormat(oglDC, &pfd);
|
||||
if (pixelFormat == 0)
|
||||
return false;
|
||||
|
||||
if(!SetPixelFormat(oglDC, pixelFormat, &pfd))
|
||||
return false;
|
||||
|
||||
*hRC = wglCreateContext(oglDC);
|
||||
if (!hRC)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static HGLRC main_hRC;
|
||||
|
||||
static bool _begin()
|
||||
{
|
||||
HDC oglDC = GetDC (NULL);
|
||||
|
||||
if(!wglMakeCurrent(oglDC, main_hRC))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool windows_opengl_init()
|
||||
{
|
||||
HDC oglDC = NULL;
|
||||
HGLRC hRC = NULL;
|
||||
int pixelFormat;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int res;
|
||||
char *opengl_modes[3]={"software","half hardware (MCD driver)","hardware"};
|
||||
static const char *opengl_modes[3]={"software","half hardware (MCD driver)","hardware"};
|
||||
|
||||
if(oglAlreadyInit == true) return true;
|
||||
|
||||
oglDC = GetDC (MainWindow->getHWnd());
|
||||
|
||||
GLuint PixelFormat;
|
||||
static PIXELFORMATDESCRIPTOR pfd;
|
||||
memset(&pfd,0, sizeof(PIXELFORMATDESCRIPTOR));
|
||||
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd.nVersion = 1;
|
||||
|
@ -67,22 +102,13 @@ bool windows_opengl_init()
|
|||
pfd.cAlphaBits = 8;
|
||||
pfd.cStencilBits = 8;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE ;
|
||||
HDC hDC = GetDC(NULL);
|
||||
PixelFormat = ChoosePixelFormat(hDC, &pfd);
|
||||
SetPixelFormat(hDC, PixelFormat, &pfd);
|
||||
main_hRC = wglCreateContext(hDC);
|
||||
wglMakeCurrent(hDC, main_hRC);
|
||||
|
||||
pixelFormat = ChoosePixelFormat(oglDC, &pfd);
|
||||
if (pixelFormat == 0)
|
||||
return false;
|
||||
|
||||
if(!SetPixelFormat(oglDC, pixelFormat, &pfd))
|
||||
return false;
|
||||
|
||||
hRC = wglCreateContext(oglDC);
|
||||
if (!hRC)
|
||||
return false;
|
||||
|
||||
if(!wglMakeCurrent(oglDC, hRC))
|
||||
return false;
|
||||
|
||||
res=CheckHardwareSupport(oglDC);
|
||||
int res = CheckHardwareSupport(hDC);
|
||||
if (res>=0&&res<=2)
|
||||
INFO("OpenGL mode: %s\n",opengl_modes[res]);
|
||||
else
|
||||
|
@ -90,5 +116,7 @@ bool windows_opengl_init()
|
|||
|
||||
oglAlreadyInit = true;
|
||||
|
||||
oglrender_beginOpenGL = _begin;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
/*
|
||||
Copyright (C) 2013 DeSmuME team
|
||||
|
||||
This file is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This file is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with the this software. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
bool windows_opengl_init();
|
||||
bool initContext(HWND hwnd, HGLRC *hRC);
|
|
@ -905,9 +905,12 @@
|
|||
#define ID_FILTRI_HQ4X 40092
|
||||
#define ID_40093 40093
|
||||
#define IDM_SLOT1 40097
|
||||
#define ID_DISPLAYMETHOD_OPENGL 40102
|
||||
#define IDM_FILE_IMPORT_DB 40103
|
||||
#define IDM_AUTODETECTSAVETYPE_INTERNAL 40104
|
||||
#define ID_DISPLAYMETHOD_OPENGL_FILTER 40104
|
||||
#define IDM_AUTODETECTSAVETYPE_FROMDATABASE 40105
|
||||
#define ID_DISPLAYMETHOD_FILTER 40106
|
||||
#define ID_LABEL_HK3b 44670
|
||||
#define ID_LABEL_HK8b 44720
|
||||
#define IDC_LABEL_UP 50000
|
||||
|
@ -1011,7 +1014,7 @@
|
|||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 128
|
||||
#define _APS_NEXT_COMMAND_VALUE 40102
|
||||
#define _APS_NEXT_COMMAND_VALUE 40106
|
||||
#define _APS_NEXT_CONTROL_VALUE 1054
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
|
|
Binary file not shown.
Loading…
Reference in New Issue