Testing if opengl api version is < 1.3 instead of testing

if we're compiling on windows. This shouldn't break
anything and fix some compilation problems.
This commit is contained in:
yabause 2009-01-07 20:55:56 +00:00
parent 5d3620d90f
commit cb7887b1ec
1 changed files with 1 additions and 1 deletions

View File

@ -133,7 +133,7 @@ OGLEXT(PFNGLBLENDFUNCSEPARATEEXTPROC,glBlendFuncSeparateEXT)
OGLEXT(PFNGLGETUNIFORMLOCATIONPROC,glGetUniformLocation)
OGLEXT(PFNGLUNIFORM1IPROC,glUniform1i)
#endif
#ifdef _WIN32
#ifndef GL_VERSION_1_3
OGLEXT(PFNGLACTIVETEXTUREPROC,glActiveTexture)
#endif