Windows - added quicksave and quickload functions. It uses up 0,1,2,3,4,5,6,7,8,9,I, and P for accel keys. This is temporary until a re-mappable hotkey system is in place.
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@ -20,7 +20,6 @@
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "windriver.h"
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#include <algorithm>
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#include <shellapi.h>
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@ -28,6 +27,7 @@
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#include <commctrl.h>
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#include <commdlg.h>
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#include <stdio.h>
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#include <string>
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#include "CWindow.h"
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#include "../MMU.h"
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#include "../armcpu.h"
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@ -176,6 +176,9 @@ bool frameCounterDisplay = false;
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bool FpsDisplay = false;
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unsigned short windowSize = 0;
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unsigned int lastSaveState = 0; //Keeps track of last savestate used for quick save/load functions
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std::string MessageToDisplay = ""; //temp variable to store message that will be displayed via DisplayMessage function
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/* the firmware settings */
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struct NDS_fw_config_data win_fw_config;
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@ -638,7 +641,6 @@ void CheckMessages()
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}
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}
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DWORD WINAPI run( LPVOID lpParameter)
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{
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char txt[80];
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@ -1780,6 +1782,41 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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case IDM_STATE_LOAD_F10:
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StateLoadSlot(10);
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return 0;
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case ACCEL_I: //Quick Save
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StateSaveSlot(lastSaveState);
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return 0;
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case ACCEL_P: //Quick Load
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StateLoadSlot(lastSaveState);
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return 0;
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//Save slot selection
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case ACCEL_0:
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lastSaveState = 0;
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return 0;
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case ACCEL_1:
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lastSaveState = 1;
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return 0;
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case ACCEL_2:
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lastSaveState = 2;
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return 0;
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case ACCEL_3:
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lastSaveState = 3;
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return 0;
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case ACCEL_4:
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lastSaveState = 4;
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return 0;
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case ACCEL_5:
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lastSaveState = 5;
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case ACCEL_6:
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lastSaveState = 6;
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return 0;
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case ACCEL_7:
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lastSaveState = 7;
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case ACCEL_8:
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lastSaveState = 8;
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return 0;
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case ACCEL_9:
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lastSaveState = 9;
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return 0;
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case IDM_IMPORTBACKUPMEMORY:
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{
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OPENFILENAME ofn;
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@ -333,13 +333,24 @@
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#define ID_FILE_STOPAVI 40014
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#define IDM_FILE_RECORDAVI 40015
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#define IDM_FILE_STOPAVI 40016
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#define ACCEL_I 40018
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#define ACCEL_0 40020
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#define ACCEL_1 40021
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#define ACCEL_3 40023
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#define ACCEL_2 40024
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#define ACCEL_4 40025
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#define ACCEL_5 40026
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#define ACCEL_6 40027
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#define ACCEL_7 40028
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#define ACCEL_8 40029
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#define ACCEL_9 40030
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 107
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#define _APS_NEXT_COMMAND_VALUE 40018
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#define _APS_NEXT_COMMAND_VALUE 40032
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#define _APS_NEXT_CONTROL_VALUE 1018
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#define _APS_NEXT_SYMED_VALUE 112
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#endif
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@ -17,7 +17,7 @@
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEU)
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#ifdef _WIN32
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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#pragma code_page(1251)
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#pragma code_page(1252)
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#endif //_WIN32
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/////////////////////////////////////////////////////////////////////////////
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@ -49,6 +49,18 @@ BEGIN
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VK_F7, IDM_STATE_SAVE_F7, VIRTKEY, SHIFT, NOINVERT
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VK_F8, IDM_STATE_SAVE_F8, VIRTKEY, SHIFT, NOINVERT
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VK_F9, IDM_STATE_SAVE_F9, VIRTKEY, SHIFT, NOINVERT
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"I", ACCEL_I, VIRTKEY, NOINVERT
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"P", ACCEL_P, VIRTKEY, NOINVERT
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"0", ACCEL_0, VIRTKEY, NOINVERT
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"1", ACCEL_1, VIRTKEY, NOINVERT
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"2", ACCEL_2, VIRTKEY, NOINVERT
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"3", ACCEL_3, VIRTKEY, NOINVERT
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"4", ACCEL_4, VIRTKEY, NOINVERT
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"5", ACCEL_5, VIRTKEY, NOINVERT
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"6", ACCEL_6, VIRTKEY, NOINVERT
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"7", ACCEL_7, VIRTKEY, NOINVERT
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"8", ACCEL_8, VIRTKEY, NOINVERT
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"9", ACCEL_9, VIRTKEY, NOINVERT
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END
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#endif // Neutral resources
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