Add a makefile for wx frontend

The frontend will not build automatically from top dir,
you have to type make inside wx until it starts to compile
fine.
This commit is contained in:
riccardom 2010-02-03 15:35:46 +00:00
parent ec455a15aa
commit cb63fb4d98
2 changed files with 29 additions and 0 deletions

View File

@ -368,6 +368,7 @@ AC_CONFIG_FILES([Makefile
src/gtk/doc/Makefile
src/gtk-glade/Makefile
src/gtk-glade/doc/Makefile
src/wx/Makefile
src/gdbstub/Makefile
autopackage/default.apspec
])

View File

@ -0,0 +1,28 @@
include $(top_srcdir)/src/desmume.mk
AM_CPPFLAGS += -DHAVE_WX=1 -DHAVE_X11=1 $(WX_CPPFLAGS) $(SDL_CFLAGS) $(LIBAGG_CFLAGS)
Applicationsdir = $(datadir)/applications
Applications_DATA = desmume.desktop
pixmapdir = $(datadir)/pixmaps
pixmap_DATA = DeSmuME.xpm
EXTRA_DIST = DeSmuME.xpm desmume.desktop
bin_PROGRAMS = desmume
desmume_SOURCES = \
../driver.h ../driver.cpp \
../wxdlg/wxdlg3dViewer.h ../wxdlg/wxdlg3dViewer.cpp \
PadSimple/PadSimple.cpp \
InputCommon/X11InputBase.cpp \
InputCommon/XInput.cpp \
InputCommon/InputCommon.cpp \
InputCommon/EventHandler.cpp \
InputCommon/Configuration.cpp \
InputCommon/SDL.cpp \
IniFile.cpp \
StringUtil.cpp \
wxMain.cpp
desmume_LDADD = ../libdesmume.a \
$(SDL_LIBS) $(GTHREAD_LIBS) $(GLIB_LIBS) $(ALSA_LIBS) $(LIBAGG_LIBS) $(WX_LIBS)
if HAVE_GDB_STUB
desmume_LDADD += ../gdbstub/libgdbstub.a
endif