-add EPX magnification filter
-add EPX1.5x filter (something I made up just now for 1.5x scaling) -fix screen gap size not scaling properly when using magnification filters
This commit is contained in:
parent
a9cfa9ba4c
commit
c5834ad616
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@ -914,6 +914,10 @@
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RelativePath=".\filter\bilinear.cpp"
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RelativePath=".\filter\bilinear.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\filter\epx.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\filter\hq2x.cpp"
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RelativePath=".\filter\hq2x.cpp"
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>
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>
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@ -1375,6 +1375,10 @@
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RelativePath=".\filter\bilinear.cpp"
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RelativePath=".\filter\bilinear.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\filter\epx.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\filter\filter.h"
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RelativePath=".\filter\filter.h"
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>
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>
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@ -637,6 +637,8 @@
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RelativePath=".\filter\2xsai.cpp"/>
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RelativePath=".\filter\2xsai.cpp"/>
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<File
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<File
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RelativePath=".\filter\bilinear.cpp"/>
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RelativePath=".\filter\bilinear.cpp"/>
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<File
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RelativePath=".\filter\epx.cpp"/>
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<File
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<File
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RelativePath=".\filter\filter.h"/>
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RelativePath=".\filter\filter.h"/>
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<File
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<File
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@ -1240,6 +1240,10 @@
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RelativePath=".\filter\bilinear.cpp"
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RelativePath=".\filter\bilinear.cpp"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\filter\epx.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\filter\filter.h"
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RelativePath=".\filter\filter.h"
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>
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>
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@ -0,0 +1,111 @@
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/* Copyright (C) 2009 DeSmuME team
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This file is part of DeSmuME
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "filter.h"
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#include "types.h"
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void RenderEPX (SSurface Src, SSurface Dst)
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{
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uint32 *lpSrc;
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const uint32 srcHeight = Src.Height;
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const uint32 srcWidth = Src.Width;
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const unsigned int srcPitch = Src.Pitch >> 1;
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lpSrc = reinterpret_cast<uint32 *>(Src.Surface);
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const unsigned int dstPitch = Dst.Pitch >> 1;
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uint32 *lpDst = (uint32*)Dst.Surface;
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for(int j = 0; j < srcHeight; j++)
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{
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uint32* SrcLine = lpSrc + srcPitch*j;
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uint32* DstLine1 = lpDst + dstPitch*(j*2);
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uint32* DstLine2 = lpDst + dstPitch*(j*2+1);
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for(int i = 0; i < srcWidth; i++)
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{
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uint32 L = *(SrcLine-1);
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uint32 C = *(SrcLine);
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uint32 R = *(SrcLine+1);
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if(L != R)
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{
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uint32 U = *(SrcLine-srcPitch);
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uint32 D = *(SrcLine+srcPitch);
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if(U != D)
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{
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*DstLine1++ = (U == L) ? U : C;
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*DstLine1++ = (R == U) ? R : C;
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*DstLine2++ = (L == D) ? L : C;
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*DstLine2++ = (D == R) ? D : C;
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SrcLine++;
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continue;
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}
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}
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*DstLine1++ = C;
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*DstLine1++ = C;
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*DstLine2++ = C;
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*DstLine2++ = C;
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SrcLine++;
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}
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}
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}
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void RenderEPX_1Point5x (SSurface Src, SSurface Dst)
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{
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uint32 *lpSrc;
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uint32 srcHeight = Src.Height;
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uint32 srcWidth = Src.Width;
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uint32 dstHeight = Dst.Height;
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uint32 dstWidth = Dst.Width;
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const unsigned int srcPitch = Src.Pitch >> 1;
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lpSrc = reinterpret_cast<uint32 *>(Src.Surface);
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const unsigned int dstPitch = Dst.Pitch >> 1;
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uint32 *lpDst = (uint32*)Dst.Surface;
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for(int j = 0, y = 0; j < srcHeight; j+=2, y+=3)
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{
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u32* srcPix = lpSrc + srcPitch*j;
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u32* dstPix = lpDst + dstPitch*y;
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#define GET(dx,dy) *(srcPix+(dy)*srcPitch+(dx))
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#define SET(dx,dy,val) *(dstPix+(dy)*dstPitch+(dx)) = (val)
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#define BETTER(dx,dy,dx2,dy2) (GET(dx,dy) == GET(dx2,dy2) && GET(dx2,dy) != GET(dx,dy2))
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for(int i = 0, x = 0; i < srcWidth; i+=2, x+=3, srcPix+=2, dstPix+=3)
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{
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SET(0,0,GET(0,0));
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SET(1,0,GET(1,0));
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SET(2,0,GET(BETTER(2,0,1,-1)? 2:1,0));
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SET(0,1,GET(0,1));
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SET(1,1,GET(1,1));
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SET(2,1,GET(BETTER(1,0, 2,1)? 2:1,1));
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SET(0,2,GET(BETTER(0,2,-1,1)?-1:0,1));
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SET(1,2,GET(BETTER(0,1, 1,2)? 0:1,1));
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SET(2,2,GET(BETTER(2,1, 1,2)? 2:1,1));
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}
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#undef GET
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#undef SET
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#undef BETTER
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}
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}
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@ -33,4 +33,7 @@ void Render2xSaI (SSurface Src, SSurface Dst);
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void RenderSuper2xSaI (SSurface Src, SSurface Dst);
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void RenderSuper2xSaI (SSurface Src, SSurface Dst);
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void RenderSuperEagle (SSurface Src, SSurface Dst);
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void RenderSuperEagle (SSurface Src, SSurface Dst);
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void RenderScanline( SSurface Src, SSurface Dst);
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void RenderScanline( SSurface Src, SSurface Dst);
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void RenderBilinear( SSurface Src, SSurface Dst);
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void RenderBilinear( SSurface Src, SSurface Dst);
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void RenderEPX( SSurface Src, SSurface Dst);
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void RenderEPX_1Point5x( SSurface Src, SSurface Dst);
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@ -481,7 +481,7 @@ void UnscaleScreenCoords(s32& x, s32& y)
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if (video.layout == 0)
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if (video.layout == 0)
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{
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{
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defheight += video.screengap;
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defheight += video.scaledscreengap();
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// translate from scaling (screen resolution to 256x384 or 512x192)
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// translate from scaling (screen resolution to 256x384 or 512x192)
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switch (video.rotation)
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switch (video.rotation)
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@ -513,8 +513,8 @@ void UnscaleScreenCoords(s32& x, s32& y)
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y = (y*defheight) / winheight / 2;
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y = (y*defheight) / winheight / 2;
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}
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}
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x = x/video.ratio();
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x = video.dividebyratio(x);
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y = y/video.ratio();
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y = video.dividebyratio(y);
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}
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}
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// input x,y should be windows client-space coords already at 1x scaling.
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// input x,y should be windows client-space coords already at 1x scaling.
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@ -527,7 +527,7 @@ void ToDSScreenRelativeCoords(s32& x, s32& y, int whichScreen)
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if (video.layout == 0)
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if (video.layout == 0)
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{
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{
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int gapSize = video.screengap / video.ratio();
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int gapSize = video.dividebyratio(video.scaledscreengap());
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// first deal with rotation
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// first deal with rotation
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switch(video.rotation)
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switch(video.rotation)
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{
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{
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@ -2671,7 +2671,7 @@ void UpdateWndRects(HWND hwnd)
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int wndWidth, wndHeight;
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int wndWidth, wndHeight;
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int defHeight = video.height;
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int defHeight = video.height;
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if(video.layout == 0)
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if(video.layout == 0)
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defHeight += video.screengap;
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defHeight += video.scaledscreengap();
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float ratio;
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float ratio;
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int oneScreenHeight, gapHeight;
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int oneScreenHeight, gapHeight;
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@ -3623,6 +3623,8 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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MainWindow->checkMenu(IDM_RENDER_SCANLINE, video.currentfilter == video.SCANLINE );
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MainWindow->checkMenu(IDM_RENDER_SCANLINE, video.currentfilter == video.SCANLINE );
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MainWindow->checkMenu(IDM_RENDER_BILINEAR, video.currentfilter == video.BILINEAR );
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MainWindow->checkMenu(IDM_RENDER_BILINEAR, video.currentfilter == video.BILINEAR );
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MainWindow->checkMenu(IDM_RENDER_NEAREST2X, video.currentfilter == video.NEAREST2X );
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MainWindow->checkMenu(IDM_RENDER_NEAREST2X, video.currentfilter == video.NEAREST2X );
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MainWindow->checkMenu(IDM_RENDER_EPX, video.currentfilter == video.EPX );
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MainWindow->checkMenu(IDM_RENDER_EPX1POINT5, video.currentfilter == video.EPX1POINT5 );
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MainWindow->checkMenu(IDC_STATEREWINDING, staterewindingenabled == 1 );
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MainWindow->checkMenu(IDC_STATEREWINDING, staterewindingenabled == 1 );
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@ -4256,6 +4258,21 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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FilterUpdate(hwnd);
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FilterUpdate(hwnd);
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}
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}
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break;
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break;
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case IDM_RENDER_EPX:
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{
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Lock lock (win_backbuffer_sync);
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video.setfilter(video.EPX);
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FilterUpdate(hwnd);
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}
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break;
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case IDM_RENDER_EPX1POINT5:
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{
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Lock lock (win_backbuffer_sync);
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video.setfilter(video.EPX1POINT5);
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FilterUpdate(hwnd);
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}
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break;
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case IDM_STATE_LOAD:
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case IDM_STATE_LOAD:
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{
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{
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OPENFILENAME ofn;
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OPENFILENAME ofn;
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@ -181,6 +181,8 @@
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#define IDM_RENDER_SCANLINE 556
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#define IDM_RENDER_SCANLINE 556
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#define IDM_RENDER_BILINEAR 557
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#define IDM_RENDER_BILINEAR 557
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#define IDM_RENDER_NEAREST2X 558
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#define IDM_RENDER_NEAREST2X 558
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#define IDM_RENDER_EPX 559
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#define IDM_RENDER_EPX1POINT5 560
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#define IDD_IO_REG 601
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#define IDD_IO_REG 601
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#define IDM_RECORD_MOVIE 602
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#define IDM_RECORD_MOVIE 602
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#define IDM_PLAY_MOVIE 603
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#define IDM_PLAY_MOVIE 603
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Binary file not shown.
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@ -32,6 +32,10 @@ public:
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HQ2XS,
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HQ2XS,
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LQ2X,
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LQ2X,
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LQ2XS,
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LQ2XS,
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EPX,
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EPX1POINT5,
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NUM_FILTERS,
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};
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};
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void setfilter(int filter) {
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void setfilter(int filter) {
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if(filter < 0 || filter >= NUM_FILTERS)
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filter = NONE;
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currentfilter = filter;
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currentfilter = filter;
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switch(filter) {
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switch(filter) {
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@ -50,9 +57,13 @@ public:
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width = 256;
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width = 256;
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height = 384;
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height = 384;
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break;
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break;
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case EPX1POINT5:
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width = 256*3/2;
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height = 384*3/2;
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break;
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default:
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default:
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width = 512;
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width = 256*2;
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height = 768;
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height = 384*2;
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break;
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break;
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}
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}
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}
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}
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@ -74,9 +85,9 @@ public:
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src.Pitch = 512;
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src.Pitch = 512;
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src.Surface = (u8*)buffer;
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src.Surface = (u8*)buffer;
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dst.Height = 768;
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dst.Height = height;
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dst.Width = 512;
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dst.Width = width;
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dst.Pitch = 1024;
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dst.Pitch = width*2;
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dst.Surface = (u8*)filteredbuffer;
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dst.Surface = (u8*)filteredbuffer;
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switch(currentfilter)
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switch(currentfilter)
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@ -113,6 +124,12 @@ public:
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case NEAREST2X:
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case NEAREST2X:
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RenderNearest2X(src,dst);
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RenderNearest2X(src,dst);
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break;
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break;
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case EPX:
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RenderEPX(src,dst);
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break;
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case EPX1POINT5:
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RenderEPX_1Point5x(src,dst);
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break;
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}
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}
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}
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}
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@ -120,8 +137,8 @@ public:
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return width*height;
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return width*height;
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}
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}
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int ratio() {
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int dividebyratio(int x) {
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return width / 256;
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return x * 256 / width;
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}
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}
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int rotatedwidth() {
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int rotatedwidth() {
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@ -159,11 +176,11 @@ public:
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case 0:
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case 0:
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return width;
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return width;
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case 90:
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case 90:
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return height + ((layout == 0) ? screengap : 0);
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return height + ((layout == 0) ? scaledscreengap() : 0);
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case 180:
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case 180:
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return width;
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return width;
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case 270:
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case 270:
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return height + ((layout == 0) ? screengap : 0);
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return height + ((layout == 0) ? scaledscreengap() : 0);
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default:
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default:
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return 0;
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return 0;
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}
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}
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@ -172,15 +189,19 @@ public:
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int rotatedheightgap() {
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int rotatedheightgap() {
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switch(rotation) {
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switch(rotation) {
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case 0:
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case 0:
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return height + ((layout == 0) ? screengap : 0);
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return height + ((layout == 0) ? scaledscreengap() : 0);
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case 90:
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case 90:
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return width;
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return width;
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case 180:
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case 180:
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return height + ((layout == 0) ? screengap : 0);
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return height + ((layout == 0) ? scaledscreengap() : 0);
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case 270:
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case 270:
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return width;
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return width;
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default:
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default:
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return 0;
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return 0;
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}
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}
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}
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}
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int scaledscreengap() {
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return screengap * height / 384;
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}
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};
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};
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