- Changed to reflect real framerate, as it was really
off by 20-30% (on frameskip 0)
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@ -382,7 +382,7 @@ DWORD WINAPI run( LPVOID lpParameter)
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else
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{
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if (framestoskip < 1)
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framestoskip = frameskiprate + 1;
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framestoskip += frameskiprate;
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}
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CWindow_RefreshALL();
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@ -500,7 +500,7 @@ int WINAPI WinMain (HINSTANCE hThisInstance,
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if (SPU_ChangeSoundCore(sndcoretype, sndbuffersize) != 0)
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{
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MessageBox(hwnd,"Unable to initialize DirectSound","Error",MB_OK);
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return messages.wParam;
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return -1;
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}
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sndvolume = GetPrivateProfileInt("Sound","Volume",100, IniName);
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