- Fix compiling on WIN32.
This commit is contained in:
rogerman 2015-08-20 18:57:24 +00:00
parent 5cfa2b4797
commit be5615b477
1 changed files with 1 additions and 1 deletions

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@ -2513,7 +2513,7 @@ static u16 GPU_RenderLine_DispCapture_BlendFunc(const u16 srcA, const u16 srcB,
} }
#ifdef ENABLE_SSE2 #ifdef ENABLE_SSE2
static __m128i GPU_RenderLine_DispCapture_BlendFunc_SSE2(__m128i srcA, __m128i srcB, const __m128i blendEVA, const __m128i blendEVB) static __m128i GPU_RenderLine_DispCapture_BlendFunc_SSE2(__m128i &srcA, __m128i &srcB, const __m128i &blendEVA, const __m128i &blendEVB)
{ {
const __m128i colorBitMask = _mm_set1_epi16(0x001F); const __m128i colorBitMask = _mm_set1_epi16(0x001F);
const __m128i srcA_alpha = _mm_and_si128(srcA, _mm_set1_epi16(0x8000)); const __m128i srcA_alpha = _mm_and_si128(srcA, _mm_set1_epi16(0x8000));