Slot2: more Sega Card Reader fixes

This commit is contained in:
windwakr 2023-10-11 15:58:16 -04:00
parent b06537cf51
commit be53737eba
1 changed files with 34 additions and 9 deletions

View File

@ -20,9 +20,15 @@
#include <string.h> #include <string.h>
#include "../slot2.h" #include "../slot2.h"
#include "../emufile.h"
u8 hcv1000_cnt; static u8 hcv1000_cnt;
char hcv1000_data[16]; static u8 hcv1000_data[16] =
{ 0x5F, 0x5F, 0x5F, 0x5F,
0x5F, 0x5F, 0x5F, 0x5F,
0x5F, 0x5F, 0x5F, 0x5F,
0x5F, 0x5F, 0x5F, 0x5F
};
class Slot2_HCV1000 : public ISlot2Interface class Slot2_HCV1000 : public ISlot2Interface
{ {
@ -34,17 +40,15 @@ public:
return &info; return &info;
} }
virtual bool init() virtual void connect()
{ {
hcv1000_cnt = 0; hcv1000_cnt = 0;
memset(hcv1000_data, 0x5F, 16);
return TRUE;
} }
virtual void writeByte(u8 PROCNUM, u32 addr, u8 val) virtual void writeByte(u8 PROCNUM, u32 addr, u8 val)
{ {
if (addr == 0xA000000) { hcv1000_cnt = (val & 0x83); } if (addr == 0xA000000)
hcv1000_cnt = (val & 0x83);
} }
virtual u8 readByte(u8 PROCNUM, u32 addr) virtual u8 readByte(u8 PROCNUM, u32 addr)
@ -58,12 +62,15 @@ public:
} }
//HCV_CNT //HCV_CNT
else if (addr == 0xA000000) { slot_byte = hcv1000_cnt; } else if (addr == 0xA000000)
{
slot_byte = hcv1000_cnt;
}
//HCV_DATA //HCV_DATA
else if ((addr >= 0xA000010) && (addr <= 0xA00001F)) else if ((addr >= 0xA000010) && (addr <= 0xA00001F))
{ {
slot_byte = (u8)hcv1000_data[addr & 0xF]; slot_byte = hcv1000_data[addr & 0xF];
} }
return slot_byte; return slot_byte;
@ -71,6 +78,24 @@ public:
virtual u16 readWord(u8 PROCNUM, u32 addr) { return 0xFDFD; }; virtual u16 readWord(u8 PROCNUM, u32 addr) { return 0xFDFD; };
virtual u32 readLong(u8 PROCNUM, u32 addr) { return 0xFDFDFDFD; }; virtual u32 readLong(u8 PROCNUM, u32 addr) { return 0xFDFDFDFD; };
virtual void savestate(EMUFILE &os)
{
s32 version = 0;
os.write_32LE(version);
os.write_u8(hcv1000_cnt);
}
virtual void loadstate(EMUFILE &is)
{
s32 version = is.read_s32LE();
if (version >= 0)
{
is.read_u8(hcv1000_cnt);
}
}
}; };
ISlot2Interface* construct_Slot2_HCV1000() { return new Slot2_HCV1000(); } ISlot2Interface* construct_Slot2_HCV1000() { return new Slot2_HCV1000(); }