Removed Update_RAM_Watch() lines because it's called from Update_RAM_Search()
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@ -156,8 +156,8 @@ void HK_StateLoadSlot(int num, bool justPressed)
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loadstate_slot(num); //Loadstate
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lastSaveState = num; //Set last savestate used
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Update_RAM_Watch(); //adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //main.cpp - case IDM_STATE_LOAD: also calls these functions
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//adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //Update_RAM_Watch() is also called; main.cpp - case IDM_STATE_LOAD: also calls these functions
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if(!wasPaused)
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NDS_UnPause();
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@ -1258,9 +1258,7 @@ static void StepRunLoop_User()
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mainLoopData.toolframecount = 0;
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}
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Update_RAM_Watch();
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Update_RAM_Search();
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Update_RAM_Search(); // Update_RAM_Watch() is also called.
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mainLoopData.fpsframecount++;
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QueryPerformanceCounter((LARGE_INTEGER *)&mainLoopData.curticks);
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@ -3413,8 +3411,8 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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if ((fileDropped[extIndex+3] >= '0' && fileDropped[extIndex+3] <= '9') || fileDropped[extIndex+3] == '-' || fileDropped[extIndex+3] == 't') //If last character is 0-9 (making .ds0 - .ds9) or .dst
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{
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savestate_load(filename);
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Update_RAM_Watch(); //adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //hotkey.cpp - HK_StateLoadSlot & State_Load also call these functions
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//adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //Update_RAM_Watch() is also called; hotkey.cpp - HK_StateLoadSlot & State_Load also call these functions
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}
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}
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}
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@ -3692,8 +3690,8 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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}
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savestate_load(SavName);
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Update_RAM_Watch(); //adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //hotkey.cpp - HK_StateLoadSlot also calls these functions
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//adelikat: TODO this should be a single function call in main, that way we can expand as future dialogs need updating
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Update_RAM_Search(); //Update_RAM_Watch() is also called; hotkey.cpp - HK_StateLoadSlot also calls these functions
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NDS_UnPause();
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}
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return 0;
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