0.9.8: fix to load StylusJitter setting on startup
This commit is contained in:
parent
b12f564aec
commit
b79edebd0b
desmume/src
|
@ -508,7 +508,7 @@ extern struct TCommonSettings {
|
|||
, spu_advanced(false)
|
||||
, StylusPressure(50)
|
||||
, ConsoleType(NDS_CONSOLE_TYPE_FAT)
|
||||
, StylusJitter(true)
|
||||
, StylusJitter(false)
|
||||
{
|
||||
strcpy(ARM9BIOS, "biosnds9.bin");
|
||||
strcpy(ARM7BIOS, "biosnds7.bin");
|
||||
|
|
|
@ -2636,6 +2636,7 @@ int _main()
|
|||
CommonSettings.showGpu.sub = GetPrivateProfileInt("Display", "SubGpu", 1, IniName) != 0;
|
||||
CommonSettings.spu_advanced = GetPrivateProfileBool("Sound", "SpuAdvanced", false, IniName);
|
||||
CommonSettings.advanced_timing = GetPrivateProfileBool("Emulation", "AdvancedTiming", true, IniName);
|
||||
CommonSettings.StylusJitter = GetPrivateProfileBool("Emulation", "StylusJitter", false, IniName);
|
||||
|
||||
CommonSettings.GFX3D_Zelda_Shadow_Depth_Hack = GetPrivateProfileInt("3D", "ZeldaShadowDepthHack", 0, IniName);
|
||||
|
||||
|
|
Loading…
Reference in New Issue