Further fix for #589
Commit ad09ed4e
only partially fixed the issue. This should fix it for good.
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ad09ed4e50
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ae627d6847
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@ -472,6 +472,22 @@ void SPU_struct::KeyOn(int channel)
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thischan.status = CHANSTAT_STOPPED;
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thischan.status = CHANSTAT_STOPPED;
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}
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}
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}
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}
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// If we are targetting data that is being played back by a
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// channel, then make sure to delay it by at least 4 samples
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// so that we don't get ourselves into buffer overrun.
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// This (and the corresponding fixup in ProbeCapture()) are a
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// nasty hack, but it's about all we can do, really :/
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if(channel == 1 || channel == 3) {
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const SPU_struct::REGS::CAP *cap = ®s.cap[(channel == 1) ? 0 : 1];
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if(cap->active && (cap->runtime.maxdad - cap->len*4) == thischan.addr) {
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// We are assuming that the channel and capture have the same length
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int capLen_shifted = cap->len * (32 / (cap->bits8 ? 8 : 16));
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int d = cap->runtime.sampcntInt - thischan.sampcntInt;
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if(d < 0) d += capLen_shifted;
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if(d < 4) thischan.sampcntInt -= 4 - d;
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}
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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@ -767,6 +783,15 @@ void SPU_struct::ProbeCapture(int which)
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cap.runtime.maxdad = cap.dad + len*4;
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cap.runtime.maxdad = cap.dad + len*4;
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cap.runtime.sampcntFrac = cap.runtime.sampcntInt = 0;
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cap.runtime.sampcntFrac = cap.runtime.sampcntInt = 0;
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cap.runtime.fifo.reset();
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cap.runtime.fifo.reset();
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// Fix playback position for feedback capture - see notes in KeyProbe()
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const channel_struct *ch = &channels[(which == 0) ? 1 : 3];
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if(ch->status == CHANSTAT_PLAY && ch->addr == cap.dad) {
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int capLen_shifted = cap.len * (32 / (cap.bits8 ? 8 : 16));
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int d = cap.runtime.sampcntInt - ch->sampcntInt; // cap.runtime.sampcntInt - ch->sampcntInt, wrapped around
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if(d < 0) d += capLen_shifted;
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if(d < 4) cap.runtime.sampcntInt += 4 - d;
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}
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}
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}
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void SPU_struct::WriteByte(u32 addr, u8 val)
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void SPU_struct::WriteByte(u32 addr, u8 val)
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