gpu: remove LCDC check in capture reset
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9909f34a35
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@ -5254,7 +5254,7 @@ bool GPUEngineA::WillCapture3DLayerDirect(const size_t l)
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bool GPUEngineA::WillDisplayCapture(const size_t l)
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{
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const IOREG_DISPCAPCNT &DISPCAPCNT = this->_IORegisterMap->DISPCAPCNT;
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return this->_displayCaptureEnable && (vramConfiguration.banks[DISPCAPCNT.VRAMWriteBlock].purpose == VramConfiguration::LCDC) && (l < this->_dispCapCnt.capy);
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return this->_displayCaptureEnable && (l < this->_dispCapCnt.capy);
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}
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void GPUEngineA::SetDisplayCaptureEnable()
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@ -5265,7 +5265,7 @@ void GPUEngineA::SetDisplayCaptureEnable()
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void GPUEngineA::ResetDisplayCaptureEnable()
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{
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IOREG_DISPCAPCNT &DISPCAPCNT = this->_IORegisterMap->DISPCAPCNT;
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if ( this->_displayCaptureEnable && vramConfiguration.banks[DISPCAPCNT.VRAMWriteBlock].purpose == VramConfiguration::LCDC )
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if (this->_displayCaptureEnable)
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{
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DISPCAPCNT.CaptureEnable = 0;
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this->_displayCaptureEnable = false;
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