removed some printf code that I forgot to clean up before
commiting... sorry ^^;
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@ -2233,7 +2233,6 @@ void GPU::_spriteRender(u8 * dst, u8 * dst_alpha, u8 * typeTab, u8 * prioTab)
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dy = (s16)(gpu->oam + blockparameter+2)->attr3;
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dmy = (s16)(gpu->oam + blockparameter+3)->attr3;
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#endif
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//printf("%x %x %x %x\n", dx, dmx, dy, dmy);
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// Calculate fixed poitn 8.8 start offsets
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realX = ((sprSize.x) << 7) - (fieldX >> 1)*dx - (fieldY>>1)*dmx + y * dmx;
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