changelog needed 2 months of updates
This commit is contained in:
parent
fad6fa759f
commit
aaa7ade12b
|
@ -1,4 +1,4 @@
|
|||
0.9.5 -> 0.9.6 (r3075-r3303-r3xxx)
|
||||
0.9.5 -> 0.9.6 (r3075-r3458-r3xxx)
|
||||
|
||||
Users of gtk, cli and gtk-glade frontends please note that now we
|
||||
have a common directory in ~/.config/desmume for config file,
|
||||
|
@ -6,6 +6,10 @@ saves and savestates. The old .desmume.ini will be moved
|
|||
automatically with the name config but you have to move your saves
|
||||
manually.
|
||||
|
||||
Some save files may be invalidated due to use of broken crc logic.
|
||||
Back up your DSV files before using this version of the emulator or else
|
||||
the game might wipe it.
|
||||
|
||||
General/Core:
|
||||
bug: emulate keypad interrupt
|
||||
bug: spu overhaul, add capture support
|
||||
|
@ -17,20 +21,36 @@ General/Core:
|
|||
bug: fix texcache memory GB explosion when games use tons of tiny 3d sprites
|
||||
bug: fix huge rerecording movie file handle leak
|
||||
bug: fix EXXXXXXX cheat codes and some add/edit/save/load bugs
|
||||
bug: add 8MBit flash emulation
|
||||
bug: add 8MBit - 512MBit flash emulation
|
||||
bug: fix firmware booted-from-card flag
|
||||
bug: fix some failures to wake
|
||||
bug: fix some rtc calendar logic
|
||||
bug: op_bkpt emulation
|
||||
bug: correctly emulate POWCNT1 and POWCNT2
|
||||
bug: correctly emulate POWCNT1 and POWCNT2 and SPI power device
|
||||
bug: corrections to bootup stack configuration
|
||||
bug: protect bios from being overwritten
|
||||
bug: initialize save data to 0xFF instead of 0x00
|
||||
bug: handle relocated irq vectors
|
||||
bug: support patched firmwares
|
||||
bug: handle 8bit auxspidata, 32bit BLDY, 32bit div regs
|
||||
bug: fix some divide by zero cases
|
||||
bug: don't print \n in ideas debug message
|
||||
bug: don't let games read off end of cart and crash emulator
|
||||
bug: fix SWI 0x0E crc16 ; some save files using wrong crc may be invalidated
|
||||
bug: fix many big endian bugs
|
||||
bug: fix CPSR.I idle wakeup
|
||||
enh: support devkitpro argv
|
||||
enh: add gbaslot-rom commandline
|
||||
enh: add no$gba debug message
|
||||
|
||||
Graphics:
|
||||
bug: fix a mistakenly rendered OBJ window
|
||||
bug: fix a mistakenly rendered OBJ window and 3d blend effects
|
||||
bug: fixes to matrix stacks, fixing lots of garbled geometry
|
||||
bug: fix fog density registers
|
||||
bug: fix hblank dma to run also on scanline 262
|
||||
bug: fix w/z depth flags for broken GUIs in dual screen 3d games
|
||||
bug: fixes to poly sorting
|
||||
enh: improve accuracy of opengl shaders
|
||||
|
||||
Windows:
|
||||
bug: fix 16bpp display
|
||||
|
@ -38,7 +58,9 @@ Windows:
|
|||
bug: cheat windows robustification
|
||||
bug: fix that sticky pause state when resetting and loading roms
|
||||
bug: dont crash when no sound device is available
|
||||
enh: dont screensave while using gamepad
|
||||
bug: change F10 to be save slot 0
|
||||
bug: fix background pause menu item
|
||||
enh: try not to screensave while using gamepad
|
||||
enh: add EPX and EPX1.5X resize filters
|
||||
enh: add a japanese translation which will soon be stale like the others
|
||||
enh: add fancy ctrl+printscreen with emulator info on it
|
||||
|
@ -46,6 +68,8 @@ Windows:
|
|||
enh: add alt+enter fullscreen command
|
||||
enh: add card eject command
|
||||
enh: add ddraw software mode forcer
|
||||
enh: improve oam viewer
|
||||
enh: default 3d to rasterizer so we dont have to suggest it 1000 times a day
|
||||
|
||||
Linux/OSX:
|
||||
bug: fix building for nosse2 systems
|
||||
|
|
Loading…
Reference in New Issue