Remove stale prototype for ResetHud() which is gone.
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@ -66,7 +66,6 @@ public:
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int fps, fps3d;
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};
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void ResetHud(HudStruct *hudstruct);
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void EditHud(s32 x, s32 y, HudStruct *hudstruct);
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void HudClickRelease(HudStruct *hudstruct);
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