gtk-glade: make a couple of functions static
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@ -87,7 +87,7 @@ void init_GL_capabilities( int use_software_convert) {}
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int has_pix_col_map=0;
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u32 pix_col_map[0x8000];
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void init_pix_col_map() {
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static void init_pix_col_map() {
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// precalc factors
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int a,b,c,A,B,C,rA,rB,rC;
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if (has_pix_col_map) return;
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@ -104,7 +104,7 @@ void init_pix_col_map() {
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has_pix_col_map=1;
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}
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void decode_screen () {
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static void decode_screen () {
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int x,y, m, W,H,L,BL;
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u32 image[RAW_H*2][RAW_W], pix;
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