win32-add Pad To Integer view menu option, for help when maximizing or fullscreening to keep from distorting the image non-integerly
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@ -500,6 +500,7 @@ bool romloaded = false;
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void SetScreenGap(int gap);
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void SetScreenGap(int gap);
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bool ForceRatio = true;
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bool ForceRatio = true;
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bool PadToInteger = false;
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bool SeparationBorderDrag = true;
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bool SeparationBorderDrag = true;
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int ScreenGapColor = 0xFFFFFF;
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int ScreenGapColor = 0xFFFFFF;
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float DefaultWidth;
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float DefaultWidth;
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@ -1093,6 +1094,65 @@ template<typename T> static void doRotate(void* dst)
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}
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}
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}
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}
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struct DisplayLayoutInfo
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{
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int vx,vy,vw,vh;
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float widthScale, heightScale;
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int bufferWidth, bufferHeight;
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};
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//performs aspect ratio letterboxing correction and integer clamping
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DisplayLayoutInfo CalculateDisplayLayout(RECT rcClient, bool maintainAspect, bool maintainInteger, int targetWidth, int targetHeight)
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{
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DisplayLayoutInfo ret;
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//do maths on the viewport and the native resolution and the user settings to get a display rectangle
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SIZE sz = { rcClient.right - rcClient.left, rcClient.bottom - rcClient.top };
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float widthScale = (float)sz.cx / targetWidth;
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float heightScale = (float)sz.cy / targetHeight;
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if(maintainAspect)
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{
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if(widthScale > heightScale) widthScale = heightScale;
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if(heightScale > widthScale) heightScale = widthScale;
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}
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if(maintainInteger)
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{
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widthScale = floorf(widthScale);
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heightScale = floorf(heightScale);
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}
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ret.vw = (int)(widthScale * targetWidth);
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ret.vh = (int)(heightScale * targetHeight);
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ret.vx = (sz.cx - ret.vw)/2;
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ret.vy = (sz.cy - ret.vh)/2;
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ret.widthScale = widthScale;
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ret.heightScale = heightScale;
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ret.bufferWidth = sz.cx;
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ret.bufferHeight = sz.cy;
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return ret;
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}
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//reformulates CalculateDisplayLayout() into a format more convenient for this purpose
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RECT CalculateDisplayLayoutWrapper(RECT rcClient, int targetWidth, int targetHeight, int tbHeight, bool maximized)
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{
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bool maintainInteger = !!PadToInteger;
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bool maintainAspect = !!ForceRatio;
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if(maintainInteger) maintainAspect = true;
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//nothing to do here if maintain aspect isnt chosen
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if(!maintainAspect) return rcClient;
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RECT rc = { rcClient.left, rcClient.top + tbHeight, rcClient.right, rcClient.bottom };
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DisplayLayoutInfo dli = CalculateDisplayLayout(rc, maintainAspect, maintainInteger, targetWidth, targetHeight);
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rc.left = rcClient.left + dli.vx;
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rc.top = rcClient.top + dli.vy;
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rc.right = rc.left + dli.vw;
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rc.bottom = rc.top + dli.vh + tbHeight;
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return rc;
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}
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void UpdateWndRects(HWND hwnd)
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void UpdateWndRects(HWND hwnd)
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{
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{
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POINT ptClient;
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POINT ptClient;
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@ -1115,9 +1175,10 @@ void UpdateWndRects(HWND hwnd)
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tbheight = MainWindowToolbar->GetHeight();
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tbheight = MainWindowToolbar->GetHeight();
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if (video.layout == 1) //horizontal
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if (video.layout == 1)
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{
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{
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rc = CalculateDisplayLayoutWrapper(rc, 512, 192, tbheight, maximized);
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wndWidth = (rc.bottom - rc.top) - tbheight;
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wndWidth = (rc.bottom - rc.top) - tbheight;
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wndHeight = (rc.right - rc.left);
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wndHeight = (rc.right - rc.left);
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@ -1150,8 +1211,9 @@ void UpdateWndRects(HWND hwnd)
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SubScreenRect.bottom = ptClient.y;
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SubScreenRect.bottom = ptClient.y;
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}
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}
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else
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else
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if (video.layout == 2)
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if (video.layout == 2) //one screen
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{
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{
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rc = CalculateDisplayLayoutWrapper(rc, 256, 192, tbheight, maximized);
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wndWidth = (rc.bottom - rc.top) - tbheight;
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wndWidth = (rc.bottom - rc.top) - tbheight;
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wndHeight = (rc.right - rc.left);
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wndHeight = (rc.right - rc.left);
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@ -1172,8 +1234,18 @@ void UpdateWndRects(HWND hwnd)
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MainScreenRect.bottom = ptClient.y;
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MainScreenRect.bottom = ptClient.y;
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}
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}
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else
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else
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if (video.layout == 0)
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if (video.layout == 0) //vertical
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{
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{
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//apply logic to correct things if forced integer is selected
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if((video.rotation == 90) || (video.rotation == 270))
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{
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rc = CalculateDisplayLayoutWrapper(rc, 384 + video.screengap, 256, tbheight, maximized);
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}
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else
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{
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rc = CalculateDisplayLayoutWrapper(rc, 256, 384 + video.screengap, tbheight, maximized);
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}
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if((video.rotation == 90) || (video.rotation == 270))
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if((video.rotation == 90) || (video.rotation == 270))
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{
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{
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wndWidth = (rc.bottom - rc.top) - tbheight;
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wndWidth = (rc.bottom - rc.top) - tbheight;
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@ -1186,6 +1258,7 @@ void UpdateWndRects(HWND hwnd)
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}
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}
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ratio = ((float)wndHeight / (float)defHeight);
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ratio = ((float)wndHeight / (float)defHeight);
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oneScreenHeight = (int)((video.height/2) * ratio);
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oneScreenHeight = (int)((video.height/2) * ratio);
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gapHeight = (wndHeight - (oneScreenHeight * 2));
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gapHeight = (wndHeight - (oneScreenHeight * 2));
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@ -1226,6 +1299,8 @@ void UpdateWndRects(HWND hwnd)
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}
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}
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else
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else
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{
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{
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// Main screen
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// Main screen
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ptClient.x = rc.left;
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ptClient.x = rc.left;
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ptClient.y = rc.top;
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ptClient.y = rc.top;
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@ -2381,14 +2456,16 @@ static BOOL LoadROM(const char * filename, const char * physicalName, const char
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Pause();
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Pause();
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//if (strcmp(filename,"")!=0) INFO("Attempting to load ROM: %s\n",filename);
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//if (strcmp(filename,"")!=0) INFO("Attempting to load ROM: %s\n",filename);
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//since loading a rom can take a long time and happens in the main thread, forcibly display a message here so users dont think it froze
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video.clear();
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video.clear();
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osd->clear();
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osd->clear();
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osd->addFixed(90, 80, "Loading ROM.");
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osd->addFixed(70, 80, "Loading ROM.");
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osd->addFixed(90, 100, "Please, wait...");
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osd->addFixed(70, 100, "Please wait...");
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osd->addFixed(90, 192 + 80, "Loading ROM.");
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osd->addFixed(70, 192 + 80, "Loading ROM.");
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osd->addFixed(90, 192 + 100, "Please, wait...");
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osd->addFixed(70, 192 + 100, "Please wait...");
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bRefreshDisplay = true;
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bRefreshDisplay = true;
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Display();
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Display();
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if (NDS_LoadROM(filename, physicalName, logicalName) > 0)
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if (NDS_LoadROM(filename, physicalName, logicalName) > 0)
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{
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{
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INFO("Loading %s was successful\n",logicalName);
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INFO("Loading %s was successful\n",logicalName);
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@ -2938,6 +3015,7 @@ int _main()
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video.rotation = GetPrivateProfileInt("Video","Window Rotate", 0, IniName);
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video.rotation = GetPrivateProfileInt("Video","Window Rotate", 0, IniName);
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video.rotation_userset = GetPrivateProfileInt("Video","Window Rotate Set", video.rotation, IniName);
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video.rotation_userset = GetPrivateProfileInt("Video","Window Rotate Set", video.rotation, IniName);
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ForceRatio = GetPrivateProfileBool("Video","Window Force Ratio", 1, IniName);
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ForceRatio = GetPrivateProfileBool("Video","Window Force Ratio", 1, IniName);
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PadToInteger = GetPrivateProfileBool("Video","Window Pad To Integer", 0, IniName);
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WndX = GetPrivateProfileInt("Video","WindowPosX", CW_USEDEFAULT, IniName);
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WndX = GetPrivateProfileInt("Video","WindowPosX", CW_USEDEFAULT, IniName);
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WndY = GetPrivateProfileInt("Video","WindowPosY", CW_USEDEFAULT, IniName);
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WndY = GetPrivateProfileInt("Video","WindowPosY", CW_USEDEFAULT, IniName);
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if(WndX < -10000) WndX = CW_USEDEFAULT; // fix for missing window problem
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if(WndX < -10000) WndX = CW_USEDEFAULT; // fix for missing window problem
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@ -4397,6 +4475,7 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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MainWindow->checkMenu(ID_LCDS_SUBGPU, video.swap == 3);
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MainWindow->checkMenu(ID_LCDS_SUBGPU, video.swap == 3);
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//Force Maintain Ratio
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//Force Maintain Ratio
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MainWindow->checkMenu(IDC_FORCERATIO, ((ForceRatio)));
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MainWindow->checkMenu(IDC_FORCERATIO, ((ForceRatio)));
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MainWindow->checkMenu(IDC_VIEW_PADTOINTEGER, ((PadToInteger)));
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//Screen rotation
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//Screen rotation
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MainWindow->checkMenu(IDC_ROTATE0, ((video.rotation_userset==0)));
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MainWindow->checkMenu(IDC_ROTATE0, ((video.rotation_userset==0)));
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MainWindow->checkMenu(IDC_ROTATE90, ((video.rotation_userset==90)));
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MainWindow->checkMenu(IDC_ROTATE90, ((video.rotation_userset==90)));
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@ -5941,18 +6020,18 @@ DOKEYDOWN:
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WritePrivateProfileInt("Video","Window Size",windowSize,IniName);
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WritePrivateProfileInt("Video","Window Size",windowSize,IniName);
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break;
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break;
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case IDC_FORCERATIO:
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case IDC_VIEW_PADTOINTEGER:
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if (ForceRatio) {
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PadToInteger = (!PadToInteger)?TRUE:FALSE;
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ForceRatio = FALSE;
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WritePrivateProfileInt("Video","Window Pad To Integer",PadToInteger,IniName);
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WritePrivateProfileInt("Video","Window Force Ratio",0,IniName);
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UpdateWndRects(hwnd);
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}
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else {
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ForceRatio = TRUE;
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FixAspectRatio();
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WritePrivateProfileInt("Video","Window Force Ratio",1,IniName);
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}
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break;
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break;
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case IDC_FORCERATIO:
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ForceRatio = (!ForceRatio)?TRUE:FALSE;
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if(ForceRatio)
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FixAspectRatio();
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WritePrivateProfileInt("Video","Window Force Ratio",ForceRatio,IniName);
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break;
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case IDM_DEFSIZE:
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case IDM_DEFSIZE:
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{
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{
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@ -914,6 +914,7 @@
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#define ID_DISPLAYMETHOD_OPENGL_FILTER 40104
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#define ID_DISPLAYMETHOD_OPENGL_FILTER 40104
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#define IDM_AUTODETECTSAVETYPE_FROMDATABASE 40105
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#define IDM_AUTODETECTSAVETYPE_FROMDATABASE 40105
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#define ID_DISPLAYMETHOD_FILTER 40106
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#define ID_DISPLAYMETHOD_FILTER 40106
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#define IDC_VIEW_PADTOINTEGER 40107
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#define ID_LABEL_HK3b 44670
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#define ID_LABEL_HK3b 44670
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#define ID_LABEL_HK3c 44671
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#define ID_LABEL_HK3c 44671
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#define ID_LABEL_HK3d 44672
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#define ID_LABEL_HK3d 44672
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@ -1019,7 +1020,7 @@
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#ifdef APSTUDIO_INVOKED
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 128
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#define _APS_NEXT_RESOURCE_VALUE 128
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#define _APS_NEXT_COMMAND_VALUE 40106
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#define _APS_NEXT_COMMAND_VALUE 40108
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#define _APS_NEXT_CONTROL_VALUE 1054
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#define _APS_NEXT_CONTROL_VALUE 1054
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#define _APS_NEXT_SYMED_VALUE 101
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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