The name should be const.
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@ -27,7 +27,7 @@
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typedef struct Render3DInterface
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{
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// The name of the plugin, this name will appear in the plugins list
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char * name;
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const char * name;
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//called once when the plugin starts up
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char (CALL_CONVENTION* NDS_3D_Init) (void);
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@ -69,4 +69,4 @@ void NDS_3D_SetDriver (int core3DIndex);
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void NDS_3D_ChangeCore(int newCore);
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#endif
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