update soundtouch library sources
This commit is contained in:
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982cc77111
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@ -26,10 +26,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2006/02/05 16:44:06 $
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// File revision : $Revision: 1.5 $
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// Last changed : $Date: 2012-08-30 16:53:44 -0300 (qui, 30 ago 2012) $
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// File revision : $Revision: 4 $
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//
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// $Id: BPMDetect.h,v 1.5 2006/02/05 16:44:06 Olli Exp $
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// $Id: BPMDetect.h 150 2012-08-30 19:53:44Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -60,11 +60,14 @@
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#include "STTypes.h"
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#include "FIFOSampleBuffer.h"
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namespace soundtouch
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{
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/// Minimum allowed BPM rate. Used to restrict accepted result above a reasonable limit.
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#define MIN_BPM 45
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#define MIN_BPM 29
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/// Maximum allowed BPM rate. Used to restrict accepted result below a reasonable limit.
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#define MAX_BPM 230
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#define MAX_BPM 200
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/// Class for calculating BPM rate for audio data.
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@ -75,10 +78,10 @@ protected:
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float *xcorr;
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/// Amplitude envelope sliding average approximation level accumulator
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float envelopeAccu;
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double envelopeAccu;
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/// RMS volume sliding average approximation level accumulator
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float RMSVolumeAccu;
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double RMSVolumeAccu;
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/// Sample average counter.
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int decimateCount;
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@ -105,9 +108,6 @@ protected:
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/// FIFO-buffer for decimated processing samples.
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soundtouch::FIFOSampleBuffer *buffer;
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/// Initialize the class for processing.
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void init(int numChannels, int sampleRate);
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/// Updates auto-correlation function for given number of decimated samples that
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/// are read from the internal 'buffer' pipe (samples aren't removed from the pipe
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/// though).
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@ -128,6 +128,9 @@ protected:
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int numsamples ///< Number of samples in buffer
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);
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/// remove constant bias from xcorr data
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void removeBias();
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public:
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/// Constructor.
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BPMDetect(int numChannels, ///< Number of channels in sample data.
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@ -143,8 +146,8 @@ public:
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/// function.
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///
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/// Notice that data in 'samples' array can be disrupted in processing.
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void inputSamples(soundtouch::SAMPLETYPE *samples, ///< Pointer to input/working data buffer
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int numSamples ///< Number of samples in buffer
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void inputSamples(const soundtouch::SAMPLETYPE *samples, ///< Pointer to input/working data buffer
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int numSamples ///< Number of samples in buffer
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);
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@ -156,4 +159,6 @@ public:
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float getBpm();
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};
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}
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#endif // _BPMDetect_H_
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@ -15,10 +15,10 @@
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2006/02/05 16:44:06 $
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// File revision : $Revision: 1.11 $
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// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
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// File revision : $Revision: 4 $
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//
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// $Id: FIFOSampleBuffer.cpp,v 1.11 2006/02/05 16:44:06 Olli Exp $
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// $Id: FIFOSampleBuffer.cpp 160 2012-11-08 18:53:01Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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@ -47,21 +47,22 @@
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#include <memory.h>
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#include <string.h>
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#include <assert.h>
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#include <stdexcept>
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#include "FIFOSampleBuffer.h"
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using namespace soundtouch;
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// Constructor
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FIFOSampleBuffer::FIFOSampleBuffer(uint numChannels)
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FIFOSampleBuffer::FIFOSampleBuffer(int numChannels)
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{
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assert(numChannels > 0);
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sizeInBytes = 0; // reasonable initial value
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buffer = NULL; //new SAMPLETYPE[sizeInBytes / sizeof(SAMPLETYPE)];
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buffer = NULL;
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bufferUnaligned = NULL;
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samplesInBuffer = 0;
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bufferPos = 0;
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channels = numChannels;
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channels = (uint)numChannels;
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ensureCapacity(32); // allocate initial capacity
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}
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@ -69,16 +70,19 @@ FIFOSampleBuffer::FIFOSampleBuffer(uint numChannels)
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FIFOSampleBuffer::~FIFOSampleBuffer()
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{
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delete[] bufferUnaligned;
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bufferUnaligned = NULL;
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buffer = NULL;
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}
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// Sets number of channels, 1 = mono, 2 = stereo
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void FIFOSampleBuffer::setChannels(const uint numChannels)
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void FIFOSampleBuffer::setChannels(int numChannels)
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{
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uint usedBytes;
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assert(numChannels > 0);
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usedBytes = channels * samplesInBuffer;
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channels = numChannels;
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channels = (uint)numChannels;
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samplesInBuffer = usedBytes / channels;
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}
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@ -88,7 +92,7 @@ void FIFOSampleBuffer::setChannels(const uint numChannels)
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// location on to the beginning of the buffer.
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void FIFOSampleBuffer::rewind()
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{
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if (bufferPos)
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if (buffer && bufferPos)
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{
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memmove(buffer, ptrBegin(), sizeof(SAMPLETYPE) * channels * samplesInBuffer);
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bufferPos = 0;
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@ -98,10 +102,10 @@ void FIFOSampleBuffer::rewind()
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// Adds 'numSamples' pcs of samples from the 'samples' memory position to
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// the sample buffer.
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void FIFOSampleBuffer::putSamples(const SAMPLETYPE *samples, uint numSamples)
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void FIFOSampleBuffer::putSamples(const SAMPLETYPE *samples, uint nSamples)
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{
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memcpy(ptrEnd(numSamples), samples, sizeof(SAMPLETYPE) * numSamples * channels);
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samplesInBuffer += numSamples;
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memcpy(ptrEnd(nSamples), samples, sizeof(SAMPLETYPE) * nSamples * channels);
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samplesInBuffer += nSamples;
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}
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@ -111,13 +115,13 @@ void FIFOSampleBuffer::putSamples(const SAMPLETYPE *samples, uint numSamples)
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// This function is used to update the number of samples in the sample buffer
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// when accessing the buffer directly with 'ptrEnd' function. Please be
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// careful though!
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void FIFOSampleBuffer::putSamples(uint numSamples)
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void FIFOSampleBuffer::putSamples(uint nSamples)
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{
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uint req;
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req = samplesInBuffer + numSamples;
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req = samplesInBuffer + nSamples;
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ensureCapacity(req);
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samplesInBuffer += numSamples;
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samplesInBuffer += nSamples;
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}
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@ -147,8 +151,9 @@ SAMPLETYPE *FIFOSampleBuffer::ptrEnd(uint slackCapacity)
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// When using this function to output samples, also remember to 'remove' the
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// outputted samples from the buffer by calling the
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// 'receiveSamples(numSamples)' function
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SAMPLETYPE *FIFOSampleBuffer::ptrBegin() const
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SAMPLETYPE *FIFOSampleBuffer::ptrBegin()
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{
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assert(buffer);
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return buffer + bufferPos * channels;
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}
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@ -164,15 +169,19 @@ void FIFOSampleBuffer::ensureCapacity(uint capacityRequirement)
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if (capacityRequirement > getCapacity())
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{
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// enlarge the buffer in 4kbyte steps (round up to next 4k boundary)
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sizeInBytes = (capacityRequirement * channels * sizeof(SAMPLETYPE) + 4095) & -4096;
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sizeInBytes = (capacityRequirement * channels * sizeof(SAMPLETYPE) + 4095) & (uint)-4096;
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assert(sizeInBytes % 2 == 0);
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tempUnaligned = new SAMPLETYPE[sizeInBytes / sizeof(SAMPLETYPE) + 16 / sizeof(SAMPLETYPE)];
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if (tempUnaligned == NULL)
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{
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throw std::runtime_error("Couldn't allocate memory!\n");
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ST_THROW_RT_ERROR("Couldn't allocate memory!\n");
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}
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// Align the buffer to begin at 16byte cache line boundary for optimal performance
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temp = (SAMPLETYPE *)SOUNDTOUCH_ALIGN_POINTER_16(tempUnaligned);
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if (samplesInBuffer)
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{
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memcpy(temp, ptrBegin(), samplesInBuffer * channels * sizeof(SAMPLETYPE));
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}
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temp = (SAMPLETYPE *)(((ulongptr)tempUnaligned + 15) & -16);
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memcpy(temp, ptrBegin(), samplesInBuffer * channels * sizeof(SAMPLETYPE));
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delete[] bufferUnaligned;
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buffer = temp;
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bufferUnaligned = tempUnaligned;
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samplesInBuffer = 0;
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bufferPos = 0;
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}
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/// allow trimming (downwards) amount of samples in pipeline.
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/// Returns adjusted amount of samples
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uint FIFOSampleBuffer::adjustAmountOfSamples(uint numSamples)
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{
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if (numSamples < samplesInBuffer)
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{
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samplesInBuffer = numSamples;
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}
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return samplesInBuffer;
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}
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2006/02/05 16:44:06 $
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// File revision : $Revision: 1.9 $
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// Last changed : $Date: 2012-06-13 16:29:53 -0300 (qua, 13 jun 2012) $
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// File revision : $Revision: 4 $
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//
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// $Id: FIFOSampleBuffer.h,v 1.9 2006/02/05 16:44:06 Olli Exp $
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// $Id: FIFOSampleBuffer.h 143 2012-06-13 19:29:53Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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void rewind();
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/// Ensures that the buffer has capacity for at least this many samples.
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void ensureCapacity(const uint capacityRequirement);
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void ensureCapacity(uint capacityRequirement);
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/// Returns current capacity.
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uint getCapacity() const;
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public:
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/// Constructor
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FIFOSampleBuffer(uint numChannels = 2 ///< Number of channels, 1=mono, 2=stereo.
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FIFOSampleBuffer(int numChannels = 2 ///< Number of channels, 1=mono, 2=stereo.
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///< Default is stereo.
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);
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/// When using this function to output samples, also remember to 'remove' the
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/// output samples from the buffer by calling the
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/// 'receiveSamples(numSamples)' function
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virtual SAMPLETYPE *ptrBegin() const;
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virtual SAMPLETYPE *ptrBegin();
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/// Returns a pointer to the end of the used part of the sample buffer (i.e.
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/// where the new samples are to be inserted). This function may be used for
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virtual uint numSamples() const;
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/// Sets number of channels, 1 = mono, 2 = stereo.
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void setChannels(uint numChannels);
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void setChannels(int numChannels);
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/// Returns nonzero if there aren't any samples available for outputting.
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virtual int isEmpty() const;
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/// Clears all the samples.
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virtual void clear();
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/// allow trimming (downwards) amount of samples in pipeline.
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/// Returns adjusted amount of samples
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uint adjustAmountOfSamples(uint numSamples);
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};
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}
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2006/02/05 16:44:06 $
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// File revision : $Revision: 1.8 $
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// Last changed : $Date: 2012-06-13 16:29:53 -0300 (qua, 13 jun 2012) $
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// File revision : $Revision: 4 $
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//
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// $Id: FIFOSamplePipe.h,v 1.8 2006/02/05 16:44:06 Olli Exp $
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// $Id: FIFOSamplePipe.h 143 2012-06-13 19:29:53Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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class FIFOSamplePipe
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{
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public:
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// virtual default destructor
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virtual ~FIFOSamplePipe() {}
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/// Returns a pointer to the beginning of the output samples.
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/// This function is provided for accessing the output samples directly.
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/// Please be careful for not to corrupt the book-keeping!
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/// When using this function to output samples, also remember to 'remove' the
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/// output samples from the buffer by calling the
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/// 'receiveSamples(numSamples)' function
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virtual SAMPLETYPE *ptrBegin() const = 0;
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virtual SAMPLETYPE *ptrBegin() = 0;
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/// Adds 'numSamples' pcs of samples from the 'samples' memory position to
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/// the sample buffer.
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virtual void putSamples(const SAMPLETYPE *samples, ///< Pointer to samples.
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uint numSamples ///< Number of samples to insert.
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uint numSamples ///< Number of samples to insert.
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) = 0;
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/// Clears all the samples.
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virtual void clear() = 0;
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/// allow trimming (downwards) amount of samples in pipeline.
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/// Returns adjusted amount of samples
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virtual uint adjustAmountOfSamples(uint numSamples) = 0;
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};
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/// When using this function to output samples, also remember to 'remove' the
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/// output samples from the buffer by calling the
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/// 'receiveSamples(numSamples)' function
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virtual SAMPLETYPE *ptrBegin() const
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virtual SAMPLETYPE *ptrBegin()
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{
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return output->ptrBegin();
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}
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{
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return output->isEmpty();
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}
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/// allow trimming (downwards) amount of samples in pipeline.
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/// Returns adjusted amount of samples
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virtual uint adjustAmountOfSamples(uint numSamples)
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{
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return output->adjustAmountOfSamples(numSamples);
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}
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};
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}
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///
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////////////////////////////////////////////////////////////////////////////////
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//
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// Last changed : $Date: 2006/02/05 16:44:06 $
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// File revision : $Revision: 1.16 $
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// Last changed : $Date: 2011-09-02 15:56:11 -0300 (sex, 02 set 2011) $
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// File revision : $Revision: 4 $
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//
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// $Id: FIRFilter.cpp,v 1.16 2006/02/05 16:44:06 Olli Exp $
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// $Id: FIRFilter.cpp 131 2011-09-02 18:56:11Z oparviai $
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//
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////////////////////////////////////////////////////////////////////////////////
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//
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#include <assert.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdexcept>
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#include "FIRFilter.h"
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#include "cpu_detect.h"
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FIRFilter::FIRFilter()
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{
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resultDivFactor = 0;
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resultDivider = 0;
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length = 0;
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lengthDiv8 = 0;
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filterCoeffs = NULL;
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{
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uint i, j, end;
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LONG_SAMPLETYPE suml, sumr;
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#ifdef FLOAT_SAMPLES
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#ifdef SOUNDTOUCH_FLOAT_SAMPLES
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// when using floating point samples, use a scaler instead of a divider
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// because division is much slower operation than multiplying.
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double dScaler = 1.0 / (double)resultDivider;
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#endif
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assert(length != 0);
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assert(src != NULL);
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assert(dest != NULL);
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assert(filterCoeffs != NULL);
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end = 2 * (numSamples - length);
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@ -104,7 +107,7 @@ uint FIRFilter::evaluateFilterStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, ui
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ptr[2 * i + 7] * filterCoeffs[i + 3];
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}
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#ifdef INTEGER_SAMPLES
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#ifdef SOUNDTOUCH_INTEGER_SAMPLES
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suml >>= resultDivFactor;
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sumr >>= resultDivFactor;
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// saturate to 16 bit integer limits
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#else
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suml *= dScaler;
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sumr *= dScaler;
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#endif // INTEGER_SAMPLES
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#endif // SOUNDTOUCH_INTEGER_SAMPLES
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dest[j] = (SAMPLETYPE)suml;
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dest[j + 1] = (SAMPLETYPE)sumr;
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}
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{
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uint i, j, end;
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LONG_SAMPLETYPE sum;
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#ifdef FLOAT_SAMPLES
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#ifdef SOUNDTOUCH_FLOAT_SAMPLES
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// when using floating point samples, use a scaler instead of a divider
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// because division is much slower operation than multiplying.
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double dScaler = 1.0 / (double)resultDivider;
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@ -150,13 +153,13 @@ uint FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint
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src[i + 2] * filterCoeffs[i + 2] +
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src[i + 3] * filterCoeffs[i + 3];
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}
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#ifdef INTEGER_SAMPLES
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#ifdef SOUNDTOUCH_INTEGER_SAMPLES
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sum >>= resultDivFactor;
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// saturate to 16 bit integer limits
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sum = (sum < -32768) ? -32768 : (sum > 32767) ? 32767 : sum;
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#else
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sum *= dScaler;
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#endif // INTEGER_SAMPLES
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#endif // SOUNDTOUCH_INTEGER_SAMPLES
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dest[j] = (SAMPLETYPE)sum;
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src ++;
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}
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@ -170,18 +173,14 @@ uint FIRFilter::evaluateFilterMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint
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void FIRFilter::setCoefficients(const SAMPLETYPE *coeffs, uint newLength, uint uResultDivFactor)
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{
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assert(newLength > 0);
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if (newLength % 8) throw std::runtime_error("FIR filter length not divisible by 8");
|
||||
if (newLength % 8) ST_THROW_RT_ERROR("FIR filter length not divisible by 8");
|
||||
|
||||
lengthDiv8 = newLength / 8;
|
||||
length = lengthDiv8 * 8;
|
||||
assert(length == newLength);
|
||||
|
||||
resultDivFactor = uResultDivFactor;
|
||||
#ifdef INTEGER_SAMPLES
|
||||
resultDivider = (SAMPLETYPE)(1<<resultDivFactor);
|
||||
#else
|
||||
resultDivider = (SAMPLETYPE)powf(2, (SAMPLETYPE)resultDivFactor);
|
||||
#endif
|
||||
resultDivider = (SAMPLETYPE)::pow(2.0, (int)resultDivFactor);
|
||||
|
||||
delete[] filterCoeffs;
|
||||
filterCoeffs = new SAMPLETYPE[length];
|
||||
|
@ -207,7 +206,6 @@ uint FIRFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSample
|
|||
assert(length > 0);
|
||||
assert(lengthDiv8 * 8 == length);
|
||||
if (numSamples < length) return 0;
|
||||
assert(resultDivFactor >= 0);
|
||||
if (numChannels == 2)
|
||||
{
|
||||
return evaluateFilterStereo(dest, src, numSamples);
|
||||
|
@ -223,46 +221,36 @@ uint FIRFilter::evaluate(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSample
|
|||
void * FIRFilter::operator new(size_t s)
|
||||
{
|
||||
// Notice! don't use "new FIRFilter" directly, use "newInstance" to create a new instance instead!
|
||||
throw std::runtime_error("Don't use 'new FIRFilter', use 'newInstance' member instead!");
|
||||
return NULL;
|
||||
ST_THROW_RT_ERROR("Error in FIRFilter::new: Don't use 'new FIRFilter', use 'newInstance' member instead!");
|
||||
return newInstance();
|
||||
}
|
||||
|
||||
|
||||
FIRFilter * FIRFilter::newInstance()
|
||||
{
|
||||
uint uExtensions = 0;
|
||||
uint uExtensions;
|
||||
|
||||
#if !defined(_MSC_VER) || !defined(__x86_64__)
|
||||
uExtensions = detectCPUextensions();
|
||||
#endif
|
||||
// Check if MMX/SSE/3DNow! instruction set extensions supported by CPU
|
||||
|
||||
#ifdef ALLOW_MMX
|
||||
// Check if MMX/SSE instruction set extensions supported by CPU
|
||||
|
||||
#ifdef SOUNDTOUCH_ALLOW_MMX
|
||||
// MMX routines available only with integer sample types
|
||||
if (uExtensions & SUPPORT_MMX)
|
||||
{
|
||||
return ::new FIRFilterMMX;
|
||||
}
|
||||
else
|
||||
#endif // ALLOW_MMX
|
||||
#endif // SOUNDTOUCH_ALLOW_MMX
|
||||
|
||||
#ifdef ALLOW_SSE
|
||||
#ifdef SOUNDTOUCH_ALLOW_SSE
|
||||
if (uExtensions & SUPPORT_SSE)
|
||||
{
|
||||
// SSE support
|
||||
return ::new FIRFilterSSE;
|
||||
}
|
||||
else
|
||||
#endif // ALLOW_SSE
|
||||
|
||||
#ifdef ALLOW_3DNOW
|
||||
if (uExtensions & SUPPORT_3DNOW)
|
||||
{
|
||||
// 3DNow! support
|
||||
return ::new FIRFilter3DNow;
|
||||
}
|
||||
else
|
||||
#endif // ALLOW_3DNOW
|
||||
#endif // SOUNDTOUCH_ALLOW_SSE
|
||||
|
||||
{
|
||||
// ISA optimizations not supported, use plain C version
|
||||
|
|
|
@ -11,10 +11,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.17 $
|
||||
// Last changed : $Date: 2011-02-13 17:13:57 -0200 (dom, 13 fev 2011) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: FIRFilter.h,v 1.17 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: FIRFilter.h 104 2011-02-13 19:13:57Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -42,6 +42,7 @@
|
|||
#ifndef FIRFilter_H
|
||||
#define FIRFilter_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include "STTypes.h"
|
||||
|
||||
namespace soundtouch
|
||||
|
@ -77,7 +78,7 @@ public:
|
|||
|
||||
/// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||
/// depending on if we've a MMX-capable CPU available or not.
|
||||
void * operator new(size_t s);
|
||||
static void * operator new(size_t s);
|
||||
|
||||
static FIRFilter *newInstance();
|
||||
|
||||
|
@ -101,9 +102,9 @@ public:
|
|||
|
||||
// Optional subclasses that implement CPU-specific optimizations:
|
||||
|
||||
#ifdef ALLOW_MMX
|
||||
#ifdef SOUNDTOUCH_ALLOW_MMX
|
||||
|
||||
/// Class that implements MMX optimized functions exclusive for 16bit integer samples type.
|
||||
/// Class that implements MMX optimized functions exclusive for 16bit integer samples type.
|
||||
class FIRFilterMMX : public FIRFilter
|
||||
{
|
||||
protected:
|
||||
|
@ -118,29 +119,10 @@ public:
|
|||
virtual void setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor);
|
||||
};
|
||||
|
||||
#endif // ALLOW_MMX
|
||||
#endif // SOUNDTOUCH_ALLOW_MMX
|
||||
|
||||
|
||||
#ifdef ALLOW_3DNOW
|
||||
|
||||
/// Class that implements 3DNow! optimized functions exclusive for floating point samples type.
|
||||
class FIRFilter3DNow : public FIRFilter
|
||||
{
|
||||
protected:
|
||||
float *filterCoeffsUnalign;
|
||||
float *filterCoeffsAlign;
|
||||
|
||||
virtual uint evaluateFilterStereo(float *dest, const float *src, uint numSamples) const;
|
||||
public:
|
||||
FIRFilter3DNow();
|
||||
~FIRFilter3DNow();
|
||||
virtual void setCoefficients(const float *coeffs, uint newLength, uint uResultDivFactor);
|
||||
};
|
||||
|
||||
#endif // ALLOW_3DNOW
|
||||
|
||||
|
||||
#ifdef ALLOW_SSE
|
||||
#ifdef SOUNDTOUCH_ALLOW_SSE
|
||||
/// Class that implements SSE optimized functions exclusive for floating point samples type.
|
||||
class FIRFilterSSE : public FIRFilter
|
||||
{
|
||||
|
@ -156,7 +138,7 @@ public:
|
|||
virtual void setCoefficients(const float *coeffs, uint newLength, uint uResultDivFactor);
|
||||
};
|
||||
|
||||
#endif // ALLOW_SSE
|
||||
#endif // SOUNDTOUCH_ALLOW_SSE
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -10,10 +10,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/03/19 10:05:49 $
|
||||
// File revision : $Revision: 1.13 $
|
||||
// Last changed : $Date: 2011-09-02 15:56:11 -0300 (sex, 02 set 2011) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: RateTransposer.cpp,v 1.13 2006/03/19 10:05:49 Olli Exp $
|
||||
// $Id: RateTransposer.cpp 131 2011-09-02 18:56:11Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -42,7 +42,6 @@
|
|||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <limits.h>
|
||||
#include "RateTransposer.h"
|
||||
#include "AAFilter.h"
|
||||
|
||||
|
@ -55,7 +54,7 @@ class RateTransposerInteger : public RateTransposer
|
|||
{
|
||||
protected:
|
||||
int iSlopeCount;
|
||||
uint uRate;
|
||||
int iRate;
|
||||
SAMPLETYPE sPrevSampleL, sPrevSampleR;
|
||||
|
||||
virtual void resetRegisters();
|
||||
|
@ -84,7 +83,6 @@ class RateTransposerFloat : public RateTransposer
|
|||
{
|
||||
protected:
|
||||
float fSlopeCount;
|
||||
float fRateStep;
|
||||
SAMPLETYPE sPrevSampleL, sPrevSampleR;
|
||||
|
||||
virtual void resetRegisters();
|
||||
|
@ -103,25 +101,19 @@ public:
|
|||
|
||||
|
||||
|
||||
#ifndef min
|
||||
#define min(a,b) ((a > b) ? b : a)
|
||||
#define max(a,b) ((a < b) ? b : a)
|
||||
#endif
|
||||
|
||||
|
||||
// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||
// depending on if we've a MMX/SSE/etc-capable CPU available or not.
|
||||
void * RateTransposer::operator new(size_t s)
|
||||
{
|
||||
// Notice! don't use "new TDStretch" directly, use "newInstance" to create a new instance instead!
|
||||
assert(FALSE);
|
||||
return NULL;
|
||||
ST_THROW_RT_ERROR("Error in RateTransoser::new: don't use \"new TDStretch\" directly, use \"newInstance\" to create a new instance instead!");
|
||||
return newInstance();
|
||||
}
|
||||
|
||||
|
||||
RateTransposer *RateTransposer::newInstance()
|
||||
{
|
||||
#ifdef INTEGER_SAMPLES
|
||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
return ::new RateTransposerInteger;
|
||||
#else
|
||||
return ::new RateTransposerFloat;
|
||||
|
@ -132,8 +124,9 @@ RateTransposer *RateTransposer::newInstance()
|
|||
// Constructor
|
||||
RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer)
|
||||
{
|
||||
uChannels = 2;
|
||||
numChannels = 2;
|
||||
bUseAAFilter = TRUE;
|
||||
fRate = 0;
|
||||
|
||||
// Instantiates the anti-alias filter with default tap length
|
||||
// of 32
|
||||
|
@ -150,7 +143,7 @@ RateTransposer::~RateTransposer()
|
|||
|
||||
|
||||
/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
|
||||
void RateTransposer::enableAAFilter(const BOOL newMode)
|
||||
void RateTransposer::enableAAFilter(BOOL newMode)
|
||||
{
|
||||
bUseAAFilter = newMode;
|
||||
}
|
||||
|
@ -163,18 +156,18 @@ BOOL RateTransposer::isAAFilterEnabled() const
|
|||
}
|
||||
|
||||
|
||||
AAFilter *RateTransposer::getAAFilter() const
|
||||
AAFilter *RateTransposer::getAAFilter()
|
||||
{
|
||||
return pAAFilter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Sets new target uRate. Normal uRate = 1.0, smaller values represent slower
|
||||
// uRate, larger faster uRates.
|
||||
// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower
|
||||
// iRate, larger faster iRates.
|
||||
void RateTransposer::setRate(float newRate)
|
||||
{
|
||||
float fCutoff;
|
||||
double fCutoff;
|
||||
|
||||
fRate = newRate;
|
||||
|
||||
|
@ -197,45 +190,47 @@ void RateTransposer::setRate(float newRate)
|
|||
//
|
||||
// It's allowed for 'output' and 'input' parameters to point to the same
|
||||
// memory position.
|
||||
/*
|
||||
void RateTransposer::flushStoreBuffer()
|
||||
{
|
||||
if (storeBuffer.isEmpty()) return;
|
||||
|
||||
outputBuffer.moveSamples(storeBuffer);
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
// Adds 'nSamples' pcs of samples from the 'samples' memory position into
|
||||
// the input of the object.
|
||||
void RateTransposer::putSamples(const SAMPLETYPE *samples, uint numSamples)
|
||||
void RateTransposer::putSamples(const SAMPLETYPE *samples, uint nSamples)
|
||||
{
|
||||
processSamples(samples, numSamples);
|
||||
processSamples(samples, nSamples);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Transposes up the sample rate, causing the observed playback 'rate' of the
|
||||
// sound to decrease
|
||||
void RateTransposer::upsample(const SAMPLETYPE *src, uint numSamples)
|
||||
void RateTransposer::upsample(const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
int count, sizeTemp, num;
|
||||
uint count, sizeTemp, num;
|
||||
|
||||
// If the parameter 'uRate' value is smaller than 'SCALE', first transpose
|
||||
// the samples and then apply the anti-alias filter to remove aliasing.
|
||||
|
||||
// First check that there's enough room in 'storeBuffer'
|
||||
// (+16 is to reserve some slack in the destination buffer)
|
||||
sizeTemp = (int)((float)numSamples / fRate + 16.0f);
|
||||
sizeTemp = (uint)((float)nSamples / fRate + 16.0f);
|
||||
|
||||
// Transpose the samples, store the result into the end of "storeBuffer"
|
||||
count = transpose(storeBuffer.ptrEnd(sizeTemp), src, numSamples);
|
||||
count = transpose(storeBuffer.ptrEnd(sizeTemp), src, nSamples);
|
||||
storeBuffer.putSamples(count);
|
||||
|
||||
// Apply the anti-alias filter to samples in "store output", output the
|
||||
// result to "dest"
|
||||
num = storeBuffer.numSamples();
|
||||
count = pAAFilter->evaluate(outputBuffer.ptrEnd(num),
|
||||
storeBuffer.ptrBegin(), num, uChannels);
|
||||
storeBuffer.ptrBegin(), num, (uint)numChannels);
|
||||
outputBuffer.putSamples(count);
|
||||
|
||||
// Remove the processed samples from "storeBuffer"
|
||||
|
@ -245,16 +240,16 @@ void RateTransposer::upsample(const SAMPLETYPE *src, uint numSamples)
|
|||
|
||||
// Transposes down the sample rate, causing the observed playback 'rate' of the
|
||||
// sound to increase
|
||||
void RateTransposer::downsample(const SAMPLETYPE *src, uint numSamples)
|
||||
void RateTransposer::downsample(const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
int count, sizeTemp;
|
||||
uint count, sizeTemp;
|
||||
|
||||
// If the parameter 'uRate' value is larger than 'SCALE', first apply the
|
||||
// anti-alias filter to remove high frequencies (prevent them from folding
|
||||
// over the lover frequencies), then transpose. */
|
||||
// over the lover frequencies), then transpose.
|
||||
|
||||
// Add the new samples to the end of the storeBuffer */
|
||||
storeBuffer.putSamples(src, numSamples);
|
||||
// Add the new samples to the end of the storeBuffer
|
||||
storeBuffer.putSamples(src, nSamples);
|
||||
|
||||
// Anti-alias filter the samples to prevent folding and output the filtered
|
||||
// data to tempBuffer. Note : because of the FIR filter length, the
|
||||
|
@ -263,13 +258,15 @@ void RateTransposer::downsample(const SAMPLETYPE *src, uint numSamples)
|
|||
sizeTemp = storeBuffer.numSamples();
|
||||
|
||||
count = pAAFilter->evaluate(tempBuffer.ptrEnd(sizeTemp),
|
||||
storeBuffer.ptrBegin(), sizeTemp, uChannels);
|
||||
storeBuffer.ptrBegin(), sizeTemp, (uint)numChannels);
|
||||
|
||||
if (count == 0) return;
|
||||
|
||||
// Remove the filtered samples from 'storeBuffer'
|
||||
storeBuffer.receiveSamples(count);
|
||||
|
||||
// Transpose the samples (+16 is to reserve some slack in the destination buffer)
|
||||
sizeTemp = (int)((float)numSamples / fRate + 16.0f);
|
||||
sizeTemp = (uint)((float)nSamples / fRate + 16.0f);
|
||||
count = transpose(outputBuffer.ptrEnd(sizeTemp), tempBuffer.ptrBegin(), count);
|
||||
outputBuffer.putSamples(count);
|
||||
}
|
||||
|
@ -279,20 +276,20 @@ void RateTransposer::downsample(const SAMPLETYPE *src, uint numSamples)
|
|||
// Returns amount of samples returned in the "dest" buffer.
|
||||
// The maximum amount of samples that can be returned at a time is set by
|
||||
// the 'set_returnBuffer_size' function.
|
||||
void RateTransposer::processSamples(const SAMPLETYPE *src, uint numSamples)
|
||||
void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
uint count;
|
||||
uint sizeReq;
|
||||
|
||||
if (numSamples == 0) return;
|
||||
if (nSamples == 0) return;
|
||||
assert(pAAFilter);
|
||||
|
||||
// If anti-alias filter is turned off, simply transpose without applying
|
||||
// the filter
|
||||
if (bUseAAFilter == FALSE)
|
||||
{
|
||||
sizeReq = (int)((float)numSamples / fRate + 1.0f);
|
||||
count = transpose(outputBuffer.ptrEnd(sizeReq), src, numSamples);
|
||||
sizeReq = (uint)((float)nSamples / fRate + 1.0f);
|
||||
count = transpose(outputBuffer.ptrEnd(sizeReq), src, nSamples);
|
||||
outputBuffer.putSamples(count);
|
||||
return;
|
||||
}
|
||||
|
@ -300,41 +297,42 @@ void RateTransposer::processSamples(const SAMPLETYPE *src, uint numSamples)
|
|||
// Transpose with anti-alias filter
|
||||
if (fRate < 1.0f)
|
||||
{
|
||||
upsample(src, numSamples);
|
||||
upsample(src, nSamples);
|
||||
}
|
||||
else
|
||||
{
|
||||
downsample(src, numSamples);
|
||||
downsample(src, nSamples);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// Returns the number of samples returned in the "dest" buffer
|
||||
inline uint RateTransposer::transpose(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples)
|
||||
inline uint RateTransposer::transpose(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
if (uChannels == 2)
|
||||
if (numChannels == 2)
|
||||
{
|
||||
return transposeStereo(dest, src, numSamples);
|
||||
return transposeStereo(dest, src, nSamples);
|
||||
}
|
||||
else
|
||||
{
|
||||
return transposeMono(dest, src, numSamples);
|
||||
return transposeMono(dest, src, nSamples);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
void RateTransposer::setChannels(const uint numchannels)
|
||||
void RateTransposer::setChannels(int nChannels)
|
||||
{
|
||||
if (uChannels == numchannels) return;
|
||||
assert(nChannels > 0);
|
||||
if (numChannels == nChannels) return;
|
||||
|
||||
assert(numchannels == 1 || numchannels == 2);
|
||||
uChannels = numchannels;
|
||||
assert(nChannels == 1 || nChannels == 2);
|
||||
numChannels = nChannels;
|
||||
|
||||
storeBuffer.setChannels(uChannels);
|
||||
tempBuffer.setChannels(uChannels);
|
||||
outputBuffer.setChannels(uChannels);
|
||||
storeBuffer.setChannels(numChannels);
|
||||
tempBuffer.setChannels(numChannels);
|
||||
outputBuffer.setChannels(numChannels);
|
||||
|
||||
// Inits the linear interpolation registers
|
||||
resetRegisters();
|
||||
|
@ -350,7 +348,7 @@ void RateTransposer::clear()
|
|||
|
||||
|
||||
// Returns nonzero if there aren't any samples available for outputting.
|
||||
uint RateTransposer::isEmpty()
|
||||
int RateTransposer::isEmpty() const
|
||||
{
|
||||
int res;
|
||||
|
||||
|
@ -371,11 +369,10 @@ uint RateTransposer::isEmpty()
|
|||
// Constructor
|
||||
RateTransposerInteger::RateTransposerInteger() : RateTransposer()
|
||||
{
|
||||
// call these here as these are virtual functions; calling these
|
||||
// from the base class constructor wouldn't execute the overloaded
|
||||
// versions (<master yoda>peculiar C++ can be</my>).
|
||||
resetRegisters();
|
||||
setRate(1.0f);
|
||||
// Notice: use local function calling syntax for sake of clarity,
|
||||
// to indicate the fact that C++ constructor can't call virtual functions.
|
||||
RateTransposerInteger::resetRegisters();
|
||||
RateTransposerInteger::setRate(1.0f);
|
||||
}
|
||||
|
||||
|
||||
|
@ -396,12 +393,14 @@ void RateTransposerInteger::resetRegisters()
|
|||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Mono' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples)
|
||||
uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int i, used;
|
||||
LONG_SAMPLETYPE temp, vol1;
|
||||
|
||||
used = 0;
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
used = 0;
|
||||
i = 0;
|
||||
|
||||
// Process the last sample saved from the previous call first...
|
||||
|
@ -411,7 +410,7 @@ uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
|||
temp = vol1 * sPrevSampleL + iSlopeCount * src[0];
|
||||
dest[i] = (SAMPLETYPE)(temp / SCALE);
|
||||
i++;
|
||||
iSlopeCount += uRate;
|
||||
iSlopeCount += iRate;
|
||||
}
|
||||
// now always (iSlopeCount > SCALE)
|
||||
iSlopeCount -= SCALE;
|
||||
|
@ -422,18 +421,18 @@ uint RateTransposerInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
|||
{
|
||||
iSlopeCount -= SCALE;
|
||||
used ++;
|
||||
if (used >= numSamples - 1) goto end;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
}
|
||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iSlopeCount);
|
||||
temp = src[used] * vol1 + iSlopeCount * src[used + 1];
|
||||
dest[i] = (SAMPLETYPE)(temp / SCALE);
|
||||
|
||||
i++;
|
||||
iSlopeCount += uRate;
|
||||
iSlopeCount += iRate;
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[numSamples - 1];
|
||||
sPrevSampleL = src[nSamples - 1];
|
||||
|
||||
return i;
|
||||
}
|
||||
|
@ -442,12 +441,12 @@ end:
|
|||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Stereo' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples)
|
||||
uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int srcPos, i, used;
|
||||
LONG_SAMPLETYPE temp, vol1;
|
||||
|
||||
if (numSamples == 0) return 0; // no samples, no work
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
used = 0;
|
||||
i = 0;
|
||||
|
@ -461,7 +460,7 @@ uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *
|
|||
temp = vol1 * sPrevSampleR + iSlopeCount * src[1];
|
||||
dest[2 * i + 1] = (SAMPLETYPE)(temp / SCALE);
|
||||
i++;
|
||||
iSlopeCount += uRate;
|
||||
iSlopeCount += iRate;
|
||||
}
|
||||
// now always (iSlopeCount > SCALE)
|
||||
iSlopeCount -= SCALE;
|
||||
|
@ -472,7 +471,7 @@ uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *
|
|||
{
|
||||
iSlopeCount -= SCALE;
|
||||
used ++;
|
||||
if (used >= numSamples - 1) goto end;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
}
|
||||
srcPos = 2 * used;
|
||||
vol1 = (LONG_SAMPLETYPE)(SCALE - iSlopeCount);
|
||||
|
@ -482,22 +481,22 @@ uint RateTransposerInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *
|
|||
dest[2 * i + 1] = (SAMPLETYPE)(temp / SCALE);
|
||||
|
||||
i++;
|
||||
iSlopeCount += uRate;
|
||||
iSlopeCount += iRate;
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[2 * numSamples - 2];
|
||||
sPrevSampleR = src[2 * numSamples - 1];
|
||||
sPrevSampleL = src[2 * nSamples - 2];
|
||||
sPrevSampleR = src[2 * nSamples - 1];
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// Sets new target uRate. Normal uRate = 1.0, smaller values represent slower
|
||||
// uRate, larger faster uRates.
|
||||
// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower
|
||||
// iRate, larger faster iRates.
|
||||
void RateTransposerInteger::setRate(float newRate)
|
||||
{
|
||||
uRate = (int)(newRate * SCALE + 0.5f);
|
||||
iRate = (int)(newRate * SCALE + 0.5f);
|
||||
RateTransposer::setRate(newRate);
|
||||
}
|
||||
|
||||
|
@ -511,11 +510,10 @@ void RateTransposerInteger::setRate(float newRate)
|
|||
// Constructor
|
||||
RateTransposerFloat::RateTransposerFloat() : RateTransposer()
|
||||
{
|
||||
// call these here as these are virtual functions; calling these
|
||||
// from the base class constructor wouldn't execute the overloaded
|
||||
// versions (<master yoda>peculiar C++ can be</my>).
|
||||
resetRegisters();
|
||||
setRate(1.0f);
|
||||
// Notice: use local function calling syntax for sake of clarity,
|
||||
// to indicate the fact that C++ constructor can't call virtual functions.
|
||||
RateTransposerFloat::resetRegisters();
|
||||
RateTransposerFloat::setRate(1.0f);
|
||||
}
|
||||
|
||||
|
||||
|
@ -536,7 +534,7 @@ void RateTransposerFloat::resetRegisters()
|
|||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Mono' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples)
|
||||
uint RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int i, used;
|
||||
|
||||
|
@ -552,23 +550,24 @@ uint RateTransposerFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src,
|
|||
}
|
||||
fSlopeCount -= 1.0f;
|
||||
|
||||
if (numSamples == 1) goto end;
|
||||
|
||||
while (1)
|
||||
if (nSamples > 1)
|
||||
{
|
||||
while (fSlopeCount > 1.0f)
|
||||
while (1)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
used ++;
|
||||
if (used >= numSamples - 1) goto end;
|
||||
while (fSlopeCount > 1.0f)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
used ++;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
}
|
||||
dest[i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[used] + fSlopeCount * src[used + 1]);
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
dest[i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[used] + fSlopeCount * src[used + 1]);
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[numSamples - 1];
|
||||
sPrevSampleL = src[nSamples - 1];
|
||||
|
||||
return i;
|
||||
}
|
||||
|
@ -577,11 +576,11 @@ end:
|
|||
// Transposes the sample rate of the given samples using linear interpolation.
|
||||
// 'Mono' version of the routine. Returns the number of samples returned in
|
||||
// the "dest" buffer
|
||||
uint RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint numSamples)
|
||||
uint RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, uint nSamples)
|
||||
{
|
||||
unsigned int srcPos, i, used;
|
||||
|
||||
if (numSamples == 0) return 0; // no samples, no work
|
||||
if (nSamples == 0) return 0; // no samples, no work
|
||||
|
||||
used = 0;
|
||||
i = 0;
|
||||
|
@ -597,30 +596,31 @@ uint RateTransposerFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *sr
|
|||
// now always (iSlopeCount > 1.0f)
|
||||
fSlopeCount -= 1.0f;
|
||||
|
||||
if (numSamples == 1) goto end;
|
||||
|
||||
while (1)
|
||||
if (nSamples > 1)
|
||||
{
|
||||
while (fSlopeCount > 1.0f)
|
||||
while (1)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
used ++;
|
||||
if (used >= numSamples - 1) goto end;
|
||||
while (fSlopeCount > 1.0f)
|
||||
{
|
||||
fSlopeCount -= 1.0f;
|
||||
used ++;
|
||||
if (used >= nSamples - 1) goto end;
|
||||
}
|
||||
srcPos = 2 * used;
|
||||
|
||||
dest[2 * i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[srcPos]
|
||||
+ fSlopeCount * src[srcPos + 2]);
|
||||
dest[2 * i + 1] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[srcPos + 1]
|
||||
+ fSlopeCount * src[srcPos + 3]);
|
||||
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
srcPos = 2 * used;
|
||||
|
||||
dest[2 * i] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[srcPos]
|
||||
+ fSlopeCount * src[srcPos + 2]);
|
||||
dest[2 * i + 1] = (SAMPLETYPE)((1.0f - fSlopeCount) * src[srcPos + 1]
|
||||
+ fSlopeCount * src[srcPos + 3]);
|
||||
|
||||
i++;
|
||||
fSlopeCount += fRate;
|
||||
}
|
||||
end:
|
||||
// Store the last sample for the next round
|
||||
sPrevSampleL = src[2 * numSamples - 2];
|
||||
sPrevSampleR = src[2 * numSamples - 1];
|
||||
sPrevSampleL = src[2 * nSamples - 2];
|
||||
sPrevSampleR = src[2 * nSamples - 1];
|
||||
|
||||
return i;
|
||||
}
|
||||
|
|
|
@ -14,10 +14,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.10 $
|
||||
// Last changed : $Date: 2009-02-21 13:00:14 -0300 (sáb, 21 fev 2009) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: RateTransposer.h,v 1.10 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: RateTransposer.h 63 2009-02-21 16:00:14Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -45,6 +45,7 @@
|
|||
#ifndef RateTransposer_H
|
||||
#define RateTransposer_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include "AAFilter.h"
|
||||
#include "FIFOSamplePipe.h"
|
||||
#include "FIFOSampleBuffer.h"
|
||||
|
@ -68,7 +69,7 @@ protected:
|
|||
|
||||
float fRate;
|
||||
|
||||
uint uChannels;
|
||||
int numChannels;
|
||||
|
||||
/// Buffer for collecting samples to feed the anti-alias filter between
|
||||
/// two batches
|
||||
|
@ -82,8 +83,6 @@ protected:
|
|||
|
||||
BOOL bUseAAFilter;
|
||||
|
||||
void init();
|
||||
|
||||
virtual void resetRegisters() = 0;
|
||||
|
||||
virtual uint transposeStereo(SAMPLETYPE *dest,
|
||||
|
@ -92,12 +91,10 @@ protected:
|
|||
virtual uint transposeMono(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples) = 0;
|
||||
uint transpose(SAMPLETYPE *dest,
|
||||
inline uint transpose(SAMPLETYPE *dest,
|
||||
const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
|
||||
void flushStoreBuffer();
|
||||
|
||||
void downsample(const SAMPLETYPE *src,
|
||||
uint numSamples);
|
||||
void upsample(const SAMPLETYPE *src,
|
||||
|
@ -117,7 +114,7 @@ public:
|
|||
|
||||
/// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||
/// depending on if we're to use integer or floating point arithmetics.
|
||||
void *operator new(size_t s);
|
||||
static void *operator new(size_t s);
|
||||
|
||||
/// Use this function instead of "new" operator to create a new instance of this class.
|
||||
/// This function automatically chooses a correct implementation, depending on if
|
||||
|
@ -131,7 +128,7 @@ public:
|
|||
FIFOSamplePipe *getStore() { return &storeBuffer; };
|
||||
|
||||
/// Return anti-alias filter object
|
||||
AAFilter *getAAFilter() const;
|
||||
AAFilter *getAAFilter();
|
||||
|
||||
/// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable
|
||||
void enableAAFilter(BOOL newMode);
|
||||
|
@ -144,7 +141,7 @@ public:
|
|||
virtual void setRate(float newRate);
|
||||
|
||||
/// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
void setChannels(uint channels);
|
||||
void setChannels(int channels);
|
||||
|
||||
/// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
/// the input of the object.
|
||||
|
@ -154,7 +151,7 @@ public:
|
|||
void clear();
|
||||
|
||||
/// Returns nonzero if there aren't any samples available for outputting.
|
||||
uint isEmpty();
|
||||
int isEmpty() const;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -8,10 +8,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.16 $
|
||||
// Last changed : $Date: 2012-12-28 12:53:56 -0200 (sex, 28 dez 2012) $
|
||||
// File revision : $Revision: 3 $
|
||||
//
|
||||
// $Id: STTypes.h,v 1.16 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: STTypes.h 162 2012-12-28 14:53:56Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -39,63 +39,25 @@
|
|||
#ifndef STTypes_H
|
||||
#define STTypes_H
|
||||
|
||||
//#define INTEGER_SAMPLES 1
|
||||
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned long ulong;
|
||||
|
||||
#ifdef __x86_64__
|
||||
typedef unsigned long long ulongptr;
|
||||
// Patch for MinGW: on Win64 long is 32-bit
|
||||
#ifdef _WIN64
|
||||
typedef unsigned long long ulongptr;
|
||||
#else
|
||||
typedef unsigned long ulongptr;
|
||||
typedef ulong ulongptr;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __GNUC__
|
||||
// In GCC, include soundtouch_config.h made by config scritps
|
||||
/* Define to 1 if you have the <inttypes.h> header file. */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
// Helper macro for aligning pointer up to next 16-byte boundary
|
||||
#define SOUNDTOUCH_ALIGN_POINTER_16(x) ( ( (ulongptr)(x) + 15 ) & ~(ulongptr)15 )
|
||||
|
||||
/* Define to 1 if you have the `m' library (-lm). */
|
||||
#define HAVE_LIBM 1
|
||||
|
||||
/* Define to 1 if your system has a GNU libc compatible `malloc' function, and
|
||||
to 0 otherwise. */
|
||||
#define HAVE_MALLOC 1
|
||||
|
||||
/* Define to 1 if you have the <memory.h> header file. */
|
||||
#define HAVE_MEMORY_H 1
|
||||
|
||||
/* Define to 1 if you have the <stdint.h> header file. */
|
||||
#define HAVE_STDINT_H 1
|
||||
|
||||
/* Define to 1 if you have the <stdlib.h> header file. */
|
||||
#define HAVE_STDLIB_H 1
|
||||
|
||||
/* Define to 1 if you have the <strings.h> header file. */
|
||||
#define HAVE_STRINGS_H 1
|
||||
|
||||
/* Define to 1 if you have the <string.h> header file. */
|
||||
#define HAVE_STRING_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/stat.h> header file. */
|
||||
#define HAVE_SYS_STAT_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/types.h> header file. */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
|
||||
/* Define to 1 if you have the <unistd.h> header file. */
|
||||
#define HAVE_UNISTD_H 1
|
||||
|
||||
/* Use Integer as Sample type */
|
||||
//#define INTEGER_SAMPLES 1
|
||||
|
||||
/* Define as the return type of signal handlers (`int' or `void'). */
|
||||
#define RETSIGTYPE void
|
||||
|
||||
/* Define to 1 if you have the ANSI C header files. */
|
||||
#define STDC_HEADERS 1
|
||||
|
||||
#if (defined(__GNUC__) && !defined(ANDROID))
|
||||
// In GCC, include soundtouch_config.h made by config scritps.
|
||||
// Skip this in Android compilation that uses GCC but without configure scripts.
|
||||
#include "soundtouch_config.h"
|
||||
#endif
|
||||
|
||||
#ifndef _WINDEF_
|
||||
|
@ -103,79 +65,89 @@ typedef unsigned long ulongptr;
|
|||
|
||||
typedef int BOOL;
|
||||
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
|
||||
#endif // _WINDEF_
|
||||
|
||||
|
||||
namespace soundtouch
|
||||
{
|
||||
/// Activate these undef's to overrule the possible sampletype
|
||||
/// setting inherited from some other header file:
|
||||
//#undef INTEGER_SAMPLES
|
||||
//#undef FLOAT_SAMPLES
|
||||
/// Activate these undef's to overrule the possible sampletype
|
||||
/// setting inherited from some other header file:
|
||||
//#undef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
//#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
||||
#if !(INTEGER_SAMPLES || FLOAT_SAMPLES)
|
||||
|
||||
/// Choose either 32bit floating point or 16bit integer sampletype
|
||||
/// by choosing one of the following defines, unless this selection
|
||||
/// has already been done in some other file.
|
||||
////
|
||||
/// Notes:
|
||||
/// - In Windows environment, choose the sample format with the
|
||||
/// following defines.
|
||||
/// - In GNU environment, the floating point samples are used by
|
||||
/// default, but integer samples can be chosen by giving the
|
||||
/// following switch to the configure script:
|
||||
/// ./configure --enable-integer-samples
|
||||
/// However, if you still prefer to select the sample format here
|
||||
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
|
||||
/// and FLOAT_SAMPLE defines first as in comments above.
|
||||
//#define INTEGER_SAMPLES 1 //< 16bit integer samples
|
||||
#define FLOAT_SAMPLES 1 //< 32bit float samples
|
||||
|
||||
#endif
|
||||
#if (defined(__SOFTFP__))
|
||||
// For Android compilation: Force use of Integer samples in case that
|
||||
// compilation uses soft-floating point emulation - soft-fp is way too slow
|
||||
#undef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
#define SOUNDTOUCH_INTEGER_SAMPLES 1
|
||||
#endif
|
||||
|
||||
/// Define this to allow CPU-specific assembler optimizations. Notice that
|
||||
/// having this enabled on non-x86 platforms doesn't matter; the compiler can
|
||||
/// drop unsupported extensions on different platforms automatically.
|
||||
/// However, if you're having difficulties getting the optimized routines
|
||||
/// compiled with your compler (e.g. some gcc compiler versions may be picky),
|
||||
/// you may wish to disable the optimizations to make the library compile.
|
||||
#if !defined(_MSC_VER) || !defined(__x86_64__)
|
||||
#define ALLOW_OPTIMIZATIONS 1
|
||||
#define ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
|
||||
#endif
|
||||
#if !(SOUNDTOUCH_INTEGER_SAMPLES || SOUNDTOUCH_FLOAT_SAMPLES)
|
||||
|
||||
/// Choose either 32bit floating point or 16bit integer sampletype
|
||||
/// by choosing one of the following defines, unless this selection
|
||||
/// has already been done in some other file.
|
||||
////
|
||||
/// Notes:
|
||||
/// - In Windows environment, choose the sample format with the
|
||||
/// following defines.
|
||||
/// - In GNU environment, the floating point samples are used by
|
||||
/// default, but integer samples can be chosen by giving the
|
||||
/// following switch to the configure script:
|
||||
/// ./configure --enable-integer-samples
|
||||
/// However, if you still prefer to select the sample format here
|
||||
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
|
||||
/// and FLOAT_SAMPLE defines first as in comments above.
|
||||
//#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
|
||||
#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
|
||||
|
||||
#endif
|
||||
|
||||
#if (_M_IX86 || __i386__ || __x86_64__ || _M_X64)
|
||||
/// Define this to allow X86-specific assembler/intrinsic optimizations.
|
||||
/// Notice that library contains also usual C++ versions of each of these
|
||||
/// these routines, so if you're having difficulties getting the optimized
|
||||
/// routines compiled for whatever reason, you may disable these optimizations
|
||||
/// to make the library compile.
|
||||
|
||||
#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
|
||||
|
||||
/// In GNU environment, allow the user to override this setting by
|
||||
/// giving the following switch to the configure script:
|
||||
/// ./configure --disable-x86-optimizations
|
||||
/// ./configure --enable-x86-optimizations=no
|
||||
#ifdef SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS
|
||||
#undef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
#endif
|
||||
#else
|
||||
/// Always disable optimizations when not using a x86 systems.
|
||||
#undef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
|
||||
#endif
|
||||
|
||||
// If defined, allows the SIMD-optimized routines to take minor shortcuts
|
||||
// for improved performance. Undefine to require faithfully similar SIMD
|
||||
// calculations as in normal C implementation.
|
||||
|
||||
#define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION 1
|
||||
|
||||
|
||||
#ifdef INTEGER_SAMPLES
|
||||
#ifdef SOUNDTOUCH_INTEGER_SAMPLES
|
||||
// 16bit integer sample type
|
||||
typedef short SAMPLETYPE;
|
||||
// data type for sample accumulation: Use 32bit integer to prevent overflows
|
||||
typedef long LONG_SAMPLETYPE;
|
||||
|
||||
#ifdef FLOAT_SAMPLES
|
||||
#ifdef SOUNDTOUCH_FLOAT_SAMPLES
|
||||
// check that only one sample type is defined
|
||||
#error "conflicting sample types defined"
|
||||
#endif // FLOAT_SAMPLES
|
||||
#endif // SOUNDTOUCH_FLOAT_SAMPLES
|
||||
|
||||
#ifdef ALLOW_OPTIMIZATIONS
|
||||
#if (_WIN32 || __i386__ || __x86_64__)
|
||||
// Allow MMX optimizations
|
||||
#define ALLOW_MMX 1
|
||||
#endif
|
||||
#ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
// Allow MMX optimizations
|
||||
#define SOUNDTOUCH_ALLOW_MMX 1
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
@ -185,17 +157,31 @@ namespace soundtouch
|
|||
// data type for sample accumulation: Use double to utilize full precision.
|
||||
typedef double LONG_SAMPLETYPE;
|
||||
|
||||
#ifdef ALLOW_OPTIMIZATIONS
|
||||
// Allow 3DNow! and SSE optimizations
|
||||
#if _WIN32
|
||||
// #define ALLOW_3DNOW 1
|
||||
#endif
|
||||
#if (_WIN32 || __i386__ || __x86_64__)
|
||||
#define ALLOW_SSE 1
|
||||
#endif
|
||||
#ifdef SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS
|
||||
// Allow SSE optimizations
|
||||
#define SOUNDTOUCH_ALLOW_SSE 1
|
||||
#endif
|
||||
|
||||
#endif // INTEGER_SAMPLES
|
||||
#endif // SOUNDTOUCH_INTEGER_SAMPLES
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
// define ST_NO_EXCEPTION_HANDLING switch to disable throwing std exceptions:
|
||||
// #define ST_NO_EXCEPTION_HANDLING 1
|
||||
#ifdef ST_NO_EXCEPTION_HANDLING
|
||||
// Exceptions disabled. Throw asserts instead if enabled.
|
||||
#include <assert.h>
|
||||
#define ST_THROW_RT_ERROR(x) {assert((const char *)x);}
|
||||
#else
|
||||
// use c++ standard exceptions
|
||||
#include <stdexcept>
|
||||
#define ST_THROW_RT_ERROR(x) {throw std::runtime_error(x);}
|
||||
#endif
|
||||
|
||||
// When this #define is active, eliminates a clicking sound when the "rate" or "pitch"
|
||||
// parameter setting crosses from value <1 to >=1 or vice versa during processing.
|
||||
// Default is off as such crossover is untypical case and involves a slight sound
|
||||
// quality compromise.
|
||||
//#define SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER 1
|
||||
|
||||
#endif
|
||||
|
|
|
@ -41,10 +41,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.13 $
|
||||
// Last changed : $Date: 2012-06-13 16:29:53 -0300 (qua, 13 jun 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: SoundTouch.cpp,v 1.13 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: SoundTouch.cpp 143 2012-06-13 19:29:53Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -73,7 +73,6 @@
|
|||
#include <stdlib.h>
|
||||
#include <memory.h>
|
||||
#include <math.h>
|
||||
#include <stdexcept>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SoundTouch.h"
|
||||
|
@ -82,8 +81,12 @@
|
|||
#include "cpu_detect.h"
|
||||
|
||||
using namespace soundtouch;
|
||||
|
||||
/// test if two floating point numbers are equal
|
||||
#define TEST_FLOAT_EQUAL(a, b) (fabs(a - b) < 1e-10)
|
||||
|
||||
/// Print library version string
|
||||
|
||||
/// Print library version string for autoconf
|
||||
extern "C" void soundtouch_ac_test()
|
||||
{
|
||||
printf("SoundTouch Version: %s\n",SOUNDTOUCH_VERSION);
|
||||
|
@ -142,11 +145,11 @@ void SoundTouch::setChannels(uint numChannels)
|
|||
{
|
||||
if (numChannels != 1 && numChannels != 2)
|
||||
{
|
||||
throw std::runtime_error("Illegal number of channels");
|
||||
ST_THROW_RT_ERROR("Illegal number of channels");
|
||||
}
|
||||
channels = numChannels;
|
||||
pRateTransposer->setChannels(numChannels);
|
||||
pTDStretch->setChannels(numChannels);
|
||||
pRateTransposer->setChannels((int)numChannels);
|
||||
pTDStretch->setChannels((int)numChannels);
|
||||
}
|
||||
|
||||
|
||||
|
@ -236,10 +239,28 @@ void SoundTouch::calcEffectiveRateAndTempo()
|
|||
tempo = virtualTempo / virtualPitch;
|
||||
rate = virtualPitch * virtualRate;
|
||||
|
||||
if (rate != oldRate) pRateTransposer->setRate(rate);
|
||||
if (tempo != oldTempo) pTDStretch->setTempo(tempo);
|
||||
if (!TEST_FLOAT_EQUAL(rate,oldRate)) pRateTransposer->setRate(rate);
|
||||
if (!TEST_FLOAT_EQUAL(tempo, oldTempo)) pTDStretch->setTempo(tempo);
|
||||
|
||||
if (rate > 1.0f)
|
||||
#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
|
||||
if (rate <= 1.0f)
|
||||
{
|
||||
if (output != pTDStretch)
|
||||
{
|
||||
FIFOSamplePipe *tempoOut;
|
||||
|
||||
assert(output == pRateTransposer);
|
||||
// move samples in the current output buffer to the output of pTDStretch
|
||||
tempoOut = pTDStretch->getOutput();
|
||||
tempoOut->moveSamples(*output);
|
||||
// move samples in pitch transposer's store buffer to tempo changer's input
|
||||
pTDStretch->moveSamples(*pRateTransposer->getStore());
|
||||
|
||||
output = pTDStretch;
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
if (output != pRateTransposer)
|
||||
{
|
||||
|
@ -255,23 +276,6 @@ void SoundTouch::calcEffectiveRateAndTempo()
|
|||
output = pRateTransposer;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (output != pTDStretch)
|
||||
{
|
||||
FIFOSamplePipe *tempoOut;
|
||||
|
||||
assert(output == pRateTransposer);
|
||||
// move samples in the current output buffer to the output of pTDStretch
|
||||
tempoOut = pTDStretch->getOutput();
|
||||
tempoOut->moveSamples(*output);
|
||||
// move samples in pitch transposer's store buffer to tempo changer's input
|
||||
pTDStretch->moveSamples(*pRateTransposer->getStore());
|
||||
|
||||
output = pTDStretch;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -280,21 +284,21 @@ void SoundTouch::setSampleRate(uint srate)
|
|||
{
|
||||
bSrateSet = TRUE;
|
||||
// set sample rate, leave other tempo changer parameters as they are.
|
||||
pTDStretch->setParameters(srate);
|
||||
pTDStretch->setParameters((int)srate);
|
||||
}
|
||||
|
||||
|
||||
// Adds 'numSamples' pcs of samples from the 'samples' memory position into
|
||||
// the input of the object.
|
||||
void SoundTouch::putSamples(const SAMPLETYPE *samples, uint numSamples)
|
||||
void SoundTouch::putSamples(const SAMPLETYPE *samples, uint nSamples)
|
||||
{
|
||||
if (bSrateSet == FALSE)
|
||||
{
|
||||
throw std::runtime_error("SoundTouch : Sample rate not defined");
|
||||
ST_THROW_RT_ERROR("SoundTouch : Sample rate not defined");
|
||||
}
|
||||
else if (channels == 0)
|
||||
{
|
||||
throw std::runtime_error("SoundTouch : Number of channels not defined");
|
||||
ST_THROW_RT_ERROR("SoundTouch : Number of channels not defined");
|
||||
}
|
||||
|
||||
// Transpose the rate of the new samples if necessary
|
||||
|
@ -309,22 +313,23 @@ void SoundTouch::putSamples(const SAMPLETYPE *samples, uint numSamples)
|
|||
// (may happen if 'rate' changes from a non-zero value to zero)
|
||||
pTDStretch->moveSamples(*pRateTransposer);
|
||||
}
|
||||
pTDStretch->putSamples(samples, numSamples);
|
||||
pTDStretch->putSamples(samples, nSamples);
|
||||
}
|
||||
*/
|
||||
#ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER
|
||||
else if (rate <= 1.0f)
|
||||
{
|
||||
// transpose the rate down, output the transposed sound to tempo changer buffer
|
||||
assert(output == pTDStretch);
|
||||
pRateTransposer->putSamples(samples, numSamples);
|
||||
pRateTransposer->putSamples(samples, nSamples);
|
||||
pTDStretch->moveSamples(*pRateTransposer);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
assert(rate > 1.0f);
|
||||
// evaluate the tempo changer, then transpose the rate up,
|
||||
assert(output == pRateTransposer);
|
||||
pTDStretch->putSamples(samples, numSamples);
|
||||
pTDStretch->putSamples(samples, nSamples);
|
||||
pRateTransposer->moveSamples(*pTDStretch);
|
||||
}
|
||||
}
|
||||
|
@ -340,12 +345,19 @@ void SoundTouch::putSamples(const SAMPLETYPE *samples, uint numSamples)
|
|||
void SoundTouch::flush()
|
||||
{
|
||||
int i;
|
||||
uint nOut;
|
||||
SAMPLETYPE buff[128];
|
||||
int nUnprocessed;
|
||||
int nOut;
|
||||
SAMPLETYPE buff[64*2]; // note: allocate 2*64 to cater 64 sample frames of stereo sound
|
||||
|
||||
nOut = numSamples();
|
||||
// check how many samples still await processing, and scale
|
||||
// that by tempo & rate to get expected output sample count
|
||||
nUnprocessed = numUnprocessedSamples();
|
||||
nUnprocessed = (int)((double)nUnprocessed / (tempo * rate) + 0.5);
|
||||
|
||||
memset(buff, 0, 128 * sizeof(SAMPLETYPE));
|
||||
nOut = numSamples(); // ready samples currently in buffer ...
|
||||
nOut += nUnprocessed; // ... and how many we expect there to be in the end
|
||||
|
||||
memset(buff, 0, 64 * channels * sizeof(SAMPLETYPE));
|
||||
// "Push" the last active samples out from the processing pipeline by
|
||||
// feeding blank samples into the processing pipeline until new,
|
||||
// processed samples appear in the output (not however, more than
|
||||
|
@ -353,7 +365,16 @@ void SoundTouch::flush()
|
|||
for (i = 0; i < 128; i ++)
|
||||
{
|
||||
putSamples(buff, 64);
|
||||
if (numSamples() != nOut) break; // new samples have appeared in the output!
|
||||
if ((int)numSamples() >= nOut)
|
||||
{
|
||||
// Enough new samples have appeared into the output!
|
||||
// As samples come from processing with bigger chunks, now truncate it
|
||||
// back to maximum "nOut" samples to improve duration accuracy
|
||||
adjustAmountOfSamples(nOut);
|
||||
|
||||
// finish
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Clear working buffers
|
||||
|
@ -366,9 +387,9 @@ void SoundTouch::flush()
|
|||
|
||||
// Changes a setting controlling the processing system behaviour. See the
|
||||
// 'SETTING_...' defines for available setting ID's.
|
||||
BOOL SoundTouch::setSetting(uint settingId, uint value)
|
||||
BOOL SoundTouch::setSetting(int settingId, int value)
|
||||
{
|
||||
uint sampleRate, sequenceMs, seekWindowMs, overlapMs;
|
||||
int sampleRate, sequenceMs, seekWindowMs, overlapMs;
|
||||
|
||||
// read current tdstretch routine parameters
|
||||
pTDStretch->getParameters(&sampleRate, &sequenceMs, &seekWindowMs, &overlapMs);
|
||||
|
@ -415,20 +436,20 @@ BOOL SoundTouch::setSetting(uint settingId, uint value)
|
|||
// 'SETTING_...' defines for available setting ID's.
|
||||
//
|
||||
// Returns the setting value.
|
||||
uint SoundTouch::getSetting(uint settingId) const
|
||||
int SoundTouch::getSetting(int settingId) const
|
||||
{
|
||||
uint temp;
|
||||
int temp;
|
||||
|
||||
switch (settingId)
|
||||
{
|
||||
case SETTING_USE_AA_FILTER :
|
||||
return pRateTransposer->isAAFilterEnabled();
|
||||
return (uint)pRateTransposer->isAAFilterEnabled();
|
||||
|
||||
case SETTING_AA_FILTER_LENGTH :
|
||||
return pRateTransposer->getAAFilter()->getLength();
|
||||
|
||||
case SETTING_USE_QUICKSEEK :
|
||||
return pTDStretch->isQuickSeekEnabled();
|
||||
return (uint) pTDStretch->isQuickSeekEnabled();
|
||||
|
||||
case SETTING_SEQUENCE_MS:
|
||||
pTDStretch->getParameters(NULL, &temp, NULL, NULL);
|
||||
|
@ -442,7 +463,13 @@ uint SoundTouch::getSetting(uint settingId) const
|
|||
pTDStretch->getParameters(NULL, NULL, NULL, &temp);
|
||||
return temp;
|
||||
|
||||
default :
|
||||
case SETTING_NOMINAL_INPUT_SEQUENCE :
|
||||
return pTDStretch->getInputSampleReq();
|
||||
|
||||
case SETTING_NOMINAL_OUTPUT_SEQUENCE :
|
||||
return pTDStretch->getOutputBatchSize();
|
||||
|
||||
default :
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,10 +41,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.14 $
|
||||
// Last changed : $Date: 2012-12-28 17:32:59 -0200 (sex, 28 dez 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: SoundTouch.h,v 1.14 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: SoundTouch.h 163 2012-12-28 19:32:59Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -79,10 +79,10 @@ namespace soundtouch
|
|||
{
|
||||
|
||||
/// Soundtouch library version string
|
||||
#define SOUNDTOUCH_VERSION "1.3.1"
|
||||
#define SOUNDTOUCH_VERSION "1.7.1"
|
||||
|
||||
/// SoundTouch library version id
|
||||
#define SOUNDTOUCH_VERSION_ID 010301
|
||||
#define SOUNDTOUCH_VERSION_ID (10701)
|
||||
|
||||
//
|
||||
// Available setting IDs for the 'setSetting' & 'get_setting' functions:
|
||||
|
@ -116,6 +116,31 @@ namespace soundtouch
|
|||
#define SETTING_OVERLAP_MS 5
|
||||
|
||||
|
||||
/// Call "getSetting" with this ID to query nominal average processing sequence
|
||||
/// size in samples. This value tells approcimate value how many input samples
|
||||
/// SoundTouch needs to gather before it does DSP processing run for the sample batch.
|
||||
///
|
||||
/// Notices:
|
||||
/// - This is read-only parameter, i.e. setSetting ignores this parameter
|
||||
/// - Returned value is approximate average value, exact processing batch
|
||||
/// size may wary from time to time
|
||||
/// - This parameter value is not constant but may change depending on
|
||||
/// tempo/pitch/rate/samplerate settings.
|
||||
#define SETTING_NOMINAL_INPUT_SEQUENCE 6
|
||||
|
||||
|
||||
/// Call "getSetting" with this ID to query nominal average processing output
|
||||
/// size in samples. This value tells approcimate value how many output samples
|
||||
/// SoundTouch outputs once it does DSP processing run for a batch of input samples.
|
||||
///
|
||||
/// Notices:
|
||||
/// - This is read-only parameter, i.e. setSetting ignores this parameter
|
||||
/// - Returned value is approximate average value, exact processing batch
|
||||
/// size may wary from time to time
|
||||
/// - This parameter value is not constant but may change depending on
|
||||
/// tempo/pitch/rate/samplerate settings.
|
||||
#define SETTING_NOMINAL_OUTPUT_SEQUENCE 7
|
||||
|
||||
class SoundTouch : public FIFOProcessor
|
||||
{
|
||||
private:
|
||||
|
@ -223,16 +248,16 @@ public:
|
|||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return 'TRUE' if the setting was succesfully changed
|
||||
BOOL setSetting(uint settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
uint value ///< New setting value.
|
||||
BOOL setSetting(int settingId, ///< Setting ID number. see SETTING_... defines.
|
||||
int value ///< New setting value.
|
||||
);
|
||||
|
||||
/// Reads a setting controlling the processing system behaviour. See the
|
||||
/// 'SETTING_...' defines for available setting ID's.
|
||||
///
|
||||
/// \return the setting value.
|
||||
uint getSetting(uint settingId ///< Setting ID number, see SETTING_... defines.
|
||||
) const;
|
||||
int getSetting(int settingId ///< Setting ID number, see SETTING_... defines.
|
||||
) const;
|
||||
|
||||
/// Returns number of samples currently unprocessed.
|
||||
virtual uint numUnprocessedSamples() const;
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,8 +4,8 @@
|
|||
/// while maintaining the original pitch by using a time domain WSOLA-like method
|
||||
/// with several performance-increasing tweaks.
|
||||
///
|
||||
/// Note : MMX optimized functions reside in a separate, platform-specific file,
|
||||
/// e.g. 'mmx_win.cpp' or 'mmx_gcc.cpp'
|
||||
/// Note : MMX/SSE optimized functions reside in separate, platform-specific files
|
||||
/// 'mmx_optimized.cpp' and 'sse_optimized.cpp'
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
|
@ -13,10 +13,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.16 $
|
||||
// Last changed : $Date: 2012-04-01 16:49:30 -0300 (dom, 01 abr 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: TDStretch.h,v 1.16 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: TDStretch.h 137 2012-04-01 19:49:30Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -44,6 +44,7 @@
|
|||
#ifndef TDStretch_H
|
||||
#define TDStretch_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include "STTypes.h"
|
||||
#include "RateTransposer.h"
|
||||
#include "FIFOSamplePipe.h"
|
||||
|
@ -51,7 +52,13 @@
|
|||
namespace soundtouch
|
||||
{
|
||||
|
||||
// Default values for sound processing parameters:
|
||||
/// Default values for sound processing parameters:
|
||||
/// Notice that the default parameters are tuned for contemporary popular music
|
||||
/// processing. For speech processing applications these parameters suit better:
|
||||
/// #define DEFAULT_SEQUENCE_MS 40
|
||||
/// #define DEFAULT_SEEKWINDOW_MS 15
|
||||
/// #define DEFAULT_OVERLAP_MS 8
|
||||
///
|
||||
|
||||
/// Default length of a single processing sequence, in milliseconds. This determines to how
|
||||
/// long sequences the original sound is chopped in the time-stretch algorithm.
|
||||
|
@ -61,11 +68,41 @@ namespace soundtouch
|
|||
/// and vice versa.
|
||||
///
|
||||
/// Increasing this value reduces computational burden & vice versa.
|
||||
#define DEFAULT_SEQUENCE_MS 63
|
||||
//#define DEFAULT_SEQUENCE_MS 40
|
||||
#define DEFAULT_SEQUENCE_MS USE_AUTO_SEQUENCE_LEN
|
||||
|
||||
#define DEFAULT_SEEKWINDOW_MS 17
|
||||
/// Giving this value for the sequence length sets automatic parameter value
|
||||
/// according to tempo setting (recommended)
|
||||
#define USE_AUTO_SEQUENCE_LEN 0
|
||||
|
||||
#define DEFAULT_OVERLAP_MS 7
|
||||
/// Seeking window default length in milliseconds for algorithm that finds the best possible
|
||||
/// overlapping location. This determines from how wide window the algorithm may look for an
|
||||
/// optimal joining location when mixing the sound sequences back together.
|
||||
///
|
||||
/// The bigger this window setting is, the higher the possibility to find a better mixing
|
||||
/// position will become, but at the same time large values may cause a "drifting" artifact
|
||||
/// because consequent sequences will be taken at more uneven intervals.
|
||||
///
|
||||
/// If there's a disturbing artifact that sounds as if a constant frequency was drifting
|
||||
/// around, try reducing this setting.
|
||||
///
|
||||
/// Increasing this value increases computational burden & vice versa.
|
||||
//#define DEFAULT_SEEKWINDOW_MS 15
|
||||
#define DEFAULT_SEEKWINDOW_MS USE_AUTO_SEEKWINDOW_LEN
|
||||
|
||||
/// Giving this value for the seek window length sets automatic parameter value
|
||||
/// according to tempo setting (recommended)
|
||||
#define USE_AUTO_SEEKWINDOW_LEN 0
|
||||
|
||||
/// Overlap length in milliseconds. When the chopped sound sequences are mixed back together,
|
||||
/// to form a continuous sound stream, this parameter defines over how long period the two
|
||||
/// consecutive sequences are let to overlap each other.
|
||||
///
|
||||
/// This shouldn't be that critical parameter. If you reduce the DEFAULT_SEQUENCE_MS setting
|
||||
/// by a large amount, you might wish to try a smaller value on this.
|
||||
///
|
||||
/// Increasing this value increases computational burden & vice versa.
|
||||
#define DEFAULT_OVERLAP_MS 8
|
||||
|
||||
|
||||
/// Class that does the time-stretch (tempo change) effect for the processed
|
||||
|
@ -73,44 +110,40 @@ namespace soundtouch
|
|||
class TDStretch : public FIFOProcessor
|
||||
{
|
||||
protected:
|
||||
uint channels;
|
||||
uint sampleReq;
|
||||
int channels;
|
||||
int sampleReq;
|
||||
float tempo;
|
||||
|
||||
SAMPLETYPE *pMidBuffer;
|
||||
SAMPLETYPE *pRefMidBuffer;
|
||||
SAMPLETYPE *pRefMidBufferUnaligned;
|
||||
uint overlapLength;
|
||||
uint overlapDividerBits;
|
||||
uint slopingDivider;
|
||||
uint seekLength;
|
||||
uint seekWindowLength;
|
||||
uint maxOffset;
|
||||
SAMPLETYPE *pMidBufferUnaligned;
|
||||
int overlapLength;
|
||||
int seekLength;
|
||||
int seekWindowLength;
|
||||
int overlapDividerBits;
|
||||
int slopingDivider;
|
||||
float nominalSkip;
|
||||
float skipFract;
|
||||
FIFOSampleBuffer outputBuffer;
|
||||
FIFOSampleBuffer inputBuffer;
|
||||
BOOL bQuickseek;
|
||||
BOOL bMidBufferDirty;
|
||||
BOOL bQuickSeek;
|
||||
|
||||
uint sampleRate;
|
||||
uint sequenceMs;
|
||||
uint seekWindowMs;
|
||||
uint overlapMs;
|
||||
int sampleRate;
|
||||
int sequenceMs;
|
||||
int seekWindowMs;
|
||||
int overlapMs;
|
||||
BOOL bAutoSeqSetting;
|
||||
BOOL bAutoSeekSetting;
|
||||
|
||||
void acceptNewOverlapLength(uint newOverlapLength);
|
||||
void acceptNewOverlapLength(int newOverlapLength);
|
||||
|
||||
virtual void clearCrossCorrState();
|
||||
void calculateOverlapLength(uint overlapMs);
|
||||
void calculateOverlapLength(int overlapMs);
|
||||
|
||||
virtual LONG_SAMPLETYPE calcCrossCorrStereo(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare) const;
|
||||
virtual LONG_SAMPLETYPE calcCrossCorrMono(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare) const;
|
||||
virtual double calcCrossCorr(const SAMPLETYPE *mixingPos, const SAMPLETYPE *compare) const;
|
||||
|
||||
virtual uint seekBestOverlapPositionStereo(const SAMPLETYPE *refPos);
|
||||
virtual uint seekBestOverlapPositionStereoQuick(const SAMPLETYPE *refPos);
|
||||
virtual uint seekBestOverlapPositionMono(const SAMPLETYPE *refPos);
|
||||
virtual uint seekBestOverlapPositionMonoQuick(const SAMPLETYPE *refPos);
|
||||
uint seekBestOverlapPosition(const SAMPLETYPE *refPos);
|
||||
virtual int seekBestOverlapPositionFull(const SAMPLETYPE *refPos);
|
||||
virtual int seekBestOverlapPositionQuick(const SAMPLETYPE *refPos);
|
||||
int seekBestOverlapPosition(const SAMPLETYPE *refPos);
|
||||
|
||||
virtual void overlapStereo(SAMPLETYPE *output, const SAMPLETYPE *input) const;
|
||||
virtual void overlapMono(SAMPLETYPE *output, const SAMPLETYPE *input) const;
|
||||
|
@ -118,10 +151,7 @@ protected:
|
|||
void clearMidBuffer();
|
||||
void overlap(SAMPLETYPE *output, const SAMPLETYPE *input, uint ovlPos) const;
|
||||
|
||||
void precalcCorrReferenceMono();
|
||||
void precalcCorrReferenceStereo();
|
||||
|
||||
void processNominalTempo();
|
||||
void calcSeqParameters();
|
||||
|
||||
/// Changes the tempo of the given sound samples.
|
||||
/// Returns amount of samples returned in the "output" buffer.
|
||||
|
@ -135,7 +165,7 @@ public:
|
|||
|
||||
/// Operator 'new' is overloaded so that it automatically creates a suitable instance
|
||||
/// depending on if we've a MMX/SSE/etc-capable CPU available or not.
|
||||
void *operator new(size_t s);
|
||||
static void *operator new(size_t s);
|
||||
|
||||
/// Use this function instead of "new" operator to create a new instance of this class.
|
||||
/// This function automatically chooses a correct feature set depending on if the CPU
|
||||
|
@ -159,7 +189,7 @@ public:
|
|||
void clearInput();
|
||||
|
||||
/// Sets the number of channels, 1 = mono, 2 = stereo
|
||||
void setChannels(uint numChannels);
|
||||
void setChannels(int numChannels);
|
||||
|
||||
/// Enables/disables the quick position seeking algorithm. Zero to disable,
|
||||
/// nonzero to enable
|
||||
|
@ -176,16 +206,16 @@ public:
|
|||
/// 'seekwindowMS' = seeking window length for scanning the best overlapping
|
||||
/// position
|
||||
/// 'overlapMS' = overlapping length
|
||||
void setParameters(uint sampleRate, ///< Samplerate of sound being processed (Hz)
|
||||
uint sequenceMS = DEFAULT_SEQUENCE_MS, ///< Single processing sequence length (ms)
|
||||
uint seekwindowMS = DEFAULT_SEEKWINDOW_MS, ///< Offset seeking window length (ms)
|
||||
uint overlapMS = DEFAULT_OVERLAP_MS ///< Sequence overlapping length (ms)
|
||||
void setParameters(int sampleRate, ///< Samplerate of sound being processed (Hz)
|
||||
int sequenceMS = -1, ///< Single processing sequence length (ms)
|
||||
int seekwindowMS = -1, ///< Offset seeking window length (ms)
|
||||
int overlapMS = -1 ///< Sequence overlapping length (ms)
|
||||
);
|
||||
|
||||
/// Get routine control parameters, see setParameters() function.
|
||||
/// Any of the parameters to this function can be NULL, in such case corresponding parameter
|
||||
/// value isn't returned.
|
||||
void getParameters(uint *pSampleRate, uint *pSequenceMs, uint *pSeekWindowMs, uint *pOverlapMs);
|
||||
void getParameters(int *pSampleRate, int *pSequenceMs, int *pSeekWindowMs, int *pOverlapMs) const;
|
||||
|
||||
/// Adds 'numsamples' pcs of samples from the 'samples' memory position into
|
||||
/// the input of the object.
|
||||
|
@ -194,43 +224,45 @@ public:
|
|||
uint numSamples ///< Number of samples in 'samples' so that one sample
|
||||
///< contains both channels if stereo
|
||||
);
|
||||
|
||||
/// return nominal input sample requirement for triggering a processing batch
|
||||
int getInputSampleReq() const
|
||||
{
|
||||
return (int)(nominalSkip + 0.5);
|
||||
}
|
||||
|
||||
/// return nominal output sample amount when running a processing batch
|
||||
int getOutputBatchSize() const
|
||||
{
|
||||
return seekWindowLength - overlapLength;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
// Implementation-specific class declarations:
|
||||
|
||||
//#ifdef ALLOW_MMX
|
||||
// /// Class that implements MMX optimized routines for 16bit integer samples type.
|
||||
// class TDStretchMMX : public TDStretch
|
||||
// {
|
||||
// protected:
|
||||
// long calcCrossCorrStereo(const short *mixingPos, const short *compare) const;
|
||||
// virtual void overlapStereo(short *output, const short *input) const;
|
||||
// virtual void clearCrossCorrState();
|
||||
// };
|
||||
//#endif /// ALLOW_MMX
|
||||
//
|
||||
//
|
||||
//#ifdef ALLOW_3DNOW
|
||||
// /// Class that implements 3DNow! optimized routines for floating point samples type.
|
||||
// class TDStretch3DNow : public TDStretch
|
||||
// {
|
||||
// protected:
|
||||
// double calcCrossCorrStereo(const float *mixingPos, const float *compare) const;
|
||||
// };
|
||||
//#endif /// ALLOW_3DNOW
|
||||
#ifdef SOUNDTOUCH_ALLOW_MMX
|
||||
/// Class that implements MMX optimized routines for 16bit integer samples type.
|
||||
class TDStretchMMX : public TDStretch
|
||||
{
|
||||
protected:
|
||||
double calcCrossCorr(const short *mixingPos, const short *compare) const;
|
||||
virtual void overlapStereo(short *output, const short *input) const;
|
||||
virtual void clearCrossCorrState();
|
||||
};
|
||||
#endif /// SOUNDTOUCH_ALLOW_MMX
|
||||
|
||||
|
||||
#ifdef ALLOW_SSE
|
||||
#ifdef SOUNDTOUCH_ALLOW_SSE
|
||||
/// Class that implements SSE optimized routines for floating point samples type.
|
||||
class TDStretchSSE : public TDStretch
|
||||
{
|
||||
protected:
|
||||
double calcCrossCorrStereo(const float *mixingPos, const float *compare) const;
|
||||
double calcCrossCorr(const float *mixingPos, const float *compare) const;
|
||||
};
|
||||
|
||||
#endif /// ALLOW_SSE
|
||||
#endif /// SOUNDTOUCH_ALLOW_SSE
|
||||
|
||||
}
|
||||
#endif /// TDStretch_H
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
///
|
||||
/// Classes for easy reading & writing of WAV sound files.
|
||||
///
|
||||
|
@ -17,10 +17,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.15 $
|
||||
// Last changed : $Date: 2012-09-01 05:03:26 -0300 (sáb, 01 set 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: WavFile.cpp,v 1.15 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: WavFile.cpp 154 2012-09-01 08:03:26Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -46,22 +46,21 @@
|
|||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <cstring>
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
#include "WavFile.h"
|
||||
#include "STTypes.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
const static char riffStr[] = "RIFF";
|
||||
const static char waveStr[] = "WAVE";
|
||||
const static char fmtStr[] = "fmt ";
|
||||
const static char dataStr[] = "data";
|
||||
static const char riffStr[] = "RIFF";
|
||||
static const char waveStr[] = "WAVE";
|
||||
static const char fmtStr[] = "fmt ";
|
||||
static const char dataStr[] = "data";
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -85,29 +84,31 @@ const static char dataStr[] = "data";
|
|||
// big-endian CPU, swap bytes in 16 & 32 bit words
|
||||
|
||||
// helper-function to swap byte-order of 32bit integer
|
||||
static inline void _swap32(unsigned int &dwData)
|
||||
static inline int _swap32(int &dwData)
|
||||
{
|
||||
dwData = ((dwData >> 24) & 0x000000FF) |
|
||||
((dwData >> 8) & 0x0000FF00) |
|
||||
((dwData << 8) & 0x00FF0000) |
|
||||
((dwData << 24) & 0xFF000000);
|
||||
((dwData >> 8) & 0x0000FF00) |
|
||||
((dwData << 8) & 0x00FF0000) |
|
||||
((dwData << 24) & 0xFF000000);
|
||||
return dwData;
|
||||
}
|
||||
|
||||
// helper-function to swap byte-order of 16bit integer
|
||||
static inline void _swap16(unsigned short &wData)
|
||||
static inline short _swap16(short &wData)
|
||||
{
|
||||
wData = ((wData >> 8) & 0x00FF) |
|
||||
((wData << 8) & 0xFF00);
|
||||
return wData;
|
||||
}
|
||||
|
||||
// helper-function to swap byte-order of buffer of 16bit integers
|
||||
static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumWords)
|
||||
static inline void _swap16Buffer(short *pData, int numWords)
|
||||
{
|
||||
unsigned long i;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < dwNumWords; i ++)
|
||||
for (i = 0; i < numWords; i ++)
|
||||
{
|
||||
_swap16(pData[i]);
|
||||
pData[i] = _swap16(pData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -115,19 +116,21 @@ const static char dataStr[] = "data";
|
|||
// little-endian CPU, WAV file is ok as such
|
||||
|
||||
// dummy helper-function
|
||||
static inline void _swap32(unsigned int &dwData)
|
||||
static inline int _swap32(int &dwData)
|
||||
{
|
||||
// do nothing
|
||||
return dwData;
|
||||
}
|
||||
|
||||
// dummy helper-function
|
||||
static inline void _swap16(unsigned short &wData)
|
||||
static inline short _swap16(short &wData)
|
||||
{
|
||||
// do nothing
|
||||
return wData;
|
||||
}
|
||||
|
||||
// dummy helper-function
|
||||
static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumBytes)
|
||||
static inline void _swap16Buffer(short *pData, int numBytes)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
@ -135,6 +138,39 @@ const static char dataStr[] = "data";
|
|||
#endif // BIG_ENDIAN
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class WavFileBase
|
||||
//
|
||||
|
||||
WavFileBase::WavFileBase()
|
||||
{
|
||||
convBuff = NULL;
|
||||
convBuffSize = 0;
|
||||
}
|
||||
|
||||
|
||||
WavFileBase::~WavFileBase()
|
||||
{
|
||||
delete[] convBuff;
|
||||
convBuffSize = 0;
|
||||
}
|
||||
|
||||
|
||||
/// Get pointer to conversion buffer of at min. given size
|
||||
void *WavFileBase::getConvBuffer(int sizeBytes)
|
||||
{
|
||||
if (convBuffSize < sizeBytes)
|
||||
{
|
||||
delete[] convBuff;
|
||||
|
||||
convBuffSize = (sizeBytes + 15) & -8; // round up to following 8-byte bounday
|
||||
convBuff = new char[convBuffSize];
|
||||
}
|
||||
return convBuff;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class WavInFile
|
||||
|
@ -142,8 +178,6 @@ const static char dataStr[] = "data";
|
|||
|
||||
WavInFile::WavInFile(const char *fileName)
|
||||
{
|
||||
int hdrsOk;
|
||||
|
||||
// Try to open the file for reading
|
||||
fptr = fopen(fileName, "rb");
|
||||
if (fptr == NULL)
|
||||
|
@ -152,27 +186,52 @@ WavInFile::WavInFile(const char *fileName)
|
|||
string msg = "Error : Unable to open file \"";
|
||||
msg += fileName;
|
||||
msg += "\" for reading.";
|
||||
throw runtime_error(msg);
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
init();
|
||||
}
|
||||
|
||||
|
||||
WavInFile::WavInFile(FILE *file)
|
||||
{
|
||||
// Try to open the file for reading
|
||||
fptr = file;
|
||||
if (!file)
|
||||
{
|
||||
// didn't succeed
|
||||
string msg = "Error : Unable to access input stream for reading";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
init();
|
||||
}
|
||||
|
||||
|
||||
/// Init the WAV file stream
|
||||
void WavInFile::init()
|
||||
{
|
||||
int hdrsOk;
|
||||
|
||||
// assume file stream is already open
|
||||
assert(fptr);
|
||||
|
||||
// Read the file headers
|
||||
hdrsOk = readWavHeaders();
|
||||
if (hdrsOk != 0)
|
||||
{
|
||||
// Something didn't match in the wav file headers
|
||||
string msg = "File \"";
|
||||
msg += fileName;
|
||||
msg += "\" is corrupt or not a WAV file";
|
||||
throw runtime_error(msg);
|
||||
string msg = "Input file is corrupt or not a WAV file";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
/* Ignore 'fixed' field value as 32bit signed linear data can have other value than 1.
|
||||
if (header.format.fixed != 1)
|
||||
{
|
||||
string msg = "File \"";
|
||||
msg += fileName;
|
||||
msg += "\" uses unsupported encoding.";
|
||||
throw runtime_error(msg);
|
||||
string msg = "Input file uses unsupported encoding.";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
*/
|
||||
|
||||
dataRead = 0;
|
||||
}
|
||||
|
@ -181,7 +240,8 @@ WavInFile::WavInFile(const char *fileName)
|
|||
|
||||
WavInFile::~WavInFile()
|
||||
{
|
||||
close();
|
||||
if (fptr) fclose(fptr);
|
||||
fptr = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
@ -197,7 +257,7 @@ void WavInFile::rewind()
|
|||
}
|
||||
|
||||
|
||||
int WavInFile::checkCharTags()
|
||||
int WavInFile::checkCharTags() const
|
||||
{
|
||||
// header.format.fmt should equal to 'fmt '
|
||||
if (memcmp(fmtStr, header.format.fmt, 4) != 0) return -1;
|
||||
|
@ -208,7 +268,7 @@ int WavInFile::checkCharTags()
|
|||
}
|
||||
|
||||
|
||||
int WavInFile::read(char *buffer, int maxElems)
|
||||
int WavInFile::read(unsigned char *buffer, int maxElems)
|
||||
{
|
||||
int numBytes;
|
||||
uint afterDataRead;
|
||||
|
@ -216,7 +276,7 @@ int WavInFile::read(char *buffer, int maxElems)
|
|||
// ensure it's 8 bit format
|
||||
if (header.format.bits_per_sample != 8)
|
||||
{
|
||||
throw runtime_error("Error: WavInFile::read(char*, int) works only with 8bit samples.");
|
||||
ST_THROW_RT_ERROR("Error: WavInFile::read(char*, int) works only with 8bit samples.");
|
||||
}
|
||||
assert(sizeof(char) == 1);
|
||||
|
||||
|
@ -225,11 +285,12 @@ int WavInFile::read(char *buffer, int maxElems)
|
|||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = header.data.data_len - dataRead;
|
||||
numBytes = (int)header.data.data_len - (int)dataRead;
|
||||
assert(numBytes >= 0);
|
||||
}
|
||||
|
||||
numBytes = fread(buffer, 1, numBytes, fptr);
|
||||
assert(buffer);
|
||||
numBytes = (int)fread(buffer, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
|
||||
return numBytes;
|
||||
|
@ -242,67 +303,155 @@ int WavInFile::read(short *buffer, int maxElems)
|
|||
int numBytes;
|
||||
int numElems;
|
||||
|
||||
if (header.format.bits_per_sample == 8)
|
||||
assert(buffer);
|
||||
switch (header.format.bits_per_sample)
|
||||
{
|
||||
// 8 bit format
|
||||
char *temp = new char[maxElems];
|
||||
int i;
|
||||
|
||||
numElems = read(temp, maxElems);
|
||||
// convert from 8 to 16 bit
|
||||
for (i = 0; i < numElems; i ++)
|
||||
case 8:
|
||||
{
|
||||
buffer[i] = temp[i] << 8;
|
||||
}
|
||||
delete[] temp;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 16 bit format
|
||||
assert(header.format.bits_per_sample == 16);
|
||||
assert(sizeof(short) == 2);
|
||||
// 8 bit format
|
||||
unsigned char *temp = (unsigned char*)getConvBuffer(maxElems);
|
||||
int i;
|
||||
|
||||
numBytes = maxElems * 2;
|
||||
afterDataRead = dataRead + numBytes;
|
||||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = header.data.data_len - dataRead;
|
||||
assert(numBytes >= 0);
|
||||
numElems = read(temp, maxElems);
|
||||
// convert from 8 to 16 bit
|
||||
for (i = 0; i < numElems; i ++)
|
||||
{
|
||||
buffer[i] = (short)(((short)temp[i] - 128) * 256);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
numBytes = fread(buffer, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
numElems = numBytes / 2;
|
||||
case 16:
|
||||
{
|
||||
// 16 bit format
|
||||
|
||||
// 16bit samples, swap byte order if necessary
|
||||
_swap16Buffer((unsigned short *)buffer, numElems);
|
||||
}
|
||||
assert(sizeof(short) == 2);
|
||||
|
||||
numBytes = maxElems * 2;
|
||||
afterDataRead = dataRead + numBytes;
|
||||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = (int)header.data.data_len - (int)dataRead;
|
||||
assert(numBytes >= 0);
|
||||
}
|
||||
|
||||
numBytes = (int)fread(buffer, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
numElems = numBytes / 2;
|
||||
|
||||
// 16bit samples, swap byte order if necessary
|
||||
_swap16Buffer((short *)buffer, numElems);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
stringstream ss;
|
||||
ss << "\nOnly 8/16 bit sample WAV files supported in integer compilation. Can't open WAV file with ";
|
||||
ss << (int)header.format.bits_per_sample;
|
||||
ss << " bit sample format. ";
|
||||
ST_THROW_RT_ERROR(ss.str().c_str());
|
||||
}
|
||||
};
|
||||
|
||||
return numElems;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// Read data in float format. Notice that when reading in float format
|
||||
/// 8/16/24/32 bit sample formats are supported
|
||||
int WavInFile::read(float *buffer, int maxElems)
|
||||
{
|
||||
short *temp = new short[maxElems];
|
||||
int num;
|
||||
int i;
|
||||
double fscale;
|
||||
unsigned int afterDataRead;
|
||||
int numBytes;
|
||||
int numElems;
|
||||
int bytesPerSample;
|
||||
|
||||
num = read(temp, maxElems);
|
||||
assert(buffer);
|
||||
|
||||
fscale = 1.0 / 32768.0;
|
||||
// convert to floats, scale to range [-1..+1[
|
||||
for (i = 0; i < num; i ++)
|
||||
bytesPerSample = header.format.bits_per_sample / 8;
|
||||
if ((bytesPerSample < 1) || (bytesPerSample > 4))
|
||||
{
|
||||
buffer[i] = (float)(fscale * (double)temp[i]);
|
||||
stringstream ss;
|
||||
ss << "\nOnly 8/16/24/32 bit sample WAV files supported. Can't open WAV file with ";
|
||||
ss << (int)header.format.bits_per_sample;
|
||||
ss << " bit sample format. ";
|
||||
ST_THROW_RT_ERROR(ss.str().c_str());
|
||||
}
|
||||
|
||||
delete[] temp;
|
||||
numBytes = maxElems * bytesPerSample;
|
||||
afterDataRead = dataRead + numBytes;
|
||||
if (afterDataRead > header.data.data_len)
|
||||
{
|
||||
// Don't read more samples than are marked available in header
|
||||
numBytes = (int)header.data.data_len - (int)dataRead;
|
||||
assert(numBytes >= 0);
|
||||
}
|
||||
|
||||
return num;
|
||||
// read raw data into temporary buffer
|
||||
char *temp = (char*)getConvBuffer(numBytes);
|
||||
numBytes = (int)fread(temp, 1, numBytes, fptr);
|
||||
dataRead += numBytes;
|
||||
|
||||
numElems = numBytes / bytesPerSample;
|
||||
|
||||
// swap byte ordert & convert to float, depending on sample format
|
||||
switch (bytesPerSample)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
unsigned char *temp2 = (unsigned char*)temp;
|
||||
double conv = 1.0 / 128.0;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
buffer[i] = (float)(temp2[i] * conv - 1.0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
short *temp2 = (short*)temp;
|
||||
double conv = 1.0 / 32768.0;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
short value = temp2[i];
|
||||
buffer[i] = (float)(_swap16(value) * conv);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
char *temp2 = (char *)temp;
|
||||
double conv = 1.0 / 8388608.0;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = *((int*)temp2);
|
||||
value = _swap32(value) & 0x00ffffff; // take 24 bits
|
||||
value |= (value & 0x00800000) ? 0xff000000 : 0; // extend minus sign bits
|
||||
buffer[i] = (float)(value * conv);
|
||||
temp2 += 3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 4:
|
||||
{
|
||||
int *temp2 = (int *)temp;
|
||||
double conv = 1.0 / 2147483648.0;
|
||||
assert(sizeof(int) == 4);
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = temp2[i];
|
||||
buffer[i] = (float)(_swap32(value) * conv);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return numElems;
|
||||
}
|
||||
|
||||
|
||||
|
@ -313,13 +462,6 @@ int WavInFile::eof() const
|
|||
}
|
||||
|
||||
|
||||
void WavInFile::close()
|
||||
{
|
||||
fclose(fptr);
|
||||
fptr = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// test if character code is between a white space ' ' and little 'z'
|
||||
static int isAlpha(char c)
|
||||
|
@ -329,9 +471,9 @@ static int isAlpha(char c)
|
|||
|
||||
|
||||
// test if all characters are between a white space ' ' and little 'z'
|
||||
static int isAlphaStr(char *str)
|
||||
static int isAlphaStr(const char *str)
|
||||
{
|
||||
int c;
|
||||
char c;
|
||||
|
||||
c = str[0];
|
||||
while (c)
|
||||
|
@ -347,10 +489,10 @@ static int isAlphaStr(char *str)
|
|||
|
||||
int WavInFile::readRIFFBlock()
|
||||
{
|
||||
fread(&(header.riff), sizeof(WavRiff), 1, fptr);
|
||||
if (fread(&(header.riff), sizeof(WavRiff), 1, fptr) != 1) return -1;
|
||||
|
||||
// swap 32bit data byte order if necessary
|
||||
_swap32((unsigned int &)header.riff.package_len);
|
||||
_swap32((int &)header.riff.package_len);
|
||||
|
||||
// header.riff.riff_char should equal to 'RIFF');
|
||||
if (memcmp(riffStr, header.riff.riff_char, 4) != 0) return -1;
|
||||
|
@ -369,7 +511,7 @@ int WavInFile::readHeaderBlock()
|
|||
string sLabel;
|
||||
|
||||
// lead label string
|
||||
fread(label, 1, 4, fptr);
|
||||
if (fread(label, 1, 4, fptr) !=4) return -1;
|
||||
label[4] = 0;
|
||||
|
||||
if (isAlphaStr(label) == 0) return -1; // not a valid label
|
||||
|
@ -383,13 +525,13 @@ int WavInFile::readHeaderBlock()
|
|||
memcpy(header.format.fmt, fmtStr, 4);
|
||||
|
||||
// read length of the format field
|
||||
fread(&nLen, sizeof(int), 1, fptr);
|
||||
if (fread(&nLen, sizeof(int), 1, fptr) != 1) return -1;
|
||||
// swap byte order if necessary
|
||||
_swap32((unsigned int &)nLen); // int format_len;
|
||||
_swap32(nLen); // int format_len;
|
||||
header.format.format_len = nLen;
|
||||
|
||||
// calculate how much length differs from expected
|
||||
nDump = nLen - (sizeof(header.format) - 8);
|
||||
nDump = nLen - ((int)sizeof(header.format) - 8);
|
||||
|
||||
// if format_len is larger than expected, read only as much data as we've space for
|
||||
if (nDump > 0)
|
||||
|
@ -398,15 +540,15 @@ int WavInFile::readHeaderBlock()
|
|||
}
|
||||
|
||||
// read data
|
||||
fread(&(header.format.fixed), nLen, 1, fptr);
|
||||
if (fread(&(header.format.fixed), nLen, 1, fptr) != 1) return -1;
|
||||
|
||||
// swap byte order if necessary
|
||||
_swap16((unsigned short &)header.format.fixed); // short int fixed;
|
||||
_swap16((unsigned short &)header.format.channel_number); // short int channel_number;
|
||||
_swap32((unsigned int &)header.format.sample_rate); // int sample_rate;
|
||||
_swap32((unsigned int &)header.format.byte_rate); // int byte_rate;
|
||||
_swap16((unsigned short &)header.format.byte_per_sample); // short int byte_per_sample;
|
||||
_swap16((unsigned short &)header.format.bits_per_sample); // short int bits_per_sample;
|
||||
_swap16(header.format.fixed); // short int fixed;
|
||||
_swap16(header.format.channel_number); // short int channel_number;
|
||||
_swap32((int &)header.format.sample_rate); // int sample_rate;
|
||||
_swap32((int &)header.format.byte_rate); // int byte_rate;
|
||||
_swap16(header.format.byte_per_sample); // short int byte_per_sample;
|
||||
_swap16(header.format.bits_per_sample); // short int bits_per_sample;
|
||||
|
||||
// if format_len is larger than expected, skip the extra data
|
||||
if (nDump > 0)
|
||||
|
@ -420,10 +562,10 @@ int WavInFile::readHeaderBlock()
|
|||
{
|
||||
// 'data' block
|
||||
memcpy(header.data.data_field, dataStr, 4);
|
||||
fread(&(header.data.data_len), sizeof(uint), 1, fptr);
|
||||
if (fread(&(header.data.data_len), sizeof(uint), 1, fptr) != 1) return -1;
|
||||
|
||||
// swap byte order if necessary
|
||||
_swap32((unsigned int &)header.data.data_len);
|
||||
_swap32((int &)header.data.data_len);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
@ -434,11 +576,11 @@ int WavInFile::readHeaderBlock()
|
|||
// unknown block
|
||||
|
||||
// read length
|
||||
fread(&len, sizeof(len), 1, fptr);
|
||||
if (fread(&len, sizeof(len), 1, fptr) != 1) return -1;
|
||||
// scan through the block
|
||||
for (i = 0; i < len; i ++)
|
||||
{
|
||||
fread(&temp, 1, 1, fptr);
|
||||
if (fread(&temp, 1, 1, fptr) != 1) return -1;
|
||||
if (feof(fptr)) return -1; // unexpected eof
|
||||
}
|
||||
}
|
||||
|
@ -499,23 +641,31 @@ uint WavInFile::getDataSizeInBytes() const
|
|||
|
||||
uint WavInFile::getNumSamples() const
|
||||
{
|
||||
return header.data.data_len / header.format.byte_per_sample;
|
||||
if (header.format.byte_per_sample == 0) return 0;
|
||||
return header.data.data_len / (unsigned short)header.format.byte_per_sample;
|
||||
}
|
||||
|
||||
|
||||
uint WavInFile::getLengthMS() const
|
||||
{
|
||||
uint numSamples;
|
||||
uint sampleRate;
|
||||
double numSamples;
|
||||
double sampleRate;
|
||||
|
||||
numSamples = getNumSamples();
|
||||
sampleRate = getSampleRate();
|
||||
numSamples = (double)getNumSamples();
|
||||
sampleRate = (double)getSampleRate();
|
||||
|
||||
assert(numSamples < UINT_MAX / 1000);
|
||||
return (1000 * numSamples / sampleRate);
|
||||
return (uint)(1000.0 * numSamples / sampleRate + 0.5);
|
||||
}
|
||||
|
||||
|
||||
/// Returns how many milliseconds of audio have so far been read from the file
|
||||
uint WavInFile::getElapsedMS() const
|
||||
{
|
||||
return (uint)(1000.0 * (double)dataRead / (double)header.format.byte_rate);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class WavOutFile
|
||||
|
@ -531,20 +681,35 @@ WavOutFile::WavOutFile(const char *fileName, int sampleRate, int bits, int chann
|
|||
msg += fileName;
|
||||
msg += "\" for writing.";
|
||||
//pmsg = msg.c_str;
|
||||
throw runtime_error(msg);
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
fillInHeader(sampleRate, bits, channels);
|
||||
writeHeader();
|
||||
}
|
||||
|
||||
|
||||
WavOutFile::WavOutFile(FILE *file, int sampleRate, int bits, int channels)
|
||||
{
|
||||
bytesWritten = 0;
|
||||
fptr = file;
|
||||
if (fptr == NULL)
|
||||
{
|
||||
string msg = "Error : Unable to access output file stream.";
|
||||
ST_THROW_RT_ERROR(msg.c_str());
|
||||
}
|
||||
|
||||
fillInHeader(sampleRate, bits, channels);
|
||||
writeHeader();
|
||||
|
||||
flushTime = flushRate;
|
||||
}
|
||||
|
||||
|
||||
|
||||
WavOutFile::~WavOutFile()
|
||||
{
|
||||
close();
|
||||
finishHeader();
|
||||
if (fptr) fclose(fptr);
|
||||
fptr = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
@ -560,7 +725,6 @@ void WavOutFile::fillInHeader(uint sampleRate, uint bits, uint channels)
|
|||
// copy string 'WAVE' to wave
|
||||
memcpy(&(header.riff.wave), waveStr, 4);
|
||||
|
||||
|
||||
// fill in the 'format' part..
|
||||
|
||||
// copy string 'fmt ' to fmt
|
||||
|
@ -569,11 +733,11 @@ void WavOutFile::fillInHeader(uint sampleRate, uint bits, uint channels)
|
|||
header.format.format_len = 0x10;
|
||||
header.format.fixed = 1;
|
||||
header.format.channel_number = (short)channels;
|
||||
header.format.sample_rate = sampleRate;
|
||||
header.format.sample_rate = (int)sampleRate;
|
||||
header.format.bits_per_sample = (short)bits;
|
||||
header.format.byte_per_sample = (short)(bits * channels / 8);
|
||||
header.format.byte_rate = header.format.byte_per_sample * sampleRate;
|
||||
header.format.sample_rate = sampleRate;
|
||||
header.format.byte_rate = header.format.byte_per_sample * (int)sampleRate;
|
||||
header.format.sample_rate = (int)sampleRate;
|
||||
|
||||
// fill in the 'data' part..
|
||||
|
||||
|
@ -598,66 +762,55 @@ void WavOutFile::finishHeader()
|
|||
void WavOutFile::writeHeader()
|
||||
{
|
||||
WavHeader hdrTemp;
|
||||
int res;
|
||||
|
||||
// swap byte order if necessary
|
||||
hdrTemp = header;
|
||||
_swap32((unsigned int &)hdrTemp.riff.package_len);
|
||||
_swap32((unsigned int &)hdrTemp.format.format_len);
|
||||
_swap16((unsigned short &)hdrTemp.format.fixed);
|
||||
_swap16((unsigned short &)hdrTemp.format.channel_number);
|
||||
_swap32((unsigned int &)hdrTemp.format.sample_rate);
|
||||
_swap32((unsigned int &)hdrTemp.format.byte_rate);
|
||||
_swap16((unsigned short &)hdrTemp.format.byte_per_sample);
|
||||
_swap16((unsigned short &)hdrTemp.format.bits_per_sample);
|
||||
_swap32((unsigned int &)hdrTemp.data.data_len);
|
||||
_swap32((int &)hdrTemp.riff.package_len);
|
||||
_swap32((int &)hdrTemp.format.format_len);
|
||||
_swap16((short &)hdrTemp.format.fixed);
|
||||
_swap16((short &)hdrTemp.format.channel_number);
|
||||
_swap32((int &)hdrTemp.format.sample_rate);
|
||||
_swap32((int &)hdrTemp.format.byte_rate);
|
||||
_swap16((short &)hdrTemp.format.byte_per_sample);
|
||||
_swap16((short &)hdrTemp.format.bits_per_sample);
|
||||
_swap32((int &)hdrTemp.data.data_len);
|
||||
|
||||
// write the supplemented header in the beginning of the file
|
||||
fseek(fptr, 0, SEEK_SET);
|
||||
fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr);
|
||||
res = (int)fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr);
|
||||
if (res != 1)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
|
||||
// jump back to the end of the file
|
||||
fseek(fptr, 0, SEEK_END);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavOutFile::close()
|
||||
{
|
||||
finishHeader();
|
||||
fclose(fptr);
|
||||
fptr = NULL;
|
||||
}
|
||||
|
||||
void WavOutFile::flush( int numElems )
|
||||
{
|
||||
flushTime -= numElems;
|
||||
if( flushTime < 0 )
|
||||
{
|
||||
flushTime += flushRate;
|
||||
finishHeader();
|
||||
}
|
||||
}
|
||||
|
||||
void WavOutFile::write(const char *buffer, int numElems)
|
||||
void WavOutFile::write(const unsigned char *buffer, int numElems)
|
||||
{
|
||||
int res;
|
||||
|
||||
if (header.format.bits_per_sample != 8)
|
||||
{
|
||||
throw runtime_error("Error: WavOutFile::write(const char*, int) accepts only 8bit samples.");
|
||||
ST_THROW_RT_ERROR("Error: WavOutFile::write(const char*, int) accepts only 8bit samples.");
|
||||
}
|
||||
assert(sizeof(char) == 1);
|
||||
|
||||
res = fwrite(buffer, 1, numElems, fptr);
|
||||
res = (int)fwrite(buffer, 1, numElems, fptr);
|
||||
if (res != numElems)
|
||||
{
|
||||
throw runtime_error("Error while writing to a wav file.");
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
|
||||
bytesWritten += numElems;
|
||||
flush( numElems );
|
||||
}
|
||||
|
||||
|
||||
|
||||
void WavOutFile::write(const short *buffer, int numElems)
|
||||
{
|
||||
int res;
|
||||
|
@ -665,64 +818,134 @@ void WavOutFile::write(const short *buffer, int numElems)
|
|||
// 16 bit samples
|
||||
if (numElems < 1) return; // nothing to do
|
||||
|
||||
if (header.format.bits_per_sample == 8)
|
||||
switch (header.format.bits_per_sample)
|
||||
{
|
||||
int i;
|
||||
char *temp = new char[numElems];
|
||||
// convert from 16bit format to 8bit format
|
||||
for (i = 0; i < numElems; i ++)
|
||||
case 8:
|
||||
{
|
||||
temp[i] = buffer[i] >> 8;
|
||||
int i;
|
||||
unsigned char *temp = (unsigned char *)getConvBuffer(numElems);
|
||||
// convert from 16bit format to 8bit format
|
||||
for (i = 0; i < numElems; i ++)
|
||||
{
|
||||
temp[i] = (unsigned char)(buffer[i] / 256 + 128);
|
||||
}
|
||||
// write in 8bit format
|
||||
write(temp, numElems);
|
||||
break;
|
||||
}
|
||||
|
||||
case 16:
|
||||
{
|
||||
// 16bit format
|
||||
|
||||
// use temp buffer to swap byte order if necessary
|
||||
short *pTemp = (short *)getConvBuffer(numElems * sizeof(short));
|
||||
memcpy(pTemp, buffer, numElems * 2);
|
||||
_swap16Buffer(pTemp, numElems);
|
||||
|
||||
res = (int)fwrite(pTemp, 2, numElems, fptr);
|
||||
|
||||
if (res != numElems)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
bytesWritten += 2 * numElems;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
stringstream ss;
|
||||
ss << "\nOnly 8/16 bit sample WAV files supported in integer compilation. Can't open WAV file with ";
|
||||
ss << (int)header.format.bits_per_sample;
|
||||
ss << " bit sample format. ";
|
||||
ST_THROW_RT_ERROR(ss.str().c_str());
|
||||
}
|
||||
// write in 8bit format
|
||||
write(temp, numElems);
|
||||
delete[] temp;
|
||||
}
|
||||
else
|
||||
}
|
||||
|
||||
|
||||
/// Convert from float to integer and saturate
|
||||
inline int saturate(float fvalue, float minval, float maxval)
|
||||
{
|
||||
if (fvalue > maxval)
|
||||
{
|
||||
// 16bit format
|
||||
unsigned short *pTemp = new unsigned short[numElems];
|
||||
|
||||
assert(header.format.bits_per_sample == 16);
|
||||
|
||||
// allocate temp buffer to swap byte order if necessary
|
||||
memcpy(pTemp, buffer, numElems * 2);
|
||||
_swap16Buffer(pTemp, numElems);
|
||||
|
||||
res = fwrite(pTemp, 2, numElems, fptr);
|
||||
|
||||
delete[] pTemp;
|
||||
|
||||
if (res != numElems)
|
||||
{
|
||||
throw runtime_error("Error while writing to a wav file.");
|
||||
}
|
||||
bytesWritten += 2 * numElems;
|
||||
flush( numElems*2 );
|
||||
fvalue = maxval;
|
||||
}
|
||||
else if (fvalue < minval)
|
||||
{
|
||||
fvalue = minval;
|
||||
}
|
||||
return (int)fvalue;
|
||||
}
|
||||
|
||||
|
||||
void WavOutFile::write(const float *buffer, int numElems)
|
||||
{
|
||||
int i;
|
||||
short *temp = new short[numElems];
|
||||
int iTemp;
|
||||
int numBytes;
|
||||
int bytesPerSample;
|
||||
|
||||
// convert to 16 bit integer
|
||||
for (i = 0; i < numElems; i ++)
|
||||
if (numElems == 0) return;
|
||||
|
||||
bytesPerSample = header.format.bits_per_sample / 8;
|
||||
numBytes = numElems * bytesPerSample;
|
||||
short *temp = (short*)getConvBuffer(numBytes);
|
||||
|
||||
switch (bytesPerSample)
|
||||
{
|
||||
// convert to integer
|
||||
iTemp = (int)(32768.0f * buffer[i]);
|
||||
case 1:
|
||||
{
|
||||
unsigned char *temp2 = (unsigned char *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
temp2[i] = (unsigned char)saturate(buffer[i] * 128.0f + 128.0f, 0.0f, 255.0f);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// saturate
|
||||
if (iTemp < -32768) iTemp = -32768;
|
||||
if (iTemp > 32767) iTemp = 32767;
|
||||
temp[i] = (short)iTemp;
|
||||
case 2:
|
||||
{
|
||||
short *temp2 = (short *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
short value = (short)saturate(buffer[i] * 32768.0f, -32768.0f, 32767.0f);
|
||||
temp2[i] = _swap16(value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 3:
|
||||
{
|
||||
char *temp2 = (char *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = saturate(buffer[i] * 8388608.0f, -8388608.0f, 8388607.0f);
|
||||
*((int*)temp2) = _swap32(value);
|
||||
temp2 += 3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case 4:
|
||||
{
|
||||
int *temp2 = (int *)temp;
|
||||
for (int i = 0; i < numElems; i ++)
|
||||
{
|
||||
int value = saturate(buffer[i] * 2147483648.0f, -2147483648.0f, 2147483647.0f);
|
||||
temp2[i] = _swap32(value);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
assert(false);
|
||||
}
|
||||
|
||||
write(temp, numElems);
|
||||
flush( numElems );
|
||||
int res = (int)fwrite(temp, 1, numBytes, fptr);
|
||||
|
||||
delete[] temp;
|
||||
if (res != numBytes)
|
||||
{
|
||||
ST_THROW_RT_ERROR("Error while writing to a wav file.");
|
||||
}
|
||||
bytesWritten += numBytes;
|
||||
}
|
||||
|
|
|
@ -16,10 +16,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.7 $
|
||||
// Last changed : $Date: 2012-09-01 04:57:22 -0300 (sáb, 01 set 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: WavFile.h,v 1.7 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: WavFile.h 153 2012-09-01 07:57:22Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -92,26 +92,49 @@ typedef struct
|
|||
} WavHeader;
|
||||
|
||||
|
||||
/// Base class for processing WAV audio files.
|
||||
class WavFileBase
|
||||
{
|
||||
private:
|
||||
/// Conversion working buffer;
|
||||
char *convBuff;
|
||||
int convBuffSize;
|
||||
|
||||
protected:
|
||||
WavFileBase();
|
||||
virtual ~WavFileBase();
|
||||
|
||||
/// Get pointer to conversion buffer of at min. given size
|
||||
void *getConvBuffer(int sizeByte);
|
||||
};
|
||||
|
||||
|
||||
/// Class for reading WAV audio files.
|
||||
class WavInFile
|
||||
class WavInFile : protected WavFileBase
|
||||
{
|
||||
private:
|
||||
/// File pointer.
|
||||
FILE *fptr;
|
||||
|
||||
/// Position within the audio stream
|
||||
long position;
|
||||
|
||||
/// Counter of how many bytes of sample data have been read from the file.
|
||||
uint dataRead;
|
||||
long dataRead;
|
||||
|
||||
/// WAV header information
|
||||
WavHeader header;
|
||||
|
||||
/// Init the WAV file stream
|
||||
void init();
|
||||
|
||||
/// Read WAV file headers.
|
||||
/// \return zero if all ok, nonzero if file format is invalid.
|
||||
int readWavHeaders();
|
||||
|
||||
/// Checks WAV file header tags.
|
||||
/// \return zero if all ok, nonzero if file format is invalid.
|
||||
int checkCharTags();
|
||||
int checkCharTags() const;
|
||||
|
||||
/// Reads a single WAV file header block.
|
||||
/// \return zero if all ok, nonzero if file format is invalid.
|
||||
|
@ -125,13 +148,11 @@ public:
|
|||
/// throws 'runtime_error' exception.
|
||||
WavInFile(const char *filename);
|
||||
|
||||
WavInFile(FILE *file);
|
||||
|
||||
/// Destructor: Closes the file.
|
||||
~WavInFile();
|
||||
|
||||
/// Close the file. Notice that file is automatically closed also when the
|
||||
/// class instance is deleted.
|
||||
void close();
|
||||
|
||||
/// Rewind to beginning of the file
|
||||
void rewind();
|
||||
|
||||
|
@ -157,12 +178,17 @@ public:
|
|||
/// Get the audio file length in milliseconds
|
||||
uint getLengthMS() const;
|
||||
|
||||
/// Returns how many milliseconds of audio have so far been read from the file
|
||||
///
|
||||
/// \return elapsed duration in milliseconds
|
||||
uint getElapsedMS() const;
|
||||
|
||||
/// Reads audio samples from the WAV file. This routine works only for 8 bit samples.
|
||||
/// Reads given number of elements from the file or if end-of-file reached, as many
|
||||
/// elements as are left in the file.
|
||||
///
|
||||
/// \return Number of 8-bit integers read from the file.
|
||||
int read(char *buffer, int maxElems);
|
||||
int read(unsigned char *buffer, int maxElems);
|
||||
|
||||
/// Reads audio samples from the WAV file to 16 bit integer format. Reads given number
|
||||
/// of elements from the file or if end-of-file reached, as many elements as are
|
||||
|
@ -176,6 +202,7 @@ public:
|
|||
/// Reads audio samples from the WAV file to floating point format, converting
|
||||
/// sample values to range [-1,1[. Reads given number of elements from the file
|
||||
/// or if end-of-file reached, as many elements as are left in the file.
|
||||
/// Notice that reading in float format supports 8/16/24/32bit sample formats.
|
||||
///
|
||||
/// \return Number of elements read from the file.
|
||||
int read(float *buffer, ///< Pointer to buffer where to read data.
|
||||
|
@ -191,7 +218,7 @@ public:
|
|||
|
||||
|
||||
/// Class for writing WAV audio files.
|
||||
class WavOutFile
|
||||
class WavOutFile : protected WavFileBase
|
||||
{
|
||||
private:
|
||||
/// Pointer to the WAV file
|
||||
|
@ -203,9 +230,6 @@ private:
|
|||
/// Counter of how many bytes have been written to the file so far.
|
||||
int bytesWritten;
|
||||
|
||||
/// number of bytes to be written before next flush.
|
||||
int flushTime;
|
||||
|
||||
/// Fills in WAV file header information.
|
||||
void fillInHeader(const uint sampleRate, const uint bits, const uint channels);
|
||||
|
||||
|
@ -216,14 +240,6 @@ private:
|
|||
/// Writes the WAV file header.
|
||||
void writeHeader();
|
||||
|
||||
/// Flushes the WAV file every so often -- writes header info for the current
|
||||
/// data length and then returns the seek position to the end of the WAV for
|
||||
/// continued writing. This method is called from each write() method.
|
||||
void flush( int numElems );
|
||||
|
||||
/// Flush the WAVheader every 32kb written
|
||||
static const int flushRate = 0x8000;
|
||||
|
||||
public:
|
||||
/// Constructor: Creates a new WAV file. Throws a 'runtime_error' exception
|
||||
/// if file creation fails.
|
||||
|
@ -233,13 +249,15 @@ public:
|
|||
int channels ///< Number of channels (1=mono, 2=stereo)
|
||||
);
|
||||
|
||||
WavOutFile(FILE *file, int sampleRate, int bits, int channels);
|
||||
|
||||
/// Destructor: Finalizes & closes the WAV file.
|
||||
~WavOutFile();
|
||||
|
||||
/// Write data to WAV file. This function works only with 8bit samples.
|
||||
/// Throws a 'runtime_error' exception if writing to file fails.
|
||||
void write(const char *buffer, ///< Pointer to sample data buffer.
|
||||
int numElems ///< How many array items are to be written to file.
|
||||
void write(const unsigned char *buffer, ///< Pointer to sample data buffer.
|
||||
int numElems ///< How many array items are to be written to file.
|
||||
);
|
||||
|
||||
/// Write data to WAV file. Throws a 'runtime_error' exception if writing to
|
||||
|
@ -253,12 +271,6 @@ public:
|
|||
void write(const float *buffer, ///< Pointer to sample data buffer.
|
||||
int numElems ///< How many array items are to be written to file.
|
||||
);
|
||||
|
||||
/// Finalize & close the WAV file. Automatically supplements the WAV file header
|
||||
/// information according to written data etc.
|
||||
///
|
||||
/// Notice that file is automatically closed also when the class instance is deleted.
|
||||
void close();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
/// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++
|
||||
/// 6.0 processor pack" update to support compiler intrinsic syntax. The update
|
||||
/// is available for download at Microsoft Developers Network, see here:
|
||||
/// http://msdn.microsoft.com/vstudio/downloads/tools/ppack/default.aspx
|
||||
/// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
|
||||
///
|
||||
/// Author : Copyright (c) Olli Parviainen
|
||||
/// Author e-mail : oparviai 'at' iki.fi
|
||||
|
@ -20,10 +20,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/06 18:52:43 $
|
||||
// File revision : $Revision: 1.1 $
|
||||
// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: mmx_optimized.cpp,v 1.1 2006/02/06 18:52:43 Olli Exp $
|
||||
// $Id: mmx_optimized.cpp 160 2012-11-08 18:53:01Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -50,13 +50,9 @@
|
|||
|
||||
#include "STTypes.h"
|
||||
|
||||
#ifdef ALLOW_MMX
|
||||
#ifdef SOUNDTOUCH_ALLOW_MMX
|
||||
// MMX routines available only with integer sample type
|
||||
|
||||
#if !(_WIN32 || __i386__ || __x86_64__)
|
||||
#error "wrong platform - this source code file is exclusively for x86 platforms"
|
||||
#endif
|
||||
|
||||
using namespace soundtouch;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -68,28 +64,29 @@ using namespace soundtouch;
|
|||
#include "TDStretch.h"
|
||||
#include <mmintrin.h>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
|
||||
|
||||
// Calculates cross correlation of two buffers
|
||||
long TDStretchMMX::calcCrossCorrStereo(const short *pV1, const short *pV2) const
|
||||
double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2) const
|
||||
{
|
||||
const __m64 *pVec1, *pVec2;
|
||||
__m64 shifter;
|
||||
__m64 accu;
|
||||
long corr;
|
||||
uint i;
|
||||
__m64 accu, normaccu;
|
||||
long corr, norm;
|
||||
int i;
|
||||
|
||||
pVec1 = (__m64*)pV1;
|
||||
pVec2 = (__m64*)pV2;
|
||||
|
||||
shifter = _m_from_int(overlapDividerBits);
|
||||
accu = _mm_setzero_si64();
|
||||
normaccu = accu = _mm_setzero_si64();
|
||||
|
||||
// Process 4 parallel sets of 2 * stereo samples each during each
|
||||
// round to improve CPU-level parallellization.
|
||||
for (i = 0; i < overlapLength / 8; i ++)
|
||||
// Process 4 parallel sets of 2 * stereo samples or 4 * mono samples
|
||||
// during each round for improved CPU-level parallellization.
|
||||
for (i = 0; i < channels * overlapLength / 16; i ++)
|
||||
{
|
||||
__m64 temp;
|
||||
__m64 temp, temp2;
|
||||
|
||||
// dictionary of instructions:
|
||||
// _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
|
||||
|
@ -98,11 +95,17 @@ long TDStretchMMX::calcCrossCorrStereo(const short *pV1, const short *pV2) const
|
|||
|
||||
temp = _mm_add_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]),
|
||||
_mm_madd_pi16(pVec1[1], pVec2[1]));
|
||||
temp2 = _mm_add_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]),
|
||||
_mm_madd_pi16(pVec1[1], pVec1[1]));
|
||||
accu = _mm_add_pi32(accu, _mm_sra_pi32(temp, shifter));
|
||||
normaccu = _mm_add_pi32(normaccu, _mm_sra_pi32(temp2, shifter));
|
||||
|
||||
temp = _mm_add_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]),
|
||||
_mm_madd_pi16(pVec1[3], pVec2[3]));
|
||||
temp2 = _mm_add_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]),
|
||||
_mm_madd_pi16(pVec1[3], pVec1[3]));
|
||||
accu = _mm_add_pi32(accu, _mm_sra_pi32(temp, shifter));
|
||||
normaccu = _mm_add_pi32(normaccu, _mm_sra_pi32(temp2, shifter));
|
||||
|
||||
pVec1 += 4;
|
||||
pVec2 += 4;
|
||||
|
@ -114,10 +117,17 @@ long TDStretchMMX::calcCrossCorrStereo(const short *pV1, const short *pV2) const
|
|||
accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
|
||||
corr = _m_to_int(accu);
|
||||
|
||||
normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32));
|
||||
norm = _m_to_int(normaccu);
|
||||
|
||||
// Clear MMS state
|
||||
_m_empty();
|
||||
|
||||
return corr;
|
||||
// Normalize result by dividing by sqrt(norm) - this step is easiest
|
||||
// done using floating point operation
|
||||
if (norm == 0) norm = 1; // to avoid div by zero
|
||||
|
||||
return (double)corr / sqrt((double)norm);
|
||||
// Note: Warning about the missing EMMS instruction is harmless
|
||||
// as it'll be called elsewhere.
|
||||
}
|
||||
|
@ -139,7 +149,7 @@ void TDStretchMMX::overlapStereo(short *output, const short *input) const
|
|||
const __m64 *pVinput, *pVMidBuf;
|
||||
__m64 *pVdest;
|
||||
__m64 mix1, mix2, adder, shifter;
|
||||
uint i;
|
||||
int i;
|
||||
|
||||
pVinput = (const __m64*)input;
|
||||
pVMidBuf = (const __m64*)pMidBuffer;
|
||||
|
@ -154,7 +164,9 @@ void TDStretchMMX::overlapStereo(short *output, const short *input) const
|
|||
mix2 = _mm_add_pi16(mix1, adder);
|
||||
adder = _mm_add_pi16(adder, adder);
|
||||
|
||||
shifter = _m_from_int(overlapDividerBits);
|
||||
// Overlaplength-division by shifter. "+1" is to account for "-1" deduced in
|
||||
// overlapDividerBits calculation earlier.
|
||||
shifter = _m_from_int(overlapDividerBits + 1);
|
||||
|
||||
for (i = 0; i < overlapLength / 4; i ++)
|
||||
{
|
||||
|
@ -227,7 +239,7 @@ void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uRe
|
|||
// Ensure that filter coeffs array is aligned to 16-byte boundary
|
||||
delete[] filterCoeffsUnalign;
|
||||
filterCoeffsUnalign = new short[2 * newLength + 8];
|
||||
filterCoeffsAlign = (short *)(((ulongptr)filterCoeffsUnalign + 15) & -16);
|
||||
filterCoeffsAlign = (short *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
|
||||
|
||||
// rearrange the filter coefficients for mmx routines
|
||||
for (i = 0;i < length; i += 4)
|
||||
|
@ -247,7 +259,7 @@ void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uRe
|
|||
|
||||
|
||||
// mmx-optimized version of the filter routine for stereo sound
|
||||
uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, const uint numSamples) const
|
||||
uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const
|
||||
{
|
||||
// Create stack copies of the needed member variables for asm routines :
|
||||
uint i, j;
|
||||
|
@ -255,7 +267,7 @@ uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, const uin
|
|||
|
||||
if (length < 2) return 0;
|
||||
|
||||
for (i = 0; i < numSamples / 2; i ++)
|
||||
for (i = 0; i < (numSamples - length) / 2; i ++)
|
||||
{
|
||||
__m64 accu1;
|
||||
__m64 accu2;
|
||||
|
@ -302,4 +314,4 @@ uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, const uin
|
|||
return (numSamples & 0xfffffffe) - length;
|
||||
}
|
||||
|
||||
#endif // ALLOW_MMX
|
||||
#endif // SOUNDTOUCH_ALLOW_MMX
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
/// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++
|
||||
/// 6.0 processor pack" update to support SSE instruction set. The update is
|
||||
/// available for download at Microsoft Developers Network, see here:
|
||||
/// http://msdn.microsoft.com/vstudio/downloads/tools/ppack/default.aspx
|
||||
/// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
|
||||
///
|
||||
/// If the above URL is expired or removed, go to "http://msdn.microsoft.com" and
|
||||
/// perform a search with keywords "processor pack".
|
||||
|
@ -23,10 +23,10 @@
|
|||
///
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Last changed : $Date: 2006/02/05 16:44:06 $
|
||||
// File revision : $Revision: 1.2 $
|
||||
// Last changed : $Date: 2012-11-08 16:53:01 -0200 (qui, 08 nov 2012) $
|
||||
// File revision : $Revision: 4 $
|
||||
//
|
||||
// $Id: sse_optimized.cpp,v 1.2 2006/02/05 16:44:06 Olli Exp $
|
||||
// $Id: sse_optimized.cpp 160 2012-11-08 18:53:01Z oparviai $
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -56,7 +56,7 @@
|
|||
|
||||
using namespace soundtouch;
|
||||
|
||||
#ifdef ALLOW_SSE
|
||||
#ifdef SOUNDTOUCH_ALLOW_SSE
|
||||
|
||||
// SSE routines available only with float sample type
|
||||
|
||||
|
@ -68,12 +68,15 @@ using namespace soundtouch;
|
|||
|
||||
#include "TDStretch.h"
|
||||
#include <xmmintrin.h>
|
||||
#include <math.h>
|
||||
|
||||
// Calculates cross correlation of two buffers
|
||||
double TDStretchSSE::calcCrossCorrStereo(const float *pV1, const float *pV2) const
|
||||
double TDStretchSSE::calcCrossCorr(const float *pV1, const float *pV2) const
|
||||
{
|
||||
uint i;
|
||||
__m128 vSum, *pVec2;
|
||||
int i;
|
||||
const float *pVec1;
|
||||
const __m128 *pVec2;
|
||||
__m128 vSum, vNorm;
|
||||
|
||||
// Note. It means a major slow-down if the routine needs to tolerate
|
||||
// unaligned __m128 memory accesses. It's way faster if we can skip
|
||||
|
@ -81,16 +84,16 @@ double TDStretchSSE::calcCrossCorrStereo(const float *pV1, const float *pV2) con
|
|||
// This can mean up to ~ 10-fold difference (incl. part of which is
|
||||
// due to skipping every second round for stereo sound though).
|
||||
//
|
||||
// Compile-time define ALLOW_NONEXACT_SIMD_OPTIMIZATION is provided
|
||||
// Compile-time define SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION is provided
|
||||
// for choosing if this little cheating is allowed.
|
||||
|
||||
#ifdef ALLOW_NONEXACT_SIMD_OPTIMIZATION
|
||||
#ifdef SOUNDTOUCH_ALLOW_NONEXACT_SIMD_OPTIMIZATION
|
||||
// Little cheating allowed, return valid correlation only for
|
||||
// aligned locations, meaning every second round for stereo sound.
|
||||
|
||||
#define _MM_LOAD _mm_load_ps
|
||||
|
||||
if (((ulong)pV1) & 15) return -1e50; // skip unaligned locations
|
||||
if (((ulongptr)pV1) & 15) return -1e50; // skip unaligned locations
|
||||
|
||||
#else
|
||||
// No cheating allowed, use unaligned load & take the resulting
|
||||
|
@ -103,39 +106,54 @@ double TDStretchSSE::calcCrossCorrStereo(const float *pV1, const float *pV2) con
|
|||
|
||||
// Calculates the cross-correlation value between 'pV1' and 'pV2' vectors
|
||||
// Note: pV2 _must_ be aligned to 16-bit boundary, pV1 need not.
|
||||
pVec2 = (__m128*)pV2;
|
||||
vSum = _mm_setzero_ps();
|
||||
pVec1 = (const float*)pV1;
|
||||
pVec2 = (const __m128*)pV2;
|
||||
vSum = vNorm = _mm_setzero_ps();
|
||||
|
||||
// Unroll the loop by factor of 4 * 4 operations
|
||||
for (i = 0; i < overlapLength / 8; i ++)
|
||||
// Unroll the loop by factor of 4 * 4 operations. Use same routine for
|
||||
// stereo & mono, for mono it just means twice the amount of unrolling.
|
||||
for (i = 0; i < channels * overlapLength / 16; i ++)
|
||||
{
|
||||
__m128 vTemp;
|
||||
// vSum += pV1[0..3] * pV2[0..3]
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(_MM_LOAD(pV1),pVec2[0]));
|
||||
vTemp = _MM_LOAD(pVec1);
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp ,pVec2[0]));
|
||||
vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp ,vTemp));
|
||||
|
||||
// vSum += pV1[4..7] * pV2[4..7]
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(_MM_LOAD(pV1 + 4), pVec2[1]));
|
||||
vTemp = _MM_LOAD(pVec1 + 4);
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[1]));
|
||||
vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp ,vTemp));
|
||||
|
||||
// vSum += pV1[8..11] * pV2[8..11]
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(_MM_LOAD(pV1 + 8), pVec2[2]));
|
||||
vTemp = _MM_LOAD(pVec1 + 8);
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[2]));
|
||||
vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp ,vTemp));
|
||||
|
||||
// vSum += pV1[12..15] * pV2[12..15]
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(_MM_LOAD(pV1 + 12), pVec2[3]));
|
||||
vTemp = _MM_LOAD(pVec1 + 12);
|
||||
vSum = _mm_add_ps(vSum, _mm_mul_ps(vTemp, pVec2[3]));
|
||||
vNorm = _mm_add_ps(vNorm, _mm_mul_ps(vTemp ,vTemp));
|
||||
|
||||
pV1 += 16;
|
||||
pVec1 += 16;
|
||||
pVec2 += 4;
|
||||
}
|
||||
|
||||
// return value = vSum[0] + vSum[1] + vSum[2] + vSum[3]
|
||||
float *pvSum = (float*)&vSum;
|
||||
return (double)(pvSum[0] + pvSum[1] + pvSum[2] + pvSum[3]);
|
||||
float *pvNorm = (float*)&vNorm;
|
||||
double norm = sqrt(pvNorm[0] + pvNorm[1] + pvNorm[2] + pvNorm[3]);
|
||||
if (norm < 1e-9) norm = 1.0; // to avoid div by zero
|
||||
|
||||
/* This is approximately corresponding routine in C-language:
|
||||
double corr;
|
||||
float *pvSum = (float*)&vSum;
|
||||
return (double)(pvSum[0] + pvSum[1] + pvSum[2] + pvSum[3]) / norm;
|
||||
|
||||
/* This is approximately corresponding routine in C-language yet without normalization:
|
||||
double corr, norm;
|
||||
uint i;
|
||||
|
||||
// Calculates the cross-correlation value between 'pV1' and 'pV2' vectors
|
||||
corr = 0.0;
|
||||
for (i = 0; i < overlapLength / 8; i ++)
|
||||
corr = norm = 0.0;
|
||||
for (i = 0; i < channels * overlapLength / 16; i ++)
|
||||
{
|
||||
corr += pV1[0] * pV2[0] +
|
||||
pV1[1] * pV2[1] +
|
||||
|
@ -154,77 +172,12 @@ double TDStretchSSE::calcCrossCorrStereo(const float *pV1, const float *pV2) con
|
|||
pV1[14] * pV2[14] +
|
||||
pV1[15] * pV2[15];
|
||||
|
||||
for (j = 0; j < 15; j ++) norm += pV1[j] * pV1[j];
|
||||
|
||||
pV1 += 16;
|
||||
pV2 += 16;
|
||||
}
|
||||
*/
|
||||
|
||||
/* This is corresponding routine in assembler. This may be teeny-weeny bit faster
|
||||
than intrinsic version, but more difficult to maintain & get compiled on multiple
|
||||
platforms.
|
||||
|
||||
uint overlapLengthLocal = overlapLength;
|
||||
float corr;
|
||||
|
||||
_asm
|
||||
{
|
||||
// Very important note: data in 'pV2' _must_ be aligned to
|
||||
// 16-byte boundary!
|
||||
|
||||
// give prefetch hints to CPU of what data are to be needed soonish
|
||||
// give more aggressive hints on pV1 as that changes while pV2 stays
|
||||
// same between runs
|
||||
prefetcht0 [pV1]
|
||||
prefetcht0 [pV2]
|
||||
prefetcht0 [pV1 + 32]
|
||||
|
||||
mov eax, dword ptr pV1
|
||||
mov ebx, dword ptr pV2
|
||||
|
||||
xorps xmm0, xmm0
|
||||
|
||||
mov ecx, overlapLengthLocal
|
||||
shr ecx, 3 // div by eight
|
||||
|
||||
loop1:
|
||||
prefetcht0 [eax + 64] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
prefetcht0 [ebx + 32] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
movups xmm1, [eax]
|
||||
mulps xmm1, [ebx]
|
||||
addps xmm0, xmm1
|
||||
|
||||
movups xmm2, [eax + 16]
|
||||
mulps xmm2, [ebx + 16]
|
||||
addps xmm0, xmm2
|
||||
|
||||
prefetcht0 [eax + 96] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
prefetcht0 [ebx + 64] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
|
||||
movups xmm3, [eax + 32]
|
||||
mulps xmm3, [ebx + 32]
|
||||
addps xmm0, xmm3
|
||||
|
||||
movups xmm4, [eax + 48]
|
||||
mulps xmm4, [ebx + 48]
|
||||
addps xmm0, xmm4
|
||||
|
||||
add eax, 64
|
||||
add ebx, 64
|
||||
|
||||
dec ecx
|
||||
jnz loop1
|
||||
|
||||
// add the four floats of xmm0 together and return the result.
|
||||
|
||||
movhlps xmm1, xmm0 // move 3 & 4 of xmm0 to 1 & 2 of xmm1
|
||||
addps xmm1, xmm0
|
||||
movaps xmm2, xmm1
|
||||
shufps xmm2, xmm2, 0x01 // move 2 of xmm2 as 1 of xmm2
|
||||
addss xmm2, xmm1
|
||||
movss corr, xmm2
|
||||
}
|
||||
|
||||
return (double)corr;
|
||||
return corr / sqrt(norm);
|
||||
*/
|
||||
}
|
||||
|
||||
|
@ -239,6 +192,7 @@ double TDStretchSSE::calcCrossCorrStereo(const float *pV1, const float *pV2) con
|
|||
|
||||
FIRFilterSSE::FIRFilterSSE() : FIRFilter()
|
||||
{
|
||||
filterCoeffsAlign = NULL;
|
||||
filterCoeffsUnalign = NULL;
|
||||
}
|
||||
|
||||
|
@ -246,6 +200,8 @@ FIRFilterSSE::FIRFilterSSE() : FIRFilter()
|
|||
FIRFilterSSE::~FIRFilterSSE()
|
||||
{
|
||||
delete[] filterCoeffsUnalign;
|
||||
filterCoeffsAlign = NULL;
|
||||
filterCoeffsUnalign = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
@ -258,11 +214,11 @@ void FIRFilterSSE::setCoefficients(const float *coeffs, uint newLength, uint uRe
|
|||
FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
|
||||
|
||||
// Scale the filter coefficients so that it won't be necessary to scale the filtering result
|
||||
// also rearrange coefficients suitably for 3DNow!
|
||||
// also rearrange coefficients suitably for SSE
|
||||
// Ensure that filter coeffs array is aligned to 16-byte boundary
|
||||
delete[] filterCoeffsUnalign;
|
||||
filterCoeffsUnalign = new float[2 * newLength + 4];
|
||||
filterCoeffsAlign = (float *)(((unsigned long)filterCoeffsUnalign + 15) & -16);
|
||||
filterCoeffsAlign = (float *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
|
||||
|
||||
fDivider = (float)resultDivider;
|
||||
|
||||
|
@ -279,15 +235,18 @@ void FIRFilterSSE::setCoefficients(const float *coeffs, uint newLength, uint uRe
|
|||
// SSE-optimized version of the filter routine for stereo sound
|
||||
uint FIRFilterSSE::evaluateFilterStereo(float *dest, const float *source, uint numSamples) const
|
||||
{
|
||||
int count = (numSamples - length) & -2;
|
||||
int count = (int)((numSamples - length) & (uint)-2);
|
||||
int j;
|
||||
|
||||
assert(count % 2 == 0);
|
||||
|
||||
if (count < 2) return 0;
|
||||
|
||||
assert(source != NULL);
|
||||
assert(dest != NULL);
|
||||
assert((length % 8) == 0);
|
||||
assert(((unsigned long)filterCoeffsAlign) % 16 == 0);
|
||||
assert(filterCoeffsAlign != NULL);
|
||||
assert(((ulongptr)filterCoeffsAlign) % 16 == 0);
|
||||
|
||||
// filter is evaluated for two stereo samples with each iteration, thus use of 'j += 2'
|
||||
for (j = 0; j < count; j += 2)
|
||||
|
@ -297,9 +256,9 @@ uint FIRFilterSSE::evaluateFilterStereo(float *dest, const float *source, uint n
|
|||
__m128 sum1, sum2;
|
||||
uint i;
|
||||
|
||||
pSrc = source; // source audio data
|
||||
pFil = (__m128*)filterCoeffsAlign; // filter coefficients. NOTE: Assumes coefficients
|
||||
// are aligned to 16-byte boundary
|
||||
pSrc = (const float*)source; // source audio data
|
||||
pFil = (const __m128*)filterCoeffsAlign; // filter coefficients. NOTE: Assumes coefficients
|
||||
// are aligned to 16-byte boundary
|
||||
sum1 = sum2 = _mm_setzero_ps();
|
||||
|
||||
for (i = 0; i < length / 8; i ++)
|
||||
|
@ -397,88 +356,6 @@ uint FIRFilterSSE::evaluateFilterStereo(float *dest, const float *source, uint n
|
|||
dest += 4;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
/* Similar routine in assembly, again obsoleted due to maintainability
|
||||
_asm
|
||||
{
|
||||
// Very important note: data in 'src' _must_ be aligned to
|
||||
// 16-byte boundary!
|
||||
mov edx, count
|
||||
mov ebx, dword ptr src
|
||||
mov eax, dword ptr dest
|
||||
shr edx, 1
|
||||
|
||||
loop1:
|
||||
// "outer loop" : during each round 2*2 output samples are calculated
|
||||
|
||||
// give prefetch hints to CPU of what data are to be needed soonish
|
||||
prefetcht0 [ebx]
|
||||
prefetcht0 [filterCoeffsLocal]
|
||||
|
||||
mov esi, ebx
|
||||
mov edi, filterCoeffsLocal
|
||||
xorps xmm0, xmm0
|
||||
xorps xmm1, xmm1
|
||||
mov ecx, lengthLocal
|
||||
|
||||
loop2:
|
||||
// "inner loop" : during each round eight FIR filter taps are evaluated for 2*2 samples
|
||||
prefetcht0 [esi + 32] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
prefetcht0 [edi + 32] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
|
||||
movups xmm2, [esi] // possibly unaligned load
|
||||
movups xmm3, [esi + 8] // possibly unaligned load
|
||||
mulps xmm2, [edi]
|
||||
mulps xmm3, [edi]
|
||||
addps xmm0, xmm2
|
||||
addps xmm1, xmm3
|
||||
|
||||
movups xmm4, [esi + 16] // possibly unaligned load
|
||||
movups xmm5, [esi + 24] // possibly unaligned load
|
||||
mulps xmm4, [edi + 16]
|
||||
mulps xmm5, [edi + 16]
|
||||
addps xmm0, xmm4
|
||||
addps xmm1, xmm5
|
||||
|
||||
prefetcht0 [esi + 64] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
prefetcht0 [edi + 64] // give a prefetch hint to CPU what data are to be needed soonish
|
||||
|
||||
movups xmm6, [esi + 32] // possibly unaligned load
|
||||
movups xmm7, [esi + 40] // possibly unaligned load
|
||||
mulps xmm6, [edi + 32]
|
||||
mulps xmm7, [edi + 32]
|
||||
addps xmm0, xmm6
|
||||
addps xmm1, xmm7
|
||||
|
||||
movups xmm4, [esi + 48] // possibly unaligned load
|
||||
movups xmm5, [esi + 56] // possibly unaligned load
|
||||
mulps xmm4, [edi + 48]
|
||||
mulps xmm5, [edi + 48]
|
||||
addps xmm0, xmm4
|
||||
addps xmm1, xmm5
|
||||
|
||||
add esi, 64
|
||||
add edi, 64
|
||||
dec ecx
|
||||
jnz loop2
|
||||
|
||||
// Now xmm0 and xmm1 both have a filtered 2-channel sample each, but we still need
|
||||
// to sum the two hi- and lo-floats of these registers together.
|
||||
|
||||
movhlps xmm2, xmm0 // xmm2 = xmm2_3 xmm2_2 xmm0_3 xmm0_2
|
||||
movlhps xmm2, xmm1 // xmm2 = xmm1_1 xmm1_0 xmm0_3 xmm0_2
|
||||
shufps xmm0, xmm1, 0xe4 // xmm0 = xmm1_3 xmm1_2 xmm0_1 xmm0_0
|
||||
addps xmm0, xmm2
|
||||
|
||||
movaps [eax], xmm0
|
||||
add ebx, 16
|
||||
add eax, 16
|
||||
|
||||
dec edx
|
||||
jnz loop1
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
#endif // ALLOW_SSE
|
||||
#endif // SOUNDTOUCH_ALLOW_SSE
|
||||
|
|
Loading…
Reference in New Issue