VS2010 project: add the vcxproj.filters file which contains filter (folder) info.

This commit is contained in:
luigi__ 2009-09-04 15:28:30 +00:00
parent c24d88fa35
commit 8d60c75448
1 changed files with 588 additions and 0 deletions

View File

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Header Files\core">
<UniqueIdentifier>{1aac1cb6-6338-401b-8378-f607b26ca0b9}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\windows">
<UniqueIdentifier>{a553d508-6693-4d6f-8ce6-c3b6d5167e4f}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\windows\filters">
<UniqueIdentifier>{0548405c-fbdd-496f-ba62-d9cf581c6bcf}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\windows\userconfig">
<UniqueIdentifier>{49f1a847-e764-4f17-9682-e67b6bc6fef7}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Source Files\core">
<UniqueIdentifier>{6a7f043c-74d6-4565-adac-2b80eec24d4e}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\core\addons">
<UniqueIdentifier>{7d657a0f-2523-4600-8c13-6768c4cf7142}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\core\utils">
<UniqueIdentifier>{91f184aa-ad13-4099-bd81-419def9a5a24}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\core\utils\decrypt">
<UniqueIdentifier>{4223f32d-baf0-4ddb-b40b-01c0b00b3bc7}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\windows">
<UniqueIdentifier>{00f21c6a-62f1-45a0-9229-837ce991baa7}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\windows\filters">
<UniqueIdentifier>{70b64298-1d4c-4758-8185-e0f8655ef7eb}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\addons.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\addons\compactFlash.cpp">
<Filter>Source Files\core\addons</Filter>
</ClCompile>
<ClCompile Include="..\addons\gbagame.cpp">
<Filter>Source Files\core\addons</Filter>
</ClCompile>
<ClCompile Include="..\addons\guitarGrip.cpp">
<Filter>Source Files\core\addons</Filter>
</ClCompile>
<ClCompile Include="..\addons\none.cpp">
<Filter>Source Files\core\addons</Filter>
</ClCompile>
<ClCompile Include="..\addons\rumblepak.cpp">
<Filter>Source Files\core\addons</Filter>
</ClCompile>
<ClCompile Include="..\aggdraw.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\armcpu.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\arm_instructions.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\bios.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\cheatSystem.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\commandline.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\common.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\cp15.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\debug.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\Disassembler.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\FIFO.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\fs-windows.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\gdbstub\gdbstub.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\gfx3d.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\GPU.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\GPU_OSD.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\lua-engine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\matrix.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\mc.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\MMU.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\movie.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\NDSSystem.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\OGLRender.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\rasterize.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\readwrite.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\render3D.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\ROMReader.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\rtc.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\saves.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\SPU.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\texcache.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\thumb_instructions.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="..\utils\ConvertUTF.c">
<Filter>Source Files\core\utils</Filter>
</ClCompile>
<ClCompile Include="..\utils\decrypt\crc.cpp">
<Filter>Source Files\core\utils\decrypt</Filter>
</ClCompile>
<ClCompile Include="..\utils\decrypt\decrypt.cpp">
<Filter>Source Files\core\utils\decrypt</Filter>
</ClCompile>
<ClCompile Include="..\utils\decrypt\header.cpp">
<Filter>Source Files\core\utils\decrypt</Filter>
</ClCompile>
<ClCompile Include="..\utils\guid.cpp">
<Filter>Source Files\core\utils</Filter>
</ClCompile>
<ClCompile Include="..\utils\md5.cpp">
<Filter>Source Files\core\utils</Filter>
</ClCompile>
<ClCompile Include="..\utils\xstring.cpp">
<Filter>Source Files\core\utils</Filter>
</ClCompile>
<ClCompile Include="..\wifi.cpp">
<Filter>Source Files\core</Filter>
</ClCompile>
<ClCompile Include="7zip.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="AboutBox.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="aviout.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="cheatsWin.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="colorctrl.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="console.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="CWindow.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="disView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="filter\2xsai.cpp">
<Filter>Source Files\windows\filters</Filter>
</ClCompile>
<ClCompile Include="filter\bilinear.cpp">
<Filter>Source Files\windows\filters</Filter>
</ClCompile>
<ClCompile Include="filter\hq2x.cpp">
<Filter>Source Files\windows\filters</Filter>
</ClCompile>
<ClCompile Include="filter\scanline.cpp">
<Filter>Source Files\windows\filters</Filter>
</ClCompile>
<ClCompile Include="FirmConfig.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="gbaslot_config.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="ginfo.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="hotkey.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="inputdx.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="IORegView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="lightView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="luaconsole.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="mapView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="matrixView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="memView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="mic.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="oamView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="ogl.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="OpenArchive.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="palView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="pathsettings.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="ramwatch.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="ram_search.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="replay.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="snddx.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="soundView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="throttle.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
<ClCompile Include="tileView.cpp">
<Filter>Source Files\windows</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\agg2d.inl">
<Filter>Source Files\core</Filter>
</None>
<None Include="..\instruction_tabdef.inc">
<Filter>Header Files</Filter>
</None>
<None Include="..\thumb_tabdef.inc">
<Filter>Header Files</Filter>
</None>
<None Include="bitmap1.bmp">
<Filter>Resource Files</Filter>
</None>
<None Include="DeSmuME.ico">
<Filter>Resource Files</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\addons.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\agg2d.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\aggdraw.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\armcpu.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\arm_instructions.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\bios.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\bits.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\cheatSystem.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\commandline.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\common.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\cp15.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\debug.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\Disassembler.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\driver.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\fat.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\FIFO.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\fs.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\gdbstub.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\gfx3d.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\GPU.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\GPU_osd.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\lua-engine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\matrix.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\mc.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\mem.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\memorystream.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\mic.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\MMU.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\movie.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\NDSSystem.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\OGLRender.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\rasterize.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\readwrite.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\registers.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\render3D.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\ROMReader.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\rtc.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\saves.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\shaders.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\SPU.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\texcache.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\thumb_instructions.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\types.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="..\utils\ConvertUTF.h">
<Filter>Source Files\core\utils</Filter>
</ClInclude>
<ClInclude Include="..\utils\decrypt\crc.h">
<Filter>Source Files\core\utils\decrypt</Filter>
</ClInclude>
<ClInclude Include="..\utils\decrypt\decrypt.h">
<Filter>Source Files\core\utils\decrypt</Filter>
</ClInclude>
<ClInclude Include="..\utils\decrypt\header.h">
<Filter>Source Files\core\utils\decrypt</Filter>
</ClInclude>
<ClInclude Include="..\utils\guid.h">
<Filter>Source Files\core\utils</Filter>
</ClInclude>
<ClInclude Include="..\utils\md5.h">
<Filter>Source Files\core\utils</Filter>
</ClInclude>
<ClInclude Include="..\utils\valuearray.h">
<Filter>Source Files\core\utils</Filter>
</ClInclude>
<ClInclude Include="..\utils\xstring.h">
<Filter>Source Files\core\utils</Filter>
</ClInclude>
<ClInclude Include="..\version.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\wifi.h">
<Filter>Header Files\core</Filter>
</ClInclude>
<ClInclude Include="7zip.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="7zipstreams.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="AboutBox.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="aviout.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="cheatsWin.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="colorctrl.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="console.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="CWindow.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="disView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="filter\filter.h">
<Filter>Header Files\windows\filters</Filter>
</ClInclude>
<ClInclude Include="FirmConfig.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="gbaslot_config.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="ginfo.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="hotkey.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="inputdx.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="IORegView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="lightView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="main.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="mapView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="matrixView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="memView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="oamView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="OpenArchive.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="palView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="pathsettings.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="ramwatch.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="ram_search.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="replay.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="snddx.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="soundView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="throttle.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="tileView.h">
<Filter>Header Files\windows</Filter>
</ClInclude>
<ClInclude Include="userconfig\userconfig.h">
<Filter>Header Files\windows\userconfig</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\matrix_sse2-x64.asm">
<Filter>Source Files</Filter>
</CustomBuild>
</ItemGroup>
</Project>