gcc warns that windowDraw may be used unitialized which in theory is true.

This commit is contained in:
riccardom 2009-08-04 17:59:58 +00:00
parent 6c3b1059b0
commit 8bef7cfa68
1 changed files with 1 additions and 1 deletions

View File

@ -636,7 +636,7 @@ FORCEINLINE FASTCALL bool GPU::_master_setFinalBGColor(u16 &color, const u32 x)
if(WINDOW)
{
bool windowDraw;
bool windowDraw = false;
renderline_checkWindows(x, windowDraw, windowEffect);
//backdrop must always be drawn