We can make validateIF_arm9 static.
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@ -1510,7 +1510,7 @@ u32 MMU_readFromGC()
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//does some validation on the game's choice of IF value, correcting it if necessary
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void validateIF_arm9()
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static void validateIF_arm9()
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{
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//according to gbatek, these flags are forced on until the condition is removed.
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//no proof of this though...
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