Fixed compilation on linux

This commit is contained in:
yabause 2009-01-09 00:02:57 +00:00
parent 0e4367f2a2
commit 86aa5d9800
6 changed files with 107 additions and 97 deletions

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@ -43,7 +43,9 @@ libdesmume_a_SOURCES = \
utils/ConvertUTF.c utils/ConvertUTF.h utils/guid.cpp utils/guid.h \
utils/md5.cpp utils/md5.h utils/valuearray.h utils/xstring.cpp utils/xstring.h \
utils/decrypt/crc.cpp utils/decrypt/crc.h utils/decrypt/decrypt.cpp \
utils/decrypt/decrypt.h utils/decrypt/header.cpp utils/decrypt/header.h
utils/decrypt/decrypt.h utils/decrypt/header.cpp utils/decrypt/header.h \
addons.c addons.h \
addons/compactFlash.cpp addons/gbagame.cpp addons/none.cpp addons/rumblepak.cpp
if HAVE_GDB_STUB
libdesmume_a_SOURCES += gdbstub.h
endif

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@ -1,32 +1,37 @@
/* Copyright (C) 2006 yopyop
yopyop156@ifrance.com
yopyop156.ifrance.com
Copyright (C) 2009 DeSmuME team
This file is part of DeSmuME
DeSmuME is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DeSmuME is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeSmuME; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __ADDONS_H__
#define __ADDONS_H__
#include "common.h"
#include "types.h"
#include "debug.h"
/* Copyright (C) 2006 yopyop
yopyop156@ifrance.com
yopyop156.ifrance.com
Copyright (C) 2009 DeSmuME team
This file is part of DeSmuME
DeSmuME is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DeSmuME is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DeSmuME; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __ADDONS_H__
#define __ADDONS_H__
#include "common.h"
#include "types.h"
#include "debug.h"
#ifdef __GNUC__
#include <limits.h>
#define MAX_PATH PATH_MAX
#endif
typedef struct
{
@ -83,4 +88,4 @@ extern void addonsClose(); // Shutdown addons
extern void addonsReset(); // Reset addon
extern BOOL addonsChangePak(u8 type); // change current adddon
#endif
#endif

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@ -22,6 +22,7 @@
*/
#include "../addons.h"
#include <string.h>
#ifdef EXPERIMENTAL_GBASLOT
#define DEBUG
@ -31,7 +32,6 @@
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/stat.h>
@ -1031,4 +1031,4 @@ ADDONINTERFACE addonCFlash = {
CFlash_info};
#undef DEBUG
#undef CFLASHDEBUG
#undef CFLASHDEBUG

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@ -23,82 +23,83 @@
#include "../addons.h"
#include "../mem.h"
#include <string.h>
#include "../MMU.h"
u8 *GBArom = NULL;
BOOL GBAgame_init(void)
{
GBArom = new u8 [32 * 1024 * 1024];
return (TRUE);
};
void GBAgame_reset(void)
{
memset(GBArom, 0, 32 * 1024 * 1024);
if (!strlen(GBAgameName)) return;
FILE *fgame = 0;
fgame = fopen(GBAgameName,"rb");
if (!fgame) return;
INFO("Loaded \"%s\" in GBA slot\n", GBAgameName);
BOOL GBAgame_init(void)
{
GBArom = new u8 [32 * 1024 * 1024];
return (TRUE);
};
void GBAgame_reset(void)
{
memset(GBArom, 0, 32 * 1024 * 1024);
if (!strlen(GBAgameName)) return;
FILE *fgame = 0;
fgame = fopen(GBAgameName,"rb");
if (!fgame) return;
INFO("Loaded \"%s\" in GBA slot\n", GBAgameName);
fseek(fgame, 0, SEEK_END);
u32 size = ftell(fgame);
rewind(fgame);
rewind(fgame);
if (!fread(GBArom, 1, size, fgame))
{
fclose(fgame);
return;
}
fclose(fgame);
};
void GBAgame_close(void)
{
if (GBArom)
{
delete [] GBArom;
GBArom = NULL;
}
};
void GBAgame_config(void) {}
void GBAgame_write08(u32 adr, u8 val){}
void GBAgame_write16(u32 adr, u16 val) {}
void GBAgame_write32(u32 adr, u32 val) {}
u8 GBAgame_read08(u32 adr)
{
//INFO("Read08 at 0x%08X value 0x%02X\n", adr, (u8)T1ReadByte(GBArom, (adr - 0x08000000)));
if ( (adr >= 0x08000004) && (adr < 0x080000A0) )
return MMU.MMU_MEM[0][0xFF][(adr +0x1C) & MMU.MMU_MASK[0][0xFF]];
return (u8)T1ReadByte(GBArom, (adr - 0x08000000));
}
u16 GBAgame_read16(u32 adr)
{
//INFO("Read16 at 0x%08X value 0x%04X\n", adr, (u16)T1ReadWord(GBArom, (adr - 0x08000000)));
if ( (adr >= 0x08000004) && (adr < 0x080000A0) )
return T1ReadWord(MMU.MMU_MEM[0][0xFF], (adr +0x1C) & MMU.MMU_MASK[0][0xFF]);
return (u16)T1ReadWord(GBArom, (adr - 0x08000000));
}
u32 GBAgame_read32(u32 adr)
{
//INFO("Read32 at 0x%08X value 0x%08X\n", adr, (u32)T1ReadLong(GBArom, (adr - 0x08000000)));
if ( (adr >= 0x08000004) && (adr < 0x080000A0) )
return T1ReadLong(MMU.MMU_MEM[0][0xFF], (adr +0x1C) & MMU.MMU_MASK[0][0xFF]);
return (u32)T1ReadLong(GBArom, (adr - 0x08000000));
}
fclose(fgame);
};
void GBAgame_close(void)
{
if (GBArom)
{
delete [] GBArom;
GBArom = NULL;
}
};
void GBAgame_config(void) {}
void GBAgame_write08(u32 adr, u8 val){}
void GBAgame_write16(u32 adr, u16 val) {}
void GBAgame_write32(u32 adr, u32 val) {}
u8 GBAgame_read08(u32 adr)
{
//INFO("Read08 at 0x%08X value 0x%02X\n", adr, (u8)T1ReadByte(GBArom, (adr - 0x08000000)));
if ( (adr >= 0x08000004) && (adr < 0x080000A0) )
return MMU.MMU_MEM[0][0xFF][(adr +0x1C) & MMU.MMU_MASK[0][0xFF]];
return (u8)T1ReadByte(GBArom, (adr - 0x08000000));
}
u16 GBAgame_read16(u32 adr)
{
//INFO("Read16 at 0x%08X value 0x%04X\n", adr, (u16)T1ReadWord(GBArom, (adr - 0x08000000)));
if ( (adr >= 0x08000004) && (adr < 0x080000A0) )
return T1ReadWord(MMU.MMU_MEM[0][0xFF], (adr +0x1C) & MMU.MMU_MASK[0][0xFF]);
return (u16)T1ReadWord(GBArom, (adr - 0x08000000));
}
u32 GBAgame_read32(u32 adr)
{
//INFO("Read32 at 0x%08X value 0x%08X\n", adr, (u32)T1ReadLong(GBArom, (adr - 0x08000000)));
if ( (adr >= 0x08000004) && (adr < 0x080000A0) )
return T1ReadLong(MMU.MMU_MEM[0][0xFF], (adr +0x1C) & MMU.MMU_MASK[0][0xFF]);
return (u32)T1ReadLong(GBArom, (adr - 0x08000000));
}
void GBAgame_info(char *info) { strcpy(info, "GBA game in slot"); };
ADDONINTERFACE addonGBAgame = {
"GBA game",
GBAgame_init,
GBAgame_reset,
GBAgame_close,
GBAgame_config,
GBAgame_write08,
GBAgame_write16,
GBAgame_write32,
GBAgame_read08,
GBAgame_read16,
GBAgame_read32,
GBAgame_info};
GBAgame_init,
GBAgame_reset,
GBAgame_close,
GBAgame_config,
GBAgame_write08,
GBAgame_write16,
GBAgame_write32,
GBAgame_read08,
GBAgame_read16,
GBAgame_read32,
GBAgame_info};

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@ -22,6 +22,7 @@
*/
#include "../addons.h"
#include <string.h>
BOOL None_init(void) { return (TRUE); };
void None_reset(void) {};

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@ -24,6 +24,7 @@
#include "../addons.h"
#include "../mem.h"
#include "../MMU.h"
#include <string.h>
u8 rumble_hdr[0xC0];