fixing windows things that broke when fixing linux
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@ -33,7 +33,7 @@ void MatrixInit (float *matrix)
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}
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#ifndef SSE2
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#ifndef SSE2
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void FASTCALL MatrixMultVec4x4 (const float *matrix, float *vecPtr)
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void MATRIXFASTCALL MatrixMultVec4x4 (const float *matrix, float *vecPtr)
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{
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{
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float x = vecPtr[0];
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float x = vecPtr[0];
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float y = vecPtr[1];
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float y = vecPtr[1];
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@ -46,7 +46,7 @@ void FASTCALL MatrixMultVec4x4 (const float *matrix, float *vecPtr)
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vecPtr[3] = x * matrix[3] + y * matrix[7] + z * matrix[11] + w * matrix[15];
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vecPtr[3] = x * matrix[3] + y * matrix[7] + z * matrix[11] + w * matrix[15];
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}
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}
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void FASTCALL MatrixMultVec3x3 (const float *matrix, float *vecPtr)
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void MATRIXFASTCALL MatrixMultVec3x3 (const float *matrix, float *vecPtr)
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{
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{
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float x = vecPtr[0];
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float x = vecPtr[0];
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float y = vecPtr[1];
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float y = vecPtr[1];
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@ -57,7 +57,7 @@ void FASTCALL MatrixMultVec3x3 (const float *matrix, float *vecPtr)
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vecPtr[2] = x * matrix[2] + y * matrix[6] + z * matrix[10];
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vecPtr[2] = x * matrix[2] + y * matrix[6] + z * matrix[10];
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}
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}
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void FASTCALL MatrixMultiply (float *matrix, const float *rightMatrix)
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void MATRIXFASTCALL MatrixMultiply (float *matrix, const float *rightMatrix)
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{
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{
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float tmpMatrix[16];
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float tmpMatrix[16];
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@ -84,7 +84,7 @@ void FASTCALL MatrixMultiply (float *matrix, const float *rightMatrix)
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memcpy (matrix, tmpMatrix, sizeof(float)*16);
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memcpy (matrix, tmpMatrix, sizeof(float)*16);
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}
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}
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void FASTCALL MatrixTranslate (float *matrix, const float *ptr)
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void MATRIXFASTCALL MatrixTranslate (float *matrix, const float *ptr)
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{
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{
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matrix[12] += (matrix[0]*ptr[0])+(matrix[4]*ptr[1])+(matrix[ 8]*ptr[2]);
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matrix[12] += (matrix[0]*ptr[0])+(matrix[4]*ptr[1])+(matrix[ 8]*ptr[2]);
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matrix[13] += (matrix[1]*ptr[0])+(matrix[5]*ptr[1])+(matrix[ 9]*ptr[2]);
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matrix[13] += (matrix[1]*ptr[0])+(matrix[5]*ptr[1])+(matrix[ 9]*ptr[2]);
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@ -92,7 +92,7 @@ void FASTCALL MatrixTranslate (float *matrix, const float *ptr)
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matrix[15] += (matrix[3]*ptr[0])+(matrix[7]*ptr[1])+(matrix[11]*ptr[2]);
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matrix[15] += (matrix[3]*ptr[0])+(matrix[7]*ptr[1])+(matrix[11]*ptr[2]);
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}
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}
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void FASTCALL MatrixScale (float *matrix, const float *ptr)
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void MATRIXFASTCALL MatrixScale (float *matrix, const float *ptr)
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{
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{
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matrix[0] *= ptr[0];
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matrix[0] *= ptr[0];
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matrix[1] *= ptr[0];
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matrix[1] *= ptr[0];
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@ -125,13 +125,13 @@ void MatrixTranspose(float *matrix)
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#undef swap
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#undef swap
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}
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}
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void FASTCALL MatrixIdentity (float *matrix) //============== TODO
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void MATRIXFASTCALL MatrixIdentity (float *matrix) //============== TODO
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{
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{
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memset (matrix, 0, sizeof(float)*16);
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memset (matrix, 0, sizeof(float)*16);
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matrix[0] = matrix[5] = matrix[10] = matrix[15] = 1.f;
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matrix[0] = matrix[5] = matrix[10] = matrix[15] = 1.f;
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}
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}
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float FASTCALL MatrixGetMultipliedIndex (int index, float *matrix, float *rightMatrix)
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float MATRIXFASTCALL MatrixGetMultipliedIndex (int index, float *matrix, float *rightMatrix)
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{
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{
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int iMod = index%4, iDiv = (index>>2)<<2;
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int iMod = index%4, iDiv = (index>>2)<<2;
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@ -139,12 +139,12 @@ float FASTCALL MatrixGetMultipliedIndex (int index, float *matrix, float *rightM
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(matrix[iMod+8]*rightMatrix[iDiv+2])+(matrix[iMod+12]*rightMatrix[iDiv+3]);
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(matrix[iMod+8]*rightMatrix[iDiv+2])+(matrix[iMod+12]*rightMatrix[iDiv+3]);
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}
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}
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void FASTCALL MatrixSet (float *matrix, int x, int y, float value) // TODO
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void MATRIXFASTCALL MatrixSet (float *matrix, int x, int y, float value) // TODO
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{
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{
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matrix [x+(y<<2)] = value;
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matrix [x+(y<<2)] = value;
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}
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}
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void FASTCALL MatrixCopy (float* matrixDST, const float* matrixSRC)
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void MATRIXFASTCALL MatrixCopy (float* matrixDST, const float* matrixSRC)
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{
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{
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memcpy ((void*)matrixDST, matrixSRC, sizeof(float)*16);
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memcpy ((void*)matrixDST, matrixSRC, sizeof(float)*16);
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}
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}
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@ -47,15 +47,21 @@ typedef struct MatrixStack
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void MatrixInit (float *matrix);
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void MatrixInit (float *matrix);
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void FASTCALL MatrixMultVec3x3 (const float * matrix, float * vecPtr);
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#ifdef _MSC_VER
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void FASTCALL MatrixMultVec4x4 (const float * matrix, float * vecPtr);
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#define MATRIXFASTCALL __fastcall
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void FASTCALL MatrixMultiply (float * matrix, const float * rightMatrix);
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#else
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void FASTCALL MatrixTranslate (float *matrix, const float *ptr);
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#define MATRIXFASTCALL
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void FASTCALL MatrixScale (float * matrix, const float * ptr);
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#endif
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float FASTCALL MatrixGetMultipliedIndex (int index, float *matrix, float *rightMatrix);
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void FASTCALL MatrixSet (float *matrix, int x, int y, float value);
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void MATRIXFASTCALL MatrixMultVec3x3 (const float * matrix, float * vecPtr);
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void FASTCALL MatrixCopy (float * matrixDST, const float * matrixSRC);
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void MATRIXFASTCALL MatrixMultVec4x4 (const float * matrix, float * vecPtr);
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void FASTCALL MatrixIdentity (float *matrix);
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void MATRIXFASTCALL MatrixMultiply (float * matrix, const float * rightMatrix);
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void MATRIXFASTCALL MatrixTranslate (float *matrix, const float *ptr);
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void MATRIXFASTCALL MatrixScale (float * matrix, const float * ptr);
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float MATRIXFASTCALL MatrixGetMultipliedIndex (int index, float *matrix, float *rightMatrix);
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void MATRIXFASTCALL MatrixSet (float *matrix, int x, int y, float value);
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void MATRIXFASTCALL MatrixCopy (float * matrixDST, const float * matrixSRC);
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void MATRIXFASTCALL MatrixIdentity (float *matrix);
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void MatrixTranspose (float *matrix);
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void MatrixTranspose (float *matrix);
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void MatrixStackInit (MatrixStack *stack);
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void MatrixStackInit (MatrixStack *stack);
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@ -28,7 +28,7 @@
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#elif defined (__i386__)
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#elif defined (__i386__)
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#define FASTCALL __attribute__((regparm(3)))
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#define FASTCALL __attribute__((regparm(3)))
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#elif defined _MSC_VER
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#elif defined _MSC_VER
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#define FASTCALL __fastcall
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#define FASTCALL
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#else
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#else
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#define FASTCALL
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#define FASTCALL
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#endif
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#endif
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