only display X when input display is on
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@ -605,12 +605,8 @@ static void openRecordingMovie(const char* fname)
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/*extern uint8 joy[4];
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/*extern uint8 joy[4];
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memcpy(&cur_input_display,joy,4);*/
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memcpy(&cur_input_display,joy,4);*/
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if(nds.isTouch) {
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if (ShowInputDisplay && nds.isTouch)
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if (ShowInputDisplay)
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osd->addFixed(nds.touchX >> 4, nds.touchY >> 4, "%s %d %d", "X", nds.touchX >> 4, nds.touchY >> 4);
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osd->addFixed(nds.touchX >> 4, nds.touchY >> 4, "%s %d %d", "X", nds.touchX >> 4, nds.touchY >> 4);
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else
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osd->addFixed(nds.touchX >> 4, nds.touchY >> 4, "%s", "X");
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}
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}
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}
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