sdl: use emu_halt before loading savestates, just like win32
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@ -565,6 +565,7 @@ process_ctrls_event( SDL_Event& event,
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case SDLK_F10:
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int prevexec;
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prevexec = execute;
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emu_halt(EMUHALT_REASON_USER_REQUESTED_HALT, NDSErrorTag_None);
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execute = FALSE;
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SPU_Pause(1);
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if(!shift_pressed){
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