Compile lua engine on linux if lua is available, still not hooked in gui.

This commit is contained in:
riccardom 2009-06-26 19:12:23 +00:00
parent 1af7d5e9ec
commit 78d17e31e8
3 changed files with 22 additions and 4 deletions

View File

@ -130,11 +130,25 @@ AC_PROVIDE_IFELSE([PKG_PROG_PKG_CONFIG], [
dnl uninstalled glade ui dir dnl uninstalled glade ui dir
AC_DEFINE_UNQUOTED(GLADEUI_UNINSTALLED_DIR,"`pwd`/src/gtk-glade/glade/",[path to glade ui dir]) AC_DEFINE_UNQUOTED(GLADEUI_UNINSTALLED_DIR,"`pwd`/src/gtk-glade/glade/",[path to glade ui dir])
AC_SUBST(GLADEUI_UNINSTALLED_DIR) AC_SUBST(GLADEUI_UNINSTALLED_DIR)
# Need check for both lua and lua5.1 to run on debian, see mysql bug #29945
PKG_CHECK_MODULES(LUA,
$LUAPC >= 5.1,
HAVE_LUA=yes,
HAVE_LUA=no)
PKG_CHECK_MODULES(LUA,
lua5.1 >= 5.1,
HAVE_LUA=yes,
HAVE_LUA=no)
AC_SUBST(LUA_CFLAGS)
AC_SUBST(LUA_LIBS)
fi fi
],[ ],[
echo "WARNING: pkg-config is not available therefore gtk and gtk-glade UIs are not available either." echo "WARNING: pkg-config is not available therefore gtk, gtk-glade UIs and lua scripting are not available either."
]) ])
AM_CONDITIONAL([HAVE_LUA], [test "${HAVE_LUA}" = "yes"])
dnl - set conditional for glib, needed to avoid commandline.cpp compilation for cli frontend since it depends on glib dnl - set conditional for glib, needed to avoid commandline.cpp compilation for cli frontend since it depends on glib
AM_CONDITIONAL([HAVE_GLIB], [test "${FOUND_GLIB}" = "yes"]) AM_CONDITIONAL([HAVE_GLIB], [test "${FOUND_GLIB}" = "yes"])

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@ -1,6 +1,6 @@
include $(top_srcdir)/src/desmume.mk include $(top_srcdir)/src/desmume.mk
AM_CPPFLAGS += $(SDL_CFLAGS) $(GTK_CFLAGS) $(GTHREAD_CFLAGS) $(X_CFLAGS) AM_CPPFLAGS += $(SDL_CFLAGS) $(GTK_CFLAGS) $(GTHREAD_CFLAGS) $(X_CFLAGS) $(LUA_CFLAGS)
EXTRA_DIST = build.bat instruction_tabdef.inc thumb_tabdef.inc fs-linux.cpp fs-windows.cpp \ EXTRA_DIST = build.bat instruction_tabdef.inc thumb_tabdef.inc fs-linux.cpp fs-windows.cpp \
matrix_sse2-x64.asm matrix_sse2-x86.asm matrix_sse2-x64.asm matrix_sse2-x86.asm
@ -56,6 +56,9 @@ libdesmume_a_SOURCES = \
if HAVE_GLIB if HAVE_GLIB
libdesmume_a_SOURCES += commandline.h commandline.cpp libdesmume_a_SOURCES += commandline.h commandline.cpp
endif endif
if HAVE_LUA
libdesmume_a_SOURCES += lua-engine.cpp
endif
if HAVE_GDB_STUB if HAVE_GDB_STUB
libdesmume_a_SOURCES += gdbstub.h libdesmume_a_SOURCES += gdbstub.h
endif endif

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@ -8,6 +8,7 @@
#include <unistd.h> #include <unistd.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <sys/stat.h>
#endif #endif
extern "C" extern "C"
@ -682,7 +683,7 @@ static int savestate_create(lua_State *L) {
// So I turned the filename selection code into my bitch. :) // So I turned the filename selection code into my bitch. :)
// Numbers are 0 through 9 though. // Numbers are 0 through 9 though.
struct stat sbuf; struct stat sbuf;
char filename[MAX_PATH]; char filename[MAX_PATH];
strncpy(filename, pathFilenameToROMwithoutExt, MAX_PATH); strncpy(filename, pathFilenameToROMwithoutExt, MAX_PATH);
@ -1769,7 +1770,7 @@ int LUA_LoadLuaCode(const char *filename) {
//StopSound();//StopSound(); //mbg merge 7/23/08 //StopSound();//StopSound(); //mbg merge 7/23/08
MessageBox(NULL, lua_tostring(L,-1), "Lua load error", MB_OK | MB_ICONSTOP); MessageBox(NULL, lua_tostring(L,-1), "Lua load error", MB_OK | MB_ICONSTOP);
#else #else
fprintf(stderr, "Failed to compile file: %s\n", lua_tostring(LUA,-1)); fprintf(stderr, "Failed to compile file: %s\n", lua_tostring(L,-1));
#endif #endif
// Wipe the stack. Our thread // Wipe the stack. Our thread