Cocoa Port: Fix bug that causes building to fail. (Regression from commit c365617.)
- Also do some minor code cleanup to byteSizeStringWithLargerUnit:.
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@ -1,6 +1,6 @@
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/*
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Copyright (C) 2011 Roger Manuel
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Copyright (C) 2011-2016 DeSmuME team
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Copyright (C) 2011-2017 DeSmuME team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -139,7 +139,7 @@ static NSMutableDictionary *saveTypeValues = nil;
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- (BOOL) isDataLoaded
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{
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return (gameInfo.romdata != NULL);
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return (gameInfo.romdataForReader != NULL);
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}
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- (BOOL) initHeader
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@ -617,9 +617,9 @@ static NSMutableDictionary *saveTypeValues = nil;
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+ (NSString *) byteSizeStringWithLargerUnit:(NSUInteger)byteSize
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{
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float kilobyteSize = byteSize / 1024.0;
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float megabyteSize = kilobyteSize / 1024.0;
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float gigabyteSize = megabyteSize / 1024.0;
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const float kilobyteSize = byteSize / 1024.0f;
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const float megabyteSize = byteSize / 1024.0f / 1024.0f;
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const float gigabyteSize = byteSize / 1024.0f / 1024.0f / 1024.0f;
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NSString *byteString = [NSString stringWithFormat:NSSTRING_STATUS_SIZE_BYTES, byteSize];
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NSString *unitString = byteString;
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