parent
760b5a61d6
commit
73d1a89d21
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@ -50,7 +50,7 @@ struct mapview_struct
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//forgive the gyrations, some of this junk in here is to remind us of gyrations we might have to go
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//forgive the gyrations, some of this junk in here is to remind us of gyrations we might have to go
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//through to avoid breaking the gpu struct
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//through to avoid breaking the gpu struct
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gpu.debug = true;
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gpu.SetDebugState(true);
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int temp = gpu.GetFinalColorBckFuncID();
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int temp = gpu.GetFinalColorBckFuncID();
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gpu.SetFinalColorBckFuncID(0); //hax... why arent we copying gpu now?? i cant remember
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gpu.SetFinalColorBckFuncID(0); //hax... why arent we copying gpu now?? i cant remember
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@ -58,12 +58,10 @@ struct mapview_struct
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for(u32 i = 0; i < gpu.BGSize[layerID][1]; ++i)
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for(u32 i = 0; i < gpu.BGSize[layerID][1]; ++i)
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{
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{
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gpu.currDst = bitmap + i*gpu.BGSize[layerID][0];
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gpu.ModeRenderDebug(i, layerID, bitmap + i*gpu.BGSize[layerID][0]);
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gpu.currLine = i;
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gpu.ModeRenderDebug(layerID);
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}
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}
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gpu.debug = false;
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gpu.SetDebugState(false);
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gpu.SetFinalColorBckFuncID(temp);
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gpu.SetFinalColorBckFuncID(temp);
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}
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}
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};
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};
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@ -223,8 +223,7 @@ LRESULT OamView_OnPaint(HWND hwnd, oamview_struct *win, WPARAM wParam, LPARAM lP
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GPUEngineBase copy = *win->gpu;
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GPUEngineBase copy = *win->gpu;
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for(i = 0; i < 192; ++i)
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for(i = 0; i < 192; ++i)
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{
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{
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copy.currLine = i;
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copy.SpriteRenderDebug(i, (u16*)(bitmap + i*256), bitmap_alpha + i*256, type + i*256, prio + i*256);
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copy.SpriteRender((u16*)(bitmap + i*256), bitmap_alpha + i*256, type + i*256, prio + i*256);
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}
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}
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u32 width = dimm_int[(oam->attr1>>14)][(oam->attr0>>14)][0];
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u32 width = dimm_int[(oam->attr1>>14)][(oam->attr0>>14)][0];
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