gpu - small refinements to BPP-setting interfaces
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@ -8125,6 +8125,10 @@ void GPUSubsystem::SetCustomFramebufferSize(size_t w, size_t h)
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void GPUSubsystem::SetColorFormat(const NDSColorFormat outputFormat)
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{
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//check for no-op
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if(this->_displayInfo.colorFormat == outputFormat)
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return;
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this->_displayInfo.colorFormat = outputFormat;
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this->_displayInfo.pixelBytes = (outputFormat == NDSColorFormat_BGR555_Rev) ? sizeof(u16) : sizeof(FragmentColor);
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@ -8136,6 +8140,11 @@ void GPUSubsystem::SetColorFormat(const NDSColorFormat outputFormat)
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this->_AllocateFramebuffers(this->_displayInfo.colorFormat, this->_displayInfo.customWidth, this->_displayInfo.customHeight);
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}
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NDSColorFormat GPUSubsystem::GetColorFormat() const
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{
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return this->_displayInfo.colorFormat;
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}
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void GPUSubsystem::_AllocateFramebuffers(NDSColorFormat outputFormat, size_t w, size_t h)
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{
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void *oldMasterFramebuffer = this->_masterFramebuffer;
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@ -1716,6 +1716,7 @@ public:
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size_t GetCustomFramebufferHeight() const;
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void SetCustomFramebufferSize(size_t w, size_t h);
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void SetColorFormat(const NDSColorFormat outputFormat);
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NDSColorFormat GetColorFormat() const;
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bool GetWillFrameSkip() const;
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void SetWillFrameSkip(const bool willFrameSkip);
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