revert some stuff from rev.2697

This commit is contained in:
mtabachenko 2009-08-01 06:54:15 +00:00
parent b8694398f6
commit 71158e5081
1 changed files with 21 additions and 23 deletions

View File

@ -179,7 +179,6 @@ static u32 clInd = 0;
static u32 clInd2 = 0;
static bool isSwapBuffers = false;
bool isVBlank = false;
bool bWaitForPolys = false;
#endif
static u32 BTind = 0;
@ -326,6 +325,8 @@ void gfx3d_reset()
memset(vertlists, 0, sizeof(vertlists));
listTwiddle = 1;
twiddleLists();
gfx3d.polylist = polylist;
gfx3d.vertlist = vertlist;
MatrixInit (mtxCurrent[0]);
MatrixInit (mtxCurrent[1]);
@ -364,7 +365,6 @@ void gfx3d_reset()
clInd2 = 0;
isSwapBuffers = false;
isVBlank = false;
bWaitForPolys = false;
#endif
GFX_PIPEclear();
@ -1508,17 +1508,6 @@ void gfx3d_glFlush(u32 v)
#ifdef USE_GEOMETRY_FIFO_EMULATION
gfx3d.sortmode = BIT0(v);
gfx3d.wbuffer = BIT1(v);
#if 0
if (polygonListCompleted == 2)
{
//u32 gxstat = T1ReadLong(MMU.MMU_MEM[ARMCPU_ARM9][0x40], 0x600);
//gxstat |= 0x08000000; // set busy flag
//T1WriteLong(MMU.MMU_MEM[ARMCPU_ARM9][0x40], 0x600, gxstat);
bWaitForPolys = true;
return;
}
#endif
isSwapBuffers = true;
#else
if(!flushPending)
@ -1656,9 +1645,10 @@ void gfx3d_VBlankSignal()
isVBlank = true;
if (isSwapBuffers)
{
//if (bWaitForPolys) return;
gfx3d_doFlush();
isSwapBuffers = false;
GFX_DELAY(392);
NDS_RescheduleGXFIFO();
}
#else
//the 3d buffers are swapped when a vblank begins.
@ -1683,12 +1673,7 @@ void gfx3d_VBlankEndSignal(bool skipFrame)
if (!drawPending) return;
drawPending = FALSE;
if(skipFrame)
{
GFX_DELAY(392);
NDS_RescheduleGXFIFO();
return;
}
if(skipFrame) return;
//if the null 3d core is chosen, then we need to clear out the 3d buffers to keep old data from being rendered
if(gpu3D == &gpu3DNull || !CommonSettings.showGpu.main)
{
@ -1697,9 +1682,6 @@ void gfx3d_VBlankEndSignal(bool skipFrame)
}
gpu3D->NDS_3D_Render();
GFX_DELAY(392);
NDS_RescheduleGXFIFO();
#else
//if we are skipping 3d frames then the 3d rendering will get held up here.
//but, as soon as we quit skipping frames, the held-up 3d frame will render
@ -1759,6 +1741,14 @@ void gfx3d_sendCommandToFIFO(u32 val)
#ifdef _3D_LOG
INFO("gxFIFO: send 0x%02X: val=0x%08X, pipe %02i, fifo %03i\n", clCmd & 0xFF, val, gxPIPE.tail, gxFIFO.tail);
#endif
if (gxFIFO.size > 255)
{
gfx3d_execute3D();
gfx3d_execute3D();
gfx3d_execute3D();
gfx3d_execute3D();
}
switch (clCmd & 0xFF)
{
case 0x34: // SHININESS - Specular Reflection Shininess Table (W)
@ -1863,6 +1853,13 @@ void gfx3d_sendCommand(u32 cmd, u32 param)
#ifdef _3D_LOG
INFO("gxFIFO: send 0x%02X: val=0x%08X, pipe %02i, fifo %03i (direct)\n", cmd, param, gxPIPE.tail, gxFIFO.tail);
#endif
if (gxFIFO.size > 255)
{
gfx3d_execute3D();
gfx3d_execute3D();
gfx3d_execute3D();
gfx3d_execute3D();
}
switch (cmd)
{
@ -2376,6 +2373,7 @@ SFORMAT SF_GFX3D[]={
{ "GLIN", 4, 1, &clInd},
#ifdef USE_GEOMETRY_FIFO_EMULATION
{ "GLI2", 4, 1, &clInd2},
{ "GLSB", 1, 1, &isSwapBuffers},
#endif
{ "GLBT", 4, 1, &BTind},
{ "GLPT", 4, 1, &PTind},